/* * Copyright (C) 2018 Apple Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #pragma once #include "InspectorAgentBase.h" #include "InspectorBackendDispatchers.h" #include "InspectorFrontendDispatchers.h" #include <wtf/Forward.h> namespace Inspector { class InspectorTarget; typedef String ErrorString; class JS_EXPORT_PRIVATE InspectorTargetAgent : public InspectorAgentBase, public TargetBackendDispatcherHandler { WTF_MAKE_NONCOPYABLE(InspectorTargetAgent); WTF_MAKE_FAST_ALLOCATED; public: InspectorTargetAgent(FrontendRouter&, BackendDispatcher&); virtual ~InspectorTargetAgent() = default; void didCreateFrontendAndBackend(FrontendRouter*, BackendDispatcher*) final; void willDestroyFrontendAndBackend(DisconnectReason) final; virtual FrontendChannel& frontendChannel() = 0; // TargetBackendDispatcherHandler void exists(ErrorString&) final; void sendMessageToTarget(ErrorString&, const String& targetId, const String& message) final; // Target lifecycle. void targetCreated(InspectorTarget&); void targetDestroyed(InspectorTarget&); // Target messages. void sendMessageFromTargetToFrontend(const String& targetId, const String& message); private: void connectToTargets(); void disconnectFromTargets(); std::unique_ptr<TargetFrontendDispatcher> m_frontendDispatcher; Ref<TargetBackendDispatcher> m_backendDispatcher; HashMap<String, InspectorTarget*> m_targets; bool m_isConnected { false }; }; } // namespace Inspector