JSGlobalObjectInspectorController.h [plain text]
#ifndef JSGlobalObjectInspectorController_h
#define JSGlobalObjectInspectorController_h
#if ENABLE(INSPECTOR)
#include "InspectorAgentRegistry.h"
#include "InspectorEnvironment.h"
#include <wtf/Forward.h>
#include <wtf/Noncopyable.h>
#include <wtf/text/WTFString.h>
namespace JSC {
class ConsoleClient;
class ExecState;
class JSGlobalObject;
class JSValue;
}
namespace Inspector {
class InjectedScriptManager;
class InspectorConsoleAgent;
class InspectorBackendDispatcher;
class InspectorConsoleAgent;
class InspectorFrontendChannel;
class JSConsoleClient;
class ScriptCallStack;
class JSGlobalObjectInspectorController final : public InspectorEnvironment {
WTF_MAKE_NONCOPYABLE(JSGlobalObjectInspectorController);
WTF_MAKE_FAST_ALLOCATED;
public:
JSGlobalObjectInspectorController(JSC::JSGlobalObject&);
~JSGlobalObjectInspectorController();
void connectFrontend(InspectorFrontendChannel*);
void disconnectFrontend(InspectorDisconnectReason reason);
void dispatchMessageFromFrontend(const String&);
void globalObjectDestroyed();
bool includesNativeCallStackWhenReportingExceptions() const { return m_includeNativeCallStackWithExceptions; }
void setIncludesNativeCallStackWhenReportingExceptions(bool includesNativeCallStack) { m_includeNativeCallStackWithExceptions = includesNativeCallStack; }
void reportAPIException(JSC::ExecState*, JSC::JSValue exception);
JSC::ConsoleClient* consoleClient() const;
virtual bool developerExtrasEnabled() const override { return true; }
virtual bool canAccessInspectedScriptState(JSC::ExecState*) const override { return true; }
virtual InspectorFunctionCallHandler functionCallHandler() const override;
virtual InspectorEvaluateHandler evaluateHandler() const override;
virtual void willCallInjectedScriptFunction(JSC::ExecState*, const String&, int) override { }
virtual void didCallInjectedScriptFunction(JSC::ExecState*) override { }
private:
void appendAPIBacktrace(ScriptCallStack* callStack);
JSC::JSGlobalObject& m_globalObject;
std::unique_ptr<InjectedScriptManager> m_injectedScriptManager;
std::unique_ptr<JSConsoleClient> m_consoleClient;
InspectorConsoleAgent* m_consoleAgent;
InspectorAgentRegistry m_agents;
InspectorFrontendChannel* m_inspectorFrontendChannel;
RefPtr<InspectorBackendDispatcher> m_inspectorBackendDispatcher;
bool m_includeNativeCallStackWithExceptions;
};
}
#endif // ENABLE(INSPECTOR)
#endif // !defined(JSGlobalObjectInspectorController_h)