// Set constructor with adder change. var originalAdder = Set.prototype.add; var counter = 0; Set.prototype.add = function (value) { counter++; return originalAdder.call(this, value); }; var values = [0, 1, 2, 3, 4, 5, 4, 3, 2, 1, 0]; var set = new Set(values); if (set.size !== 6) throw "Error: bad set size " + set.size; if (counter !== values.length) throw "Error: bad counter " + counter; Set.prototype.add = function () { throw new Error("adder called"); }; var set = new Set(); var set = new Set([]); var error = null; try { var set = new Set([0]); } catch (e) { error = e; } if (!error) throw "Error: error not thrown"; if (String(error) !== "Error: adder called") throw "Error: bad error " + String(error);