InjectedScriptManager.h [plain text]
#ifndef InjectedScriptManager_h
#define InjectedScriptManager_h
#if ENABLE(INSPECTOR)
#include "InjectedScript.h"
#include "InjectedScriptHost.h"
#include "InspectorEnvironment.h"
#include <wtf/Forward.h>
#include <wtf/HashMap.h>
#include <wtf/text/WTFString.h>
namespace Deprecated {
class ScriptObject;
}
namespace JSC {
class ExecState;
}
namespace Inspector {
class JS_EXPORT_PRIVATE InjectedScriptManager {
WTF_MAKE_NONCOPYABLE(InjectedScriptManager); WTF_MAKE_FAST_ALLOCATED;
public:
InjectedScriptManager(InspectorEnvironment&, PassRefPtr<InjectedScriptHost>);
virtual ~InjectedScriptManager();
virtual void disconnect();
InjectedScriptHost* injectedScriptHost();
InspectorEnvironment& inspectorEnvironment() const { return m_environment; }
InjectedScript injectedScriptFor(JSC::ExecState*);
InjectedScript injectedScriptForId(int);
int injectedScriptIdFor(JSC::ExecState*);
InjectedScript injectedScriptForObjectId(const String& objectId);
void discardInjectedScripts();
void releaseObjectGroup(const String& objectGroup);
protected:
virtual void didCreateInjectedScript(InjectedScript);
HashMap<int, InjectedScript> m_idToInjectedScript;
HashMap<JSC::ExecState*, int> m_scriptStateToId;
private:
String injectedScriptSource();
Deprecated::ScriptObject createInjectedScript(const String& source, JSC::ExecState*, int id);
InspectorEnvironment& m_environment;
RefPtr<InjectedScriptHost> m_injectedScriptHost;
int m_nextInjectedScriptId;
};
}
#endif // ENABLE(INSPECTOR)
#endif // !defined(InjectedScriptManager_h)