#include "config.h"
#include "JSSetIterator.h"
#include "JSCJSValueInlines.h"
#include "JSCellInlines.h"
#include "JSSet.h"
#include "MapDataInlines.h"
#include "SlotVisitorInlines.h"
#include "StructureInlines.h"
namespace JSC {
const ClassInfo JSSetIterator::s_info = { "Set Iterator", &Base::s_info, 0, CREATE_METHOD_TABLE(JSSetIterator) };
void JSSetIterator::finishCreation(VM& vm, JSSet* iteratedObject)
{
Base::finishCreation(vm);
m_set.set(vm, this, iteratedObject);
}
void JSSetIterator::visitChildren(JSCell* cell, SlotVisitor& visitor)
{
JSSetIterator* thisObject = jsCast<JSSetIterator*>(cell);
ASSERT_GC_OBJECT_INHERITS(thisObject, info());
Base::visitChildren(thisObject, visitor);
visitor.append(&thisObject->m_set);
}
void JSSetIterator::destroy(JSCell* cell)
{
JSSetIterator* thisObject = jsCast<JSSetIterator*>(cell);
thisObject->JSSetIterator::~JSSetIterator();
}
JSValue JSSetIterator::createPair(CallFrame* callFrame, JSValue key, JSValue value)
{
MarkedArgumentBuffer args;
args.append(key);
args.append(value);
JSGlobalObject* globalObject = callFrame->callee()->globalObject();
return constructArray(callFrame, 0, globalObject, args);
}
JSSetIterator* JSSetIterator::clone(ExecState* exec)
{
auto clone = JSSetIterator::create(exec->vm(), exec->callee()->globalObject()->setIteratorStructure(), m_set.get(), m_kind);
clone->m_iterator = m_iterator;
return clone;
}
}