StructureChain.cpp   [plain text]


/*
 * Copyright (C) 2008 Apple Inc. All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions
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 *    documentation and/or other materials provided with the distribution.
 *
 * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
 * PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL APPLE COMPUTER, INC. OR
 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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#include "config.h"
#include "StructureChain.h"

#include "JSObject.h"
#include "Structure.h"
#include <wtf/RefPtr.h>

namespace JSC {

StructureChain::StructureChain(Structure* head)
{
    size_t size = 0;
    for (Structure* current = head; current; current = current->storedPrototype().isNull() ? 0 : asObject(current->storedPrototype())->structure())
        ++size;
    
    m_vector.set(new RefPtr<Structure>[size + 1]);

    size_t i = 0;
    for (Structure* current = head; current; current = current->storedPrototype().isNull() ? 0 : asObject(current->storedPrototype())->structure())
        m_vector[i++] = current;
    m_vector[i] = 0;
}

bool StructureChain::isCacheable() const
{
    uint32_t i = 0;
    
    while (m_vector[i]) {
        // Both classes of dictionary structure may change arbitrarily so we can't cache them
        if (m_vector[i++]->isDictionary())
            return false;
    }
    return true;
}

} // namespace JSC