InspectorDebuggerAgent.h [plain text]
#ifndef InspectorDebuggerAgent_h
#define InspectorDebuggerAgent_h
#if ENABLE(INSPECTOR)
#include "InspectorJSBackendDispatchers.h"
#include "InspectorJSFrontendDispatchers.h"
#include "bindings/ScriptValue.h"
#include "debugger/Debugger.h"
#include "inspector/InspectorAgentBase.h"
#include "inspector/ScriptBreakpoint.h"
#include "inspector/ScriptDebugListener.h"
#include <wtf/Forward.h>
#include <wtf/HashMap.h>
#include <wtf/Noncopyable.h>
#include <wtf/PassOwnPtr.h>
#include <wtf/PassRefPtr.h>
#include <wtf/Vector.h>
#include <wtf/text/StringHash.h>
namespace Inspector {
class InjectedScript;
class InjectedScriptManager;
class InspectorArray;
class InspectorObject;
class InspectorValue;
class ScriptDebugServer;
typedef String ErrorString;
class JS_EXPORT_PRIVATE InspectorDebuggerAgent : public InspectorAgentBase, public ScriptDebugListener, public InspectorDebuggerBackendDispatcherHandler {
WTF_MAKE_NONCOPYABLE(InspectorDebuggerAgent);
WTF_MAKE_FAST_ALLOCATED;
public:
static const char* backtraceObjectGroup;
virtual ~InspectorDebuggerAgent();
virtual void didCreateFrontendAndBackend(InspectorFrontendChannel*, InspectorBackendDispatcher*) override;
virtual void willDestroyFrontendAndBackend(InspectorDisconnectReason) override;
virtual void enable(ErrorString*) override;
virtual void disable(ErrorString*) override;
virtual void setBreakpointsActive(ErrorString*, bool active) override;
virtual void setBreakpointByUrl(ErrorString*, int lineNumber, const String* optionalURL, const String* optionalURLRegex, const int* optionalColumnNumber, const RefPtr<Inspector::InspectorObject>* options, Inspector::TypeBuilder::Debugger::BreakpointId*, RefPtr<Inspector::TypeBuilder::Array<Inspector::TypeBuilder::Debugger::Location>>& locations) override;
virtual void setBreakpoint(ErrorString*, const RefPtr<Inspector::InspectorObject>& location, const RefPtr<Inspector::InspectorObject>* options, Inspector::TypeBuilder::Debugger::BreakpointId*, RefPtr<Inspector::TypeBuilder::Debugger::Location>& actualLocation) override;
virtual void removeBreakpoint(ErrorString*, const String& breakpointIdentifier) override;
virtual void continueToLocation(ErrorString*, const RefPtr<InspectorObject>& location) override;
virtual void searchInContent(ErrorString*, const String& scriptID, const String& query, const bool* optionalCaseSensitive, const bool* optionalIsRegex, RefPtr<Inspector::TypeBuilder::Array<Inspector::TypeBuilder::GenericTypes::SearchMatch>>&) override;
virtual void getScriptSource(ErrorString*, const String& scriptID, String* scriptSource) override;
virtual void getFunctionDetails(ErrorString*, const String& functionId, RefPtr<Inspector::TypeBuilder::Debugger::FunctionDetails>&) override;
virtual void pause(ErrorString*) override;
virtual void resume(ErrorString*) override;
virtual void stepOver(ErrorString*) override;
virtual void stepInto(ErrorString*) override;
virtual void stepOut(ErrorString*) override;
virtual void setPauseOnExceptions(ErrorString*, const String& pauseState) override;
virtual void evaluateOnCallFrame(ErrorString*, const String& callFrameId, const String& expression, const String* objectGroup, const bool* includeCommandLineAPI, const bool* doNotPauseOnExceptionsAndMuteConsole, const bool* returnByValue, const bool* generatePreview, RefPtr<Inspector::TypeBuilder::Runtime::RemoteObject>& result, Inspector::TypeBuilder::OptOutput<bool>* wasThrown) override;
