IntlNumberFormat.h   [plain text]


/*
 * Copyright (C) 2015 Andy VanWagoner (thetalecrafter@gmail.com)
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions
 * are met:
 * 1. Redistributions of source code must retain the above copyright
 *    notice, this list of conditions and the following disclaimer.
 * 2. Redistributions in binary form must reproduce the above copyright
 *    notice, this list of conditions and the following disclaimer in the
 *    documentation and/or other materials provided with the distribution.
 *
 * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS''
 * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
 * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS
 * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
 * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
 * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
 * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
 * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
 * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
 * THE POSSIBILITY OF SUCH DAMAGE.
 */

#ifndef IntlNumberFormat_h
#define IntlNumberFormat_h

#if ENABLE(INTL)

#include "JSDestructibleObject.h"
#include <unicode/unum.h>

namespace JSC {

class IntlNumberFormatConstructor;
class JSBoundFunction;

class IntlNumberFormat : public JSDestructibleObject {
public:
    typedef JSDestructibleObject Base;

    static IntlNumberFormat* create(VM&, Structure*);
    static Structure* createStructure(VM&, JSGlobalObject*, JSValue);

    DECLARE_INFO;

    void initializeNumberFormat(ExecState&, JSValue locales, JSValue optionsValue);
    JSValue formatNumber(ExecState&, double number);
    JSObject* resolvedOptions(ExecState&);

    JSBoundFunction* boundFormat() const { return m_boundFormat.get(); }
    void setBoundFormat(VM&, JSBoundFunction*);

protected:
    IntlNumberFormat(VM&, Structure*);
    void finishCreation(VM&);
    static void destroy(JSCell*);
    static void visitChildren(JSCell*, SlotVisitor&);

private:
    enum class Style { Decimal, Percent, Currency };
    enum class CurrencyDisplay { Code, Symbol, Name };

    struct UNumberFormatDeleter {
        void operator()(UNumberFormat*) const;
    };

    void createNumberFormat(ExecState&);
    static const char* styleString(Style);
    static const char* currencyDisplayString(CurrencyDisplay);

    String m_locale;
    String m_numberingSystem;
    Style m_style { Style::Decimal };
    String m_currency;
    CurrencyDisplay m_currencyDisplay;
    unsigned m_minimumIntegerDigits { 1 };
    unsigned m_minimumFractionDigits { 0 };
    unsigned m_maximumFractionDigits { 3 };
    unsigned m_minimumSignificantDigits { 0 };
    unsigned m_maximumSignificantDigits { 0 };
    std::unique_ptr<UNumberFormat, UNumberFormatDeleter> m_numberFormat;
    WriteBarrier<JSBoundFunction> m_boundFormat;
    bool m_useGrouping { true };
    bool m_initializedNumberFormat { false };
};

} // namespace JSC

#endif // ENABLE(INTL)

#endif // IntlNumberFormat_h