#ifndef _Dyn_h
#define _Dyn_h
typedef char *DynPtr;
typedef struct _DynObject {
DynPtr array;
int el_size, num_el, size, inc;
int debug, paranoid, initzero;
} DynObjectRec, *DynObject;
#define DynHigh(obj) (DynSize(obj) - 1)
#define DynLow(obj) (0)
#define DYN_OK -1000
#define DYN_NOMEM -1001
#define DYN_BADINDEX -1002
#define DYN_BADVALUE -1003
#define DynCreate gssrpcint_DynCreate
#define DynDestroy gssrpcint_DynDestroy
#define DynRelease gssrpcint_DynRelease
#define DynAdd gssrpcint_DynAdd
#define DynPut gssrpcint_DynPut
#define DynInsert gssrpcint_DynInsert
#define DynGet gssrpcint_DynGet
#define DynArray gssrpcint_DynArray
#define DynSize gssrpcint_DynSize
#define DynCopy gssrpcint_DynCopy
#define DynDelete gssrpcint_DynDelete
#define DynDebug gssrpcint_DynDebug
#define DynParanoid gssrpcint_DynParanoid
#define DynInitzero gssrpcint_DynInitzero
#define DynCapacity gssrpcint_DynCapacity
#define DynAppend gssrpcint_DynAppend
DynObject DynCreate (int el_size, int inc);
DynObject DynCopy (DynObject obj);
int DynDestroy (DynObject obj), DynRelease (DynObject obj);
int DynAdd (DynObject obj, void *el);
int DynPut (DynObject obj, void *el, int idx);
int DynInsert (DynObject obj, int idx, void *els, int num);
int DynDelete (DynObject obj, int idx);
DynPtr DynGet (DynObject obj, int num);
DynPtr DynArray (DynObject obj);
int DynDebug (DynObject obj, int state);
int DynParanoid (DynObject obj, int state);
int DynInitzero (DynObject obj, int state);
int DynSize (DynObject obj);
int DynCapacity (DynObject obj);
int DynAppend (DynObject obj, DynPtr els, int num);
#undef P
#endif