SCSITaskDefinition.h   [plain text]


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#ifndef _IOKIT_SCSI_TASK_DEFINITION_H_
#define _IOKIT_SCSI_TASK_DEFINITION_H_


//ΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡ
//	Includes
//ΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡ

#include <IOKit/scsi/SCSITask.h>

// Generic IOKit related headers
#include <IOKit/IOCommand.h>
#include <IOKit/IOReturn.h>
#include <IOKit/IOMemoryDescriptor.h>

// SCSI Architecture Model Family includes
#include <IOKit/scsi/SCSICmds_REQUEST_SENSE_Defs.h>


//ΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡ
//	Class Declaration
//ΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡ

class SCSITask : public IOCommand
{
	
	OSDeclareDefaultStructors ( SCSITask )
	
private:
	
	// Object that owns the instantiation of the SCSI Task object.
	OSObject *					fOwner;
	
    // The member variables that represent each part of the Task
    // Task Management members
    SCSITaskAttribute			fTaskAttribute;
	SCSITaggedTaskIdentifier	fTaskTagIdentifier;
    SCSITaskState				fTaskState;
	SCSITaskStatus				fTaskStatus;
	
    // The intended Logical Unit Number for this Task.  Currently only single
    // level LUN values are supported.
    UInt8						fLogicalUnitNumber;
	
    SCSICommandDescriptorBlock	fCommandDescriptorBlock;
    UInt8						fCommandSize;
    UInt8						fTransferDirection;
    IOMemoryDescriptor *		fDataBuffer;
    UInt64						fDataBufferOffset;
    UInt64						fRequestedByteCountOfTransfer;
    UInt64						fRealizedByteCountOfTransfer;
	
	// Specifies the amount of time in milliseconds to wait for a task to
	// complete.  A zero value indicates that the task should be given the
	// longest duration possible by the Protocol Services Driver to complete.
    UInt32						fTimeoutDuration;
	
	SCSIServiceResponse			fServiceResponse;    
    
    SCSITaskCompletion			fCompletionCallback;
	
    // Autosense related members
    // This member indicates whether the client wants the SCSI Protocol
    // Layer to request autosense data if the command completes with a
    // CHECK_CONDITION status.
    bool						fAutosenseDataRequested;
	
    SCSICommandDescriptorBlock	fAutosenseCDB;
    UInt8						fAutosenseCDBSize;
	
    bool						fAutoSenseDataIsValid;
    SCSI_Sense_Data *			fAutoSenseData;
    UInt8						fAutoSenseDataSize;
    UInt64						fAutoSenseRealizedByteCountOfTransfer;
	
	IOMemoryDescriptor *		fAutosenseDescriptor;
	task_t						fAutosenseTaskMap;
	
    // Reference members for each layer.  Since these may contain a memory address, they
    // are declared as void * so that they will scale to a 64-bit system.
    void *						fProtocolLayerReference;
    void *						fApplicationLayerReference;
    void *						fTargetLayerReference;
    void *						fPathLayerReference;
    
    // Pointer to the next SCSI Task in the queue.  This can only be used by the SCSI
    // Protocol Layer
    SCSITask *					fNextTaskInQueue;
	
	// The Task Execution mode is only used by the SCSI Protocol Layer for 
	// indicating whether the command currently being executed is the client's
	// command or the AutoSense RequestSense command.
	SCSITaskMode				fTaskExecutionMode;
	
public:
    
    virtual bool		init ( void );
	virtual void		free ( void );
	
	// Utility methods for setting and retreiving the Object that owns the
	// instantiation of the SCSI Task
	bool				SetTaskOwner ( OSObject	* taskOwner );
	OSObject *			GetTaskOwner ( void );
	
    // Utility method to reset the object so that it may be used for a new
	// Task.  This method will return true if the reset was successful
	// and false if it failed because it represents an active task.
	bool				ResetForNewTask ( void );
	
	// Utility method to check if this task represents an active.
	bool				IsTaskActive ( void );
	
	// Utility Methods for managing the Logical Unit Number for which this Task 
	// is intended.
	bool				SetLogicalUnitNumber ( UInt8 newLUN );
	UInt8				GetLogicalUnitNumber ( void );
	
	// The following methods are used to set and to get the value of the
	// task's attributes.  The set methods all return a bool which indicates
	// whether the attribute was successfully set.  The set methods will return
	// true if the attribute was updated to the new value and false if it was
	// not.  A false return value usually indicates that the task is active
	// and the attribute that was requested to be changed, can not be changed
	// once a task is active.
	// The get methods will always return the current value of the attribute
	// regardless of whether it has been previously set and regardless of
	// whether or not the task is active.	
	bool				SetTaskAttribute ( 
							SCSITaskAttribute newAttributeValue );
	SCSITaskAttribute	GetTaskAttribute ( void );

	bool				SetTaggedTaskIdentifier ( 
							SCSITaggedTaskIdentifier newTag );
	SCSITaggedTaskIdentifier GetTaggedTaskIdentifier ( void );
							 	
	bool				SetTaskState ( SCSITaskState newTaskState );
	SCSITaskState		GetTaskState ( void );
	
	// Accessor methods for getting and setting that status of the Task.	
	bool				SetTaskStatus ( SCSITaskStatus newTaskStatus );
	SCSITaskStatus		GetTaskStatus ( void );
	
    // Accessor functions for setting the properties of the Task
    
    // Methods for populating the Command Descriptor Block.  Individual methods
    // are used instead of having a single method so that the CDB size is
    // automatically known.
	// Populate the 6 Byte Command Descriptor Block
	bool 	SetCommandDescriptorBlock ( 
							UInt8			cdbByte0,
							UInt8			cdbByte1,
							UInt8			cdbByte2,
							UInt8			cdbByte3,
							UInt8			cdbByte4,
							UInt8			cdbByte5 );
	
	// Populate the 10 Byte Command Descriptor Block
	bool 	SetCommandDescriptorBlock ( 
							UInt8			cdbByte0,
							UInt8			cdbByte1,
							UInt8			cdbByte2,
							UInt8			cdbByte3,
							UInt8			cdbByte4,
							UInt8			cdbByte5,
							UInt8			cdbByte6,
							UInt8			cdbByte7,
							UInt8			cdbByte8,
							UInt8			cdbByte9 );
	
	// Populate the 12 Byte Command Descriptor Block
	bool 	SetCommandDescriptorBlock ( 
							UInt8			cdbByte0,
							UInt8			cdbByte1,
							UInt8			cdbByte2,
							UInt8			cdbByte3,
							UInt8			cdbByte4,
							UInt8			cdbByte5,
							UInt8			cdbByte6,
							UInt8			cdbByte7,
							UInt8			cdbByte8,
							UInt8			cdbByte9,
							UInt8			cdbByte10,
							UInt8			cdbByte11 );
	
	// Populate the 16 Byte Command Descriptor Block
	bool 	SetCommandDescriptorBlock ( 
							UInt8			cdbByte0,
							UInt8			cdbByte1,
							UInt8			cdbByte2,
							UInt8			cdbByte3,
							UInt8			cdbByte4,
							UInt8			cdbByte5,
							UInt8			cdbByte6,
							UInt8			cdbByte7,
							UInt8			cdbByte8,
							UInt8			cdbByte9,
							UInt8			cdbByte10,
							UInt8			cdbByte11,
							UInt8			cdbByte12,
							UInt8			cdbByte13,
							UInt8			cdbByte14,
							UInt8			cdbByte15 );
	
	UInt8	GetCommandDescriptorBlockSize ( void );
	
	// This will always return a 16 Byte CDB.  If the Protocol Layer driver
	// does not support 16 Byte CDBs, it will have to create a local 
	// SCSICommandDescriptorBlock variable to get the CDB data and then
	// transfer the needed bytes from there.
	bool	GetCommandDescriptorBlock ( 
        					SCSICommandDescriptorBlock * cdbData );
	
	// Set up the control information for the transfer, including
	// the transfer direction and the number of bytes to transfer.
	bool	SetDataTransferDirection ( UInt8 newDataTransferDirection );
	UInt8	GetDataTransferDirection ( void );
	
	bool	SetRequestedDataTransferCount ( UInt64 requestedTransferCountInBytes );
	UInt64	GetRequestedDataTransferCount ( void );
	
	bool	SetRealizedDataTransferCount ( UInt64 realizedTransferCountInBytes );
	UInt64	GetRealizedDataