/* * Copyright (C) 2015 Apple Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ // According to the spec we are supposed to crawl the prototype chain looking // for the a TypedArray constructor. The way we implement this is with a // private function, @alloctateTypedArray, on each of the prototypes. // This enables us to optimize this lookup in the inline cache. function of(/* items... */) { "use strict"; var len = arguments.length; var constructFunction = @getByIdDirectPrivate(this, "allocateTypedArray"); if (constructFunction === @undefined) @throwTypeError("TypedArray.of requires its this argument to subclass a TypedArray constructor"); var result = constructFunction(len); for (var i = 0; i < len; i++) result[i] = arguments[i]; return result; } function from(items /* [ , mapfn [ , thisArg ] ] */) { "use strict"; var mapFn = @argument(1); var thisArg; if (mapFn !== @undefined) { if (!@isCallable(mapFn)) @throwTypeError("TypedArray.from requires that the second argument, when provided, be a function"); thisArg = @argument(2); } var arrayLike = @toObject(items, "TypedArray.from requires an array-like object - not null or undefined"); var iteratorMethod = items.@@iterator; if (!@isUndefinedOrNull(iteratorMethod)) { if (!@isCallable(iteratorMethod)) @throwTypeError("TypedArray.from requires that the property of the first argument, items[Symbol.iterator], when exists, be a function"); var accumulator = []; var k = 0; var iterator = iteratorMethod.@call(items); // Since for-of loop once more looks up the @@iterator property of a given iterable, // it could be observable if the user defines a getter for @@iterator. // To avoid this situation, we define a wrapper object that @@iterator just returns a given iterator. var wrapper = {}; wrapper.@@iterator = function() { return iterator; } for (var value of wrapper) { if (mapFn) @putByValDirect(accumulator, k, thisArg === @undefined ? mapFn(value, k) : mapFn.@call(thisArg, value, k)); else @putByValDirect(accumulator, k, value); k++; } var constructFunction = @getByIdDirectPrivate(this, "allocateTypedArray"); if (constructFunction === @undefined) @throwTypeError("TypedArray.from requires its this argument subclass a TypedArray constructor"); var result = constructFunction(k); for (var i = 0; i < k; i++) result[i] = accumulator[i]; return result; } var arrayLikeLength = @toLength(arrayLike.length); var constructFunction = @getByIdDirectPrivate(this, "allocateTypedArray"); if (constructFunction === @undefined) @throwTypeError("this does not subclass a TypedArray constructor"); var result = constructFunction(arrayLikeLength); var k = 0; while (k < arrayLikeLength) { var value = arrayLike[k]; if (mapFn) result[k] = thisArg === @undefined ? mapFn(value, k) : mapFn.@call(thisArg, value, k); else result[k] = value; k++; } return result; } function allocateInt8Array(length) { return new @Int8Array(length); } function allocateInt16Array(length) { return new @Int16Array(length); } function allocateInt32Array(length) { return new @Int32Array(length); } function allocateUint32Array(length) { return new @Uint32Array(length); } function allocateUint16Array(length) { return new @Uint16Array(length); } function allocateUint8Array(length) { return new @Uint8Array(length); } function allocateUint8ClampedArray(length) { return new @Uint8ClampedArray(length); } function allocateFloat32Array(length) { return new @Float32Array(length); } function allocateFloat64Array(length) { return new @Float64Array(length); }