JSGlobalObjectDebuggerAgent.cpp   [plain text]


/*
 * Copyright (C) 2014, 2015 Apple Inc. All rights reserved.
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 *
 * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY
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 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
 * PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL APPLE INC. OR
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#include "config.h"
#include "JSGlobalObjectDebuggerAgent.h"

#include "ConsoleMessage.h"
#include "InjectedScriptManager.h"
#include "InspectorConsoleAgent.h"
#include "JSGlobalObjectDebugger.h"
#include "ScriptCallStackFactory.h"

namespace Inspector {

using namespace JSC;

JSGlobalObjectDebuggerAgent::JSGlobalObjectDebuggerAgent(JSAgentContext& context, InspectorConsoleAgent* consoleAgent)
    : InspectorDebuggerAgent(context)
    , m_consoleAgent(consoleAgent)
{
}

JSGlobalObjectDebuggerAgent::~JSGlobalObjectDebuggerAgent() = default;

InjectedScript JSGlobalObjectDebuggerAgent::injectedScriptForEval(Protocol::ErrorString& errorString, Optional<Protocol::Runtime::ExecutionContextId>&& executionContextId)
{
    if (executionContextId) {
        errorString = "executionContextId is not supported for JSContexts as there is only one execution context"_s;
        return InjectedScript();
    }

    JSGlobalObject& globalObject = static_cast<JSGlobalObjectDebugger&>(debugger()).globalObject();
    return injectedScriptManager().injectedScriptFor(&globalObject);
}

void JSGlobalObjectDebuggerAgent::breakpointActionLog(JSC::JSGlobalObject* globalObject, const String& message)
{
    m_consoleAgent->addMessageToConsole(makeUnique<ConsoleMessage>(MessageSource::JS, MessageType::Log, MessageLevel::Log, message, createScriptCallStack(globalObject), 0));
}

} // namespace Inspector