InspectorAgent.cpp [plain text]
#include "config.h"
#include "InspectorAgent.h"
#include "InspectorEnvironment.h"
#include <wtf/JSONValues.h>
namespace Inspector {
InspectorAgent::InspectorAgent(AgentContext& context)
: InspectorAgentBase("Inspector"_s)
, m_environment(context.environment)
, m_frontendDispatcher(makeUnique<InspectorFrontendDispatcher>(context.frontendRouter))
, m_backendDispatcher(InspectorBackendDispatcher::create(context.backendDispatcher, this))
{
}
InspectorAgent::~InspectorAgent() = default;
void InspectorAgent::didCreateFrontendAndBackend(FrontendRouter*, BackendDispatcher*)
{
}
void InspectorAgent::willDestroyFrontendAndBackend(DisconnectReason)
{
m_pendingEvaluateTestCommands.clear();
disable();
}
Protocol::ErrorStringOr<void> InspectorAgent::enable()
{
m_enabled = true;
if (m_pendingInspectData.first)
inspect(m_pendingInspectData.first.releaseNonNull(), m_pendingInspectData.second.releaseNonNull());
for (auto& testCommand : m_pendingEvaluateTestCommands)
m_frontendDispatcher->evaluateForTestInFrontend(testCommand);
m_pendingEvaluateTestCommands.clear();
return { };
}
Protocol::ErrorStringOr<void> InspectorAgent::disable()
{
m_enabled = false;
return { };
}
Protocol::ErrorStringOr<void> InspectorAgent::initialized()
{
m_environment.frontendInitialized();
return { };
}
void InspectorAgent::inspect(Ref<Protocol::Runtime::RemoteObject>&& object, Ref<JSON::Object>&& hints)
{
if (m_enabled) {
m_frontendDispatcher->inspect(WTFMove(object), WTFMove(hints));
m_pendingInspectData.first = nullptr;
m_pendingInspectData.second = nullptr;
return;
}
m_pendingInspectData.first = WTFMove(object);
m_pendingInspectData.second = WTFMove(hints);
}
void InspectorAgent::evaluateForTestInFrontend(const String& script)
{
if (m_enabled)
m_frontendDispatcher->evaluateForTestInFrontend(script);
else
m_pendingEvaluateTestCommands.append(script);
}
}