B3BasicBlockInlines.h [plain text]
#pragma once
#if ENABLE(B3_JIT)
#include "B3BasicBlock.h"
#include "B3ProcedureInlines.h"
#include "B3Value.h"
namespace JSC { namespace B3 {
template<typename ValueType, typename... Arguments>
ValueType* BasicBlock::appendNew(Procedure& procedure, Arguments... arguments)
{
ValueType* result = procedure.add<ValueType>(arguments...);
append(result);
return result;
}
template<typename ValueType, typename... Arguments>
ValueType* BasicBlock::appendNewNonTerminal(Procedure& procedure, Arguments... arguments)
{
ValueType* result = procedure.add<ValueType>(arguments...);
appendNonTerminal(result);
return result;
}
template<typename ValueType, typename... Arguments>
ValueType* BasicBlock::replaceLastWithNew(Procedure& procedure, Arguments... arguments)
{
ValueType* result = procedure.add<ValueType>(arguments...);
replaceLast(procedure, result);
return result;
}
inline const FrequentedBlock& BasicBlock::taken() const
{
ASSERT(last()->opcode() == Jump || last()->opcode() == Branch);
return m_successors[0];
}
inline FrequentedBlock& BasicBlock::taken()
{
ASSERT(last()->opcode() == Jump || last()->opcode() == Branch);
return m_successors[0];
}
inline const FrequentedBlock& BasicBlock::notTaken() const
{
ASSERT(last()->opcode() == Branch);
return m_successors[1];
}
inline FrequentedBlock& BasicBlock::notTaken()
{
ASSERT(last()->opcode() == Branch);
return m_successors[1];
}
inline const FrequentedBlock& BasicBlock::fallThrough() const
{
ASSERT(last()->opcode() == Branch || last()->opcode() == Switch);
return m_successors.last();
}
inline FrequentedBlock& BasicBlock::fallThrough()
{
ASSERT(last()->opcode() == Branch || last()->opcode() == Switch);
return m_successors.last();
}
} }
#endif // ENABLE(B3_JIT)