JSCallbackObject.cpp [plain text]
#include "config.h"
#include "JSCallbackObject.h"
#include "Heap.h"
#include "JSCInlines.h"
#include <wtf/text/StringHash.h>
namespace JSC {
template <> const ClassInfo JSCallbackObject<JSDestructibleObject>::s_info = { "CallbackObject", &Base::s_info, 0, 0, CREATE_METHOD_TABLE(JSCallbackObject) };
template <> const ClassInfo JSCallbackObject<JSGlobalObject>::s_info = { "CallbackGlobalObject", &Base::s_info, 0, 0, CREATE_METHOD_TABLE(JSCallbackObject) };
template<> const bool JSCallbackObject<JSDestructibleObject>::needsDestruction = true;
template<> const bool JSCallbackObject<JSGlobalObject>::needsDestruction = false;
template<>
JSCallbackObject<JSGlobalObject>* JSCallbackObject<JSGlobalObject>::create(VM& vm, JSClassRef classRef, Structure* structure)
{
JSCallbackObject<JSGlobalObject>* callbackObject = new (NotNull, allocateCell<JSCallbackObject<JSGlobalObject>>(vm.heap)) JSCallbackObject(vm, classRef, structure);
callbackObject->finishCreation(vm);
vm.heap.addFinalizer(callbackObject, destroy);
return callbackObject;
}
template <>
Structure* JSCallbackObject<JSDestructibleObject>::createStructure(VM& vm, JSGlobalObject* globalObject, JSValue proto)
{
return Structure::create(vm, globalObject, proto, TypeInfo(ObjectType, StructureFlags), info());
}
template <>
Structure* JSCallbackObject<JSGlobalObject>::createStructure(VM& vm, JSGlobalObject* globalObject, JSValue proto)
{
return Structure::create(vm, globalObject, proto, TypeInfo(GlobalObjectType, StructureFlags), info());
}
void JSCallbackObjectData::finalize(Handle<Unknown> handle, void* context)
{
JSClassRef jsClass = static_cast<JSClassRef>(context);
JSObjectRef thisRef = toRef(static_cast<JSObject*>(handle.get().asCell()));
for (; jsClass; jsClass = jsClass->parentClass)
if (JSObjectFinalizeCallback finalize = jsClass->finalize)
finalize(thisRef);
WeakSet::deallocate(WeakImpl::asWeakImpl(handle.slot()));
}
}