B3Generate.h   [plain text]


/*
 * Copyright (C) 2015-2016 Apple Inc. All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions
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 * 2. Redistributions in binary form must reproduce the above copyright
 *    notice, this list of conditions and the following disclaimer in the
 *    documentation and/or other materials provided with the distribution.
 *
 * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY
 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
 * PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL APPLE INC. OR
 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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#pragma once

#if ENABLE(B3_JIT)

#include "B3Common.h"

namespace JSC {

class CCallHelpers;

namespace B3 {

class Procedure;
namespace Air { class Code; }

// This takes a B3::Procedure, optimizes it in-place, lowers it to Air, and prepares the Air for
// generation.
JS_EXPORT_PRIVATE void prepareForGeneration(Procedure&);

// This takes a B3::Procedure that has been prepared for generation (i.e. it has been lowered to Air and
// the Air has been prepared for generation) and generates it. This is the equivalent of calling
// Air::generate() on the Procedure::code().
JS_EXPORT_PRIVATE void generate(Procedure&, CCallHelpers&);

// This takes a B3::Procedure, optimizes it in-place, and lowers it to Air. You can then generate
// the Air to machine code using Air::prepareForGeneration() and Air::generate() on the Procedure's
// code().
void generateToAir(Procedure&);

} } // namespace JSC::B3

#endif // ENABLE(B3_JIT)