#ifndef ProfileNode_h
#define ProfileNode_h
#include "CallIdentifier.h"
#include <wtf/HashCountedSet.h>
#include <wtf/RefCounted.h>
#include <wtf/RefPtr.h>
#include <wtf/Vector.h>
namespace JSC {
class ExecState;
class ProfileNode;
typedef HashCountedSet<StringImpl*> FunctionCallHashCount;
class ProfileNode : public RefCounted<ProfileNode> {
public:
static PassRefPtr<ProfileNode> create(ExecState* callerCallFrame, const CallIdentifier& callIdentifier, ProfileNode* headNode, ProfileNode* parentNode)
{
return adoptRef(new ProfileNode(callerCallFrame, callIdentifier, headNode, parentNode));
}
static PassRefPtr<ProfileNode> create(ExecState* callerCallFrame, ProfileNode* headNode, ProfileNode* node)
{
return adoptRef(new ProfileNode(callerCallFrame, headNode, node));
}
struct Call {
public:
Call(double startTime, double totalTime = NAN)
: m_startTime(startTime)
, m_totalTime(totalTime)
{
}
double startTime() const { return m_startTime; }
void setStartTime(double time) { m_startTime = time; }
double totalTime() const { return m_totalTime; }
void setTotalTime(double time) { m_totalTime = time; }
private:
double m_startTime;
double m_totalTime;
};
bool operator==(ProfileNode* node) { return m_callIdentifier == node->callIdentifier(); }
ProfileNode* willExecute(ExecState* callerCallFrame, const CallIdentifier&);
ProfileNode* didExecute();
void stopProfiling();
ExecState* callerCallFrame() const { return m_callerCallFrame; }
const CallIdentifier& callIdentifier() const { return m_callIdentifier; }
unsigned id() const { return m_callIdentifier.hash(); }
const String& functionName() const { return m_callIdentifier.functionName(); }
const String& url() const { return m_callIdentifier.url(); }
unsigned lineNumber() const { return m_callIdentifier.lineNumber(); }
unsigned columnNumber() const { return m_callIdentifier.columnNumber(); }
ProfileNode* head() const { return m_head; }
void setHead(ProfileNode* head) { m_head = head; }
ProfileNode* parent() const { return m_parent; }
void setParent(ProfileNode* parent) { m_parent = parent; }
ProfileNode* nextSibling() const { return m_nextSibling; }
void setNextSibling(ProfileNode* nextSibling) { m_nextSibling = nextSibling; }
double totalTime() const { return m_totalTime; }
void setTotalTime(double time) { m_totalTime = time; }
double selfTime() const { return m_selfTime; }
void setSelfTime(double time) { m_selfTime = time; }
double totalPercent() const { return (m_totalTime / (m_head ? m_head->totalTime() : totalTime())) * 100.0; }
double selfPercent() const { return (m_selfTime / (m_head ? m_head->totalTime() : totalTime())) * 100.0; }
Vector<Call> calls() const { return m_calls; }
Call& lastCall() { ASSERT(!m_calls.isEmpty()); return m_calls.last(); }
size_t numberOfCalls() const { return m_calls.size(); }
const Vector<RefPtr<ProfileNode>>& children() const { return m_children; }
ProfileNode* firstChild() const { return m_children.size() ? m_children.first().get() : 0; }
ProfileNode* lastChild() const { return m_children.size() ? m_children.last().get() : 0; }
void removeChild(ProfileNode*);
void addChild(PassRefPtr<ProfileNode> prpChild);
void insertNode(PassRefPtr<ProfileNode> prpNode);
ProfileNode* traverseNextNodePostOrder() const;
#ifndef NDEBUG
const char* c_str() const { return m_callIdentifier; }
void debugPrintData(int indentLevel) const;
double debugPrintDataSampleStyle(int indentLevel, FunctionCallHashCount&) const;
#endif
private:
typedef Vector<RefPtr<ProfileNode>>::const_iterator StackIterator;
ProfileNode(ExecState* callerCallFrame, const CallIdentifier&, ProfileNode* headNode, ProfileNode* parentNode);
ProfileNode(ExecState* callerCallFrame, ProfileNode* headNode, ProfileNode* nodeToCopy);
void startTimer();
void resetChildrensSiblings();
void endAndRecordCall();
ExecState* m_callerCallFrame;
CallIdentifier m_callIdentifier;
ProfileNode* m_head;
ProfileNode* m_parent;
ProfileNode* m_nextSibling;
double m_totalTime;
double m_selfTime;
Vector<Call, 1> m_calls;
Vector<RefPtr<ProfileNode>> m_children;
};
}
#endif // ProfileNode_h