/* * Copyright (C) 2019 Sony Interactive Entertainment Inc. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF * THE POSSIBILITY OF SUCH DAMAGE. */ #include "config.h" #include "RemoteInspectorServer.h" #if ENABLE(REMOTE_INSPECTOR) #include "RemoteInspectorMessageParser.h" #include <wtf/MainThread.h> namespace Inspector { RemoteInspectorServer& RemoteInspectorServer::singleton() { static NeverDestroyed<RemoteInspectorServer> server; return server; } RemoteInspectorServer::~RemoteInspectorServer() { auto& endpoint = Inspector::RemoteInspectorSocketEndpoint::singleton(); endpoint.invalidateListener(*this); } bool RemoteInspectorServer::start(const char* address, uint16_t port) { auto& endpoint = Inspector::RemoteInspectorSocketEndpoint::singleton(); m_server = endpoint.listenInet(address, port, *this, RemoteInspector::singleton()); return isRunning(); } bool RemoteInspectorServer::didAccept(ConnectionID acceptedID, ConnectionID, Socket::Domain) { ASSERT(!isMainThread()); auto& inspector = RemoteInspector::singleton(); if (inspector.isConnected()) { LOG_ERROR("RemoteInspector can accept only 1 client"); return false; } inspector.connect(acceptedID); return true; } } // namespace Inspector #endif // ENABLE(REMOTE_INSPECTOR)