DFGStructureClobberState.h   [plain text]


/*
 * Copyright (C) 2014 Apple Inc. All rights reserved.
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 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions
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 *
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 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
 * PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL APPLE INC. OR
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#ifndef DFGStructureClobberState_h
#define DFGStructureClobberState_h

#if ENABLE(DFG_JIT)

#include <wtf/PrintStream.h>

namespace JSC { namespace DFG {

enum StructureClobberState {
    StructuresAreWatched, // Constants with watchable structures must have those structures.
    StructuresAreClobbered // Constants with watchable structures could have any structure.
};

inline StructureClobberState merge(StructureClobberState a, StructureClobberState b)
{
    switch (a) {
    case StructuresAreWatched:
        return b;
    case StructuresAreClobbered:
        return StructuresAreClobbered;
    }
    RELEASE_ASSERT_NOT_REACHED();
    return StructuresAreClobbered;
}

} } // namespace JSC::DFG

namespace WTF {

inline void printInternal(PrintStream& out, JSC::DFG::StructureClobberState state)
{
    switch (state) {
    case JSC::DFG::StructuresAreWatched:
        out.print("StructuresAreWatched");
        return;
    case JSC::DFG::StructuresAreClobbered:
        out.print("StructuresAreClobbered");
        return;
    }
    RELEASE_ASSERT_NOT_REACHED();
}

} // namespace WTF

#endif // ENABLE(DFG_JIT)

#endif // DFGStructureClobberState_h