#pragma once
#include "CacheableIdentifier.h"
#include "CallLinkStatus.h"
#include "ObjectPropertyConditionSet.h"
#include "PropertyOffset.h"
#include "StructureSet.h"
#include <wtf/Box.h>
namespace JSC {
namespace DOMJIT {
class GetterSetter;
}
class CallLinkStatus;
class GetByStatus;
struct DumpContext;
class GetByIdVariant {
WTF_MAKE_FAST_ALLOCATED;
public:
GetByIdVariant(
CacheableIdentifier,
const StructureSet& structureSet = StructureSet(), PropertyOffset offset = invalidOffset,
const ObjectPropertyConditionSet& = ObjectPropertyConditionSet(),
std::unique_ptr<CallLinkStatus> = nullptr,
JSFunction* = nullptr,
FunctionPtr<CustomAccessorPtrTag> customAccessorGetter = nullptr,
std::unique_ptr<DOMAttributeAnnotation> = nullptr);
~GetByIdVariant();
GetByIdVariant(const GetByIdVariant&);
GetByIdVariant& operator=(const GetByIdVariant&);
bool isSet() const { return !!m_structureSet.size(); }
explicit operator bool() const { return isSet(); }
const StructureSet& structureSet() const { return m_structureSet; }
StructureSet& structureSet() { return m_structureSet; }
const ObjectPropertyConditionSet& conditionSet() const { return m_conditionSet; }
PropertyOffset offset() const { return m_offset; }
CallLinkStatus* callLinkStatus() const { return m_callLinkStatus.get(); }
JSFunction* intrinsicFunction() const { return m_intrinsicFunction; }
Intrinsic intrinsic() const { return m_intrinsicFunction ? m_intrinsicFunction->intrinsic() : NoIntrinsic; }
FunctionPtr<CustomAccessorPtrTag> customAccessorGetter() const { return m_customAccessorGetter; }
DOMAttributeAnnotation* domAttribute() const { return m_domAttribute.get(); }
bool isPropertyUnset() const { return offset() == invalidOffset; }
bool attemptToMerge(const GetByIdVariant& other);
void visitAggregate(SlotVisitor&);
void markIfCheap(SlotVisitor&);
bool finalize(VM&);
void dump(PrintStream&) const;
void dumpInContext(PrintStream&, DumpContext*) const;
CacheableIdentifier identifier() const { return m_identifier; }
bool overlaps(const GetByIdVariant& other)
{
if (!!m_identifier != !!other.m_identifier)
return true;
if (m_identifier) {
if (m_identifier != other.m_identifier)
return false;
}
return structureSet().overlaps(other.structureSet());
}
private:
friend class GetByStatus;
bool canMergeIntrinsicStructures(const GetByIdVariant&) const;
StructureSet m_structureSet;
ObjectPropertyConditionSet m_conditionSet;
PropertyOffset m_offset;
std::unique_ptr<CallLinkStatus> m_callLinkStatus;
JSFunction* m_intrinsicFunction;
FunctionPtr<CustomAccessorPtrTag> m_customAccessorGetter;
std::unique_ptr<DOMAttributeAnnotation> m_domAttribute;
CacheableIdentifier m_identifier;
};
}