fp.h   [plain text]


/*
 * Copyright (c) 1999 Apple Computer, Inc. All rights reserved.
 *
 * @APPLE_LICENSE_HEADER_START@
 * 
 * This file contains Original Code and/or Modifications of Original Code
 * as defined in and that are subject to the Apple Public Source License
 * Version 2.0 (the 'License'). You may not use this file except in
 * compliance with the License. Please obtain a copy of the License at
 * http://www.opensource.apple.com/apsl/ and read it before using this
 * file.
 * 
 * The Original Code and all software distributed under the License are
 * distributed on an 'AS IS' basis, WITHOUT WARRANTY OF ANY KIND, EITHER
 * EXPRESS OR IMPLIED, AND APPLE HEREBY DISCLAIMS ALL SUCH WARRANTIES,
 * INCLUDING WITHOUT LIMITATION, ANY WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE, QUIET ENJOYMENT OR NON-INFRINGEMENT.
 * Please see the License for the specific language governing rights and
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/* Copyright (c) 1992, NeXT Computer, Inc.  All rights reserved.
 *
 *	File:	libc/m98k/gen/fp.h
 *	Author:	Derek B Clegg, NeXT Computer, Inc.
 *
 * HISTORY
 *  11-Nov-92  Derek B Clegg (dclegg@next.com)
 *	Created.
 *
 * Common definitions for floating-point numbers.
 */

/* The following definitions for for double precision IEEE format numbers. */

#define EXPONENT_BIAS 1023

#define SIGN_BITS 1
#define EXPONENT_BITS 11
#define FRACTION_BITS 52
#define HI_FRACTION_BITS 20
#define LO_FRACTION_BITS 32

struct double_format {
    unsigned sign: SIGN_BITS;
    unsigned exponent: EXPONENT_BITS;
    unsigned hi_fraction: HI_FRACTION_BITS;
    unsigned lo_fraction: LO_FRACTION_BITS;
};

union dbl {
    struct double_format s;
    unsigned int u[2];
    double value;
};

#define PlusInfinity	(1.0/0.0)
#define MinusInfinity	(-1.0/0.0)

#define not_a_number(x)		((x) != (x))
#define positive_infinity(x)	((x) == PlusInfinity)
#define negative_infinity(x)	((x) == MinusInfinity)