WasmFaultSignalHandler.cpp   [plain text]


/*
 * Copyright (C) 2017-2018 Apple Inc. All rights reserved.
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 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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#include "config.h"
#include "WasmFaultSignalHandler.h"

#if ENABLE(WEBASSEMBLY)

#include "ExecutableAllocator.h"
#include "MachineContext.h"
#include "WasmExceptionType.h"
#include "WasmMemory.h"
#include "WasmThunks.h"

#include <wtf/HashSet.h>
#include <wtf/Lock.h>
#include <wtf/NeverDestroyed.h>
#include <wtf/threads/Signals.h>

namespace JSC { namespace Wasm {

namespace {
namespace WasmFaultSignalHandlerInternal {
static const bool verbose = false;
}
}

static Lock codeLocationsLock;
static LazyNeverDestroyed<HashSet<std::tuple<void*, void*>>> codeLocations; // (start, end)

#if ENABLE(WEBASSEMBLY_FAST_MEMORY)

static bool fastHandlerInstalled { false };

static SignalAction trapHandler(Signal, SigInfo& sigInfo, PlatformRegisters& context)
{
    auto instructionPointer = MachineContext::instructionPointer(context);
    if (!instructionPointer)
        return SignalAction::NotHandled;
    void* faultingInstruction = instructionPointer->untaggedExecutableAddress();
    dataLogLnIf(WasmFaultSignalHandlerInternal::verbose, "starting handler for fault at: ", RawPointer(faultingInstruction));

    dataLogLnIf(WasmFaultSignalHandlerInternal::verbose, "JIT memory start: ", RawPointer(startOfFixedExecutableMemoryPool()), " end: ", RawPointer(endOfFixedExecutableMemoryPool()));
    // First we need to make sure we are in JIT code before we can aquire any locks. Otherwise,
    // we might have crashed in code that is already holding one of the locks we want to aquire.
    assertIsNotTagged(faultingInstruction);
    if (isJITPC(faultingInstruction)) {
        bool faultedInActiveFastMemory = false;
        {
            void* faultingAddress = sigInfo.faultingAddress;
            dataLogLnIf(WasmFaultSignalHandlerInternal::verbose, "checking faulting address: ", RawPointer(faultingAddress), " is in an active fast memory");
            faultedInActiveFastMemory = Wasm::Memory::addressIsInActiveFastMemory(faultingAddress);
        }
        if (faultedInActiveFastMemory) {
            dataLogLnIf(WasmFaultSignalHandlerInternal::verbose, "found active fast memory for faulting address");
            LockHolder locker(codeLocationsLock);
            for (auto range : codeLocations.get()) {
                void* start;
                void* end;
                std::tie(start, end) = range;
                dataLogLnIf(WasmFaultSignalHandlerInternal::verbose, "function start: ", RawPointer(start), " end: ", RawPointer(end));
                if (start <= faultingInstruction && faultingInstruction < end) {
                    dataLogLnIf(WasmFaultSignalHandlerInternal::verbose, "found match");
                    MacroAssemblerCodeRef<JITThunkPtrTag> exceptionStub = Thunks::singleton().existingStub(throwExceptionFromWasmThunkGenerator);
                    // If for whatever reason we don't have a stub then we should just treat this like a regular crash.
                    if (!exceptionStub)
                        break;
                    dataLogLnIf(WasmFaultSignalHandlerInternal::verbose, "found stub: ", RawPointer(exceptionStub.code().executableAddress()));
                    MachineContext::argumentPointer<1>(context) = reinterpret_cast<void*>(ExceptionType::OutOfBoundsMemoryAccess);
                    MachineContext::setInstructionPointer(context, exceptionStub.code().retagged<CFunctionPtrTag>());
                    return SignalAction::Handled;
                }
            }
        }
    }
    return SignalAction::NotHandled;
}

#endif // ENABLE(WEBASSEMBLY_FAST_MEMORY)

void registerCode(void* start, void* end)
{
    if (!fastMemoryEnabled())
        return;
    LockHolder locker(codeLocationsLock);
    codeLocations->add(std::make_tuple(start, end));
}

void unregisterCode(void* start, void* end)
{
    if (!fastMemoryEnabled())
        return;
    LockHolder locker(codeLocationsLock);
    codeLocations->remove(std::make_tuple(start, end));
}

bool fastMemoryEnabled()
{
    return fastHandlerInstalled;
}

void enableFastMemory()
{
    static std::once_flag once;
    std::call_once(once, [] {
        if (!Options::useWebAssemblyFastMemory())
            return;

#if ENABLE(WEBASSEMBLY_FAST_MEMORY)
        installSignalHandler(Signal::BadAccess, [] (Signal signal, SigInfo& sigInfo, PlatformRegisters& ucontext) {
            return trapHandler(signal, sigInfo, ucontext);
        });

        codeLocations.construct();
        fastHandlerInstalled = true;
#endif // ENABLE(WEBASSEMBLY_FAST_MEMORY)
    });
}
    
} } // namespace JSC::Wasm

#endif // ENABLE(WEBASSEMBLY)