#include "config.h"
#include "ScriptValue.h"
#include "APICast.h"
#include "CatchScope.h"
#include "JSCInlines.h"
#include "JSLock.h"
using namespace JSC;
using namespace Inspector;
namespace Inspector {
static RefPtr<JSON::Value> jsToInspectorValue(ExecState& scriptState, JSValue value, int maxDepth)
{
if (!value) {
ASSERT_NOT_REACHED();
return nullptr;
}
if (!maxDepth)
return nullptr;
maxDepth--;
if (value.isUndefinedOrNull())
return JSON::Value::null();
if (value.isBoolean())
return JSON::Value::create(value.asBoolean());
if (value.isNumber() && value.isDouble())
return JSON::Value::create(value.asNumber());
if (value.isNumber() && value.isAnyInt())
return JSON::Value::create(static_cast<int>(value.asAnyInt()));
if (value.isString())
return JSON::Value::create(asString(value)->value(&scriptState));
if (value.isObject()) {
if (isJSArray(value)) {
auto inspectorArray = JSON::Array::create();
auto& array = *asArray(value);
unsigned length = array.length();
for (unsigned i = 0; i < length; i++) {
auto elementValue = jsToInspectorValue(scriptState, array.getIndex(&scriptState, i), maxDepth);
if (!elementValue)
return nullptr;
inspectorArray->pushValue(WTFMove(elementValue));
}
return WTFMove(inspectorArray);
}
VM& vm = scriptState.vm();
auto inspectorObject = JSON::Object::create();
auto& object = *value.getObject();
PropertyNameArray propertyNames(&vm, PropertyNameMode::Strings, PrivateSymbolMode::Exclude);
object.methodTable(vm)->getOwnPropertyNames(&object, &scriptState, propertyNames, EnumerationMode());
for (auto& name : propertyNames) {
auto inspectorValue = jsToInspectorValue(scriptState, object.get(&scriptState, name), maxDepth);
if (!inspectorValue)
return nullptr;
inspectorObject->setValue(name.string(), WTFMove(inspectorValue));
}
return WTFMove(inspectorObject);
}
ASSERT_NOT_REACHED();
return nullptr;
}
RefPtr<JSON::Value> toInspectorValue(ExecState& state, JSValue value)
{
JSLockHolder holder(&state);
return jsToInspectorValue(state, value, JSON::Value::maxDepth);
}
}