X86Disassembler.cpp   [plain text]


/*
 * Copyright (C) 2013, 2014 Apple Inc. All rights reserved.
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#include "config.h"
#include "Disassembler.h"

#if ENABLE(DISASSEMBLER)
#if USE(UDIS86) || (USE(LLVM_DISASSEMBLER) && (CPU(X86_64) || CPU(X86)))

#include "MacroAssemblerCodeRef.h"
#include "Options.h"
#include "UDis86Disassembler.h"
#include "LLVMDisassembler.h"

namespace JSC {

// This horrifying monster is needed because neither of our disassemblers supports
// all of x86, and using them together to disassemble the same instruction stream
// would result in a fairly jarring print-out since they print in different
// styles. Maybe we can do better in the future, but for now the caller hints
// whether he's using the subset of the architecture that our MacroAssembler
// supports (in which case we go with UDis86) or if he's using the LLVM subset.

bool tryToDisassemble(const MacroAssemblerCodePtr& codePtr, size_t size, const char* prefix, PrintStream& out, InstructionSubsetHint subsetHint)
{
    if (Options::forceUDis86Disassembler())
        return tryToDisassembleWithUDis86(codePtr, size, prefix, out, subsetHint);

    if (Options::forceLLVMDisassembler())
        return tryToDisassembleWithLLVM(codePtr, size, prefix, out, subsetHint);
    
    if (subsetHint == MacroAssemblerSubset
        && tryToDisassembleWithUDis86(codePtr, size, prefix, out, MacroAssemblerSubset))
        return true;

    if (subsetHint == LLVMSubset
        && tryToDisassembleWithLLVM(codePtr, size, prefix, out, LLVMSubset))
        return true;
    
    if (tryToDisassembleWithUDis86(codePtr, size, prefix, out, subsetHint))
        return true;
    if (tryToDisassembleWithLLVM(codePtr, size, prefix, out, subsetHint))
        return true;
    
    RELEASE_ASSERT_NOT_REACHED();
    return false;
}

} // namespace JSC

#endif // USE(UDIS86) || USE(LLVM_DISASSEMBLER)
#endif // ENABLE(DISASSEMBLER)