AirOptimizeBlockOrder.h   [plain text]


/*
 * Copyright (C) 2015-2016 Apple Inc. All rights reserved.
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 * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY
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#pragma once

#if ENABLE(B3_JIT)

#include <wtf/Vector.h>

namespace JSC { namespace B3 { namespace Air {

class BasicBlock;
class Code;

// Returns a list of blocks sorted according to what would be the current optimal order. This shares
// some properties with a pre-order traversal. In particular, each block will appear after at least
// one of its predecessors.
Vector<BasicBlock*> blocksInOptimizedOrder(Code&);

// Reorders the basic blocks to keep hot blocks at the top, and maximize the likelihood that a frequently
// taken edge is just a fall-through.

void optimizeBlockOrder(Code&);

} } } // namespace JSC::B3::Air

#endif // ENABLE(B3_JIT)