virtual void setOverlayMessage(ErrorString*, const String*) override;
bool isPaused();
void handleConsoleAssert();
void schedulePauseOnNextStatement(InspectorDebuggerFrontendDispatcher::Reason::Enum breakReason, PassRefPtr<InspectorObject> data);
void cancelPauseOnNextStatement();
void breakProgram(InspectorDebuggerFrontendDispatcher::Reason::Enum breakReason, PassRefPtr<InspectorObject> data);
void scriptExecutionBlockedByCSP(const String& directiveText);
class Listener {
public:
virtual ~Listener() { }
virtual void debuggerWasEnabled() = 0;
virtual void debuggerWasDisabled() = 0;
virtual void stepInto() = 0;
virtual void didPause() = 0;
};
void setListener(Listener* listener) { m_listener = listener; }
virtual ScriptDebugServer& scriptDebugServer() = 0;
protected:
InspectorDebuggerAgent(InjectedScriptManager*);
InjectedScriptManager* injectedScriptManager() const { return m_injectedScriptManager; }
virtual InjectedScript injectedScriptForEval(ErrorString*, const int* executionContextId) = 0;
virtual void startListeningScriptDebugServer() = 0;
virtual void stopListeningScriptDebugServer(bool skipRecompile) = 0;
virtual void muteConsole() = 0;
virtual void unmuteConsole() = 0;
virtual void enable();
virtual void disable(bool skipRecompile);
virtual void didPause(JSC::ExecState*, const Deprecated::ScriptValue& callFrames, const Deprecated::ScriptValue& exception) override;
virtual void didContinue() override;
virtual String sourceMapURLForScript(const Script&);
void didClearGlobalObject();
private:
PassRefPtr<Inspector::TypeBuilder::Array<Inspector::TypeBuilder::Debugger::CallFrame>> currentCallFrames();
virtual void didParseSource(JSC::SourceID, const Script&) override final;
virtual void failedToParseSource(const String& url, const String& data, int firstLine, int errorLine, const String& errorMessage) override final;
virtual void breakpointActionSound(int breakpointActionIdentifier) override;
virtual void breakpointActionProbe(JSC::ExecState*, const ScriptBreakpointAction&, int hitCount, const Deprecated::ScriptValue& sample) override final;
PassRefPtr<Inspector::TypeBuilder::Debugger::Location> resolveBreakpoint(const String& breakpointIdentifier, JSC::SourceID, const ScriptBreakpoint&);
bool assertPaused(ErrorString*);
void clearDebuggerBreakpointState();
void clearInspectorBreakpointState();
void clearBreakDetails();
bool breakpointActionsFromProtocol(ErrorString*, RefPtr<InspectorArray>& actions, BreakpointActions* result);
typedef HashMap<JSC::SourceID, Script> ScriptsMap;
typedef HashMap<String, Vector<JSC::BreakpointID>> BreakpointIdentifierToDebugServerBreakpointIDsMap;
typedef HashMap<String, RefPtr<InspectorObject>> BreakpointIdentifierToBreakpointMap;
InjectedScriptManager* m_injectedScriptManager;
std::unique_ptr<InspectorDebuggerFrontendDispatcher> m_frontendDispatcher;
RefPtr<InspectorDebuggerBackendDispatcher> m_backendDispatcher;
Listener* m_listener;
JSC::ExecState* m_pausedScriptState;
Deprecated::ScriptValue m_currentCallStack;
ScriptsMap m_scripts;
BreakpointIdentifierToDebugServerBreakpointIDsMap m_breakpointIdentifierToDebugServerBreakpointIDs;
BreakpointIdentifierToBreakpointMap m_javaScriptBreakpoints;
JSC::BreakpointID m_continueToLocationBreakpointID;
InspectorDebuggerFrontendDispatcher::Reason::Enum m_breakReason;
RefPtr<InspectorObject> m_breakAuxData;
bool m_enabled;
bool m_javaScriptPauseScheduled;
int m_nextProbeSampleId;
};
}
#endif // ENABLE(INSPECTOR)
#endif // !defined(InspectorDebuggerAgent_h)