JSGlobalObjectInspectorController.h [plain text]
#ifndef JSGlobalObjectInspectorController_h
#define JSGlobalObjectInspectorController_h
#include "InspectorAgentRegistry.h"
#include "InspectorEnvironment.h"
#include <wtf/Forward.h>
#include <wtf/Noncopyable.h>
#include <wtf/text/WTFString.h>
#if ENABLE(INSPECTOR_ALTERNATE_DISPATCHERS)
#include "AugmentableInspectorController.h"
#endif
namespace WTF {
class Stopwatch;
}
namespace JSC {
class ConsoleClient;
class Exception;
class ExecState;
class JSGlobalObject;
class JSValue;
}
namespace Inspector {
class BackendDispatcher;
class FrontendChannel;
class InjectedScriptManager;
class InspectorAgent;
class InspectorConsoleAgent;
class InspectorDebuggerAgent;
class JSGlobalObjectConsoleClient;
class ScriptCallStack;
class JSGlobalObjectInspectorController final
: public InspectorEnvironment
#if ENABLE(INSPECTOR_ALTERNATE_DISPATCHERS)
, public AugmentableInspectorController
#endif
{
WTF_MAKE_NONCOPYABLE(JSGlobalObjectInspectorController);
WTF_MAKE_FAST_ALLOCATED;
public:
JSGlobalObjectInspectorController(JSC::JSGlobalObject&);
~JSGlobalObjectInspectorController();
void connectFrontend(FrontendChannel*, bool isAutomaticInspection);
void disconnectFrontend(DisconnectReason);
void dispatchMessageFromFrontend(const String&);
void globalObjectDestroyed();
bool includesNativeCallStackWhenReportingExceptions() const { return m_includeNativeCallStackWithExceptions; }
void setIncludesNativeCallStackWhenReportingExceptions(bool includesNativeCallStack) { m_includeNativeCallStackWithExceptions = includesNativeCallStack; }
void pause();
void reportAPIException(JSC::ExecState*, JSC::Exception*);
JSC::ConsoleClient* consoleClient() const;
virtual bool developerExtrasEnabled() const override;
virtual bool canAccessInspectedScriptState(JSC::ExecState*) const override { return true; }
virtual InspectorFunctionCallHandler functionCallHandler() const override;
virtual InspectorEvaluateHandler evaluateHandler() const override;
virtual void willCallInjectedScriptFunction(JSC::ExecState*, const String&, int) override { }
virtual void didCallInjectedScriptFunction(JSC::ExecState*) override { }
virtual void frontendInitialized() override;
virtual Ref<WTF::Stopwatch> executionStopwatch() override;
#if ENABLE(INSPECTOR_ALTERNATE_DISPATCHERS)
virtual AugmentableInspectorControllerClient* augmentableInspectorControllerClient() const override { return m_augmentingClient; }
virtual void setAugmentableInspectorControllerClient(AugmentableInspectorControllerClient* client) override { m_augmentingClient = client; }
virtual FrontendChannel* frontendChannel() const override { return m_frontendChannel; }
virtual void appendExtraAgent(std::unique_ptr<InspectorAgentBase>) override;
#endif
private:
void appendAPIBacktrace(ScriptCallStack* callStack);
JSC::JSGlobalObject& m_globalObject;
std::unique_ptr<InjectedScriptManager> m_injectedScriptManager;
std::unique_ptr<JSGlobalObjectConsoleClient> m_consoleClient;
InspectorAgent* m_inspectorAgent;
InspectorConsoleAgent* m_consoleAgent;
InspectorDebuggerAgent* m_debuggerAgent;
AgentRegistry m_agents;
FrontendChannel* m_frontendChannel;
RefPtr<BackendDispatcher> m_backendDispatcher;
Ref<WTF::Stopwatch> m_executionStopwatch;
bool m_includeNativeCallStackWithExceptions;
bool m_isAutomaticInspection;
#if ENABLE(INSPECTOR_ALTERNATE_DISPATCHERS)
AugmentableInspectorControllerClient* m_augmentingClient;
#endif
};
}
#endif // !defined(JSGlobalObjectInspectorController_h)