/* * Copyright (C) 2019 Sony Interactive Entertainment Inc. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF * THE POSSIBILITY OF SUCH DAMAGE. */ #pragma once #if ENABLE(REMOTE_INSPECTOR) #include "RemoteControllableTarget.h" #include "RemoteInspectorMessageParser.h" #include "RemoteInspectorSocketEndpoint.h" #include <wtf/HashMap.h> #include <wtf/Lock.h> #include <wtf/text/WTFString.h> namespace Inspector { class MessageParser; class JS_EXPORT_PRIVATE RemoteInspectorConnectionClient : public RemoteInspectorSocketEndpoint::Client { public: virtual ~RemoteInspectorConnectionClient(); Optional<ConnectionID> connectInet(const char* serverAddr, uint16_t serverPort); Optional<ConnectionID> createClient(PlatformSocketType); void send(ConnectionID, const uint8_t* data, size_t); void didReceive(ConnectionID, Vector<uint8_t>&&) override; struct Event { String methodName; ConnectionID clientID { }; Optional<ConnectionID> connectionID; Optional<TargetID> targetID; Optional<String> message; }; using CallHandler = void (RemoteInspectorConnectionClient::*)(const Event&); virtual HashMap<String, CallHandler>& dispatchMap() = 0; protected: static Optional<Event> extractEvent(ConnectionID, Vector<uint8_t>&&); HashMap<ConnectionID, MessageParser> m_parsers; Lock m_parsersLock; }; } // namespace Inspector #endif // ENABLE(REMOTE_INSPECTOR)