/* * Copyright (C) 2019 Sony Interactive Entertainment Inc. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF * THE POSSIBILITY OF SUCH DAMAGE. */ #pragma once #if ENABLE(REMOTE_INSPECTOR) #include "RemoteInspector.h" #include "RemoteInspectorSocketEndpoint.h" namespace Inspector { class RemoteInspectorServer final : public RemoteInspectorSocketEndpoint::Listener { public: ~RemoteInspectorServer() final; JS_EXPORT_PRIVATE static RemoteInspectorServer& singleton(); JS_EXPORT_PRIVATE bool start(const char* address, uint16_t port); JS_EXPORT_PRIVATE Optional<uint16_t> getPort() const; bool isRunning() const { return !!m_server; } private: friend class LazyNeverDestroyed<RemoteInspectorServer>; RemoteInspectorServer() { Socket::init(); } Optional<ConnectionID> doAccept(RemoteInspectorSocketEndpoint&, PlatformSocketType) final; void didChangeStatus(RemoteInspectorSocketEndpoint&, ConnectionID, RemoteInspectorSocketEndpoint::Listener::Status) final { }; Optional<ConnectionID> m_server; }; } // namespace Inspector #endif // ENABLE(REMOTE_INSPECTOR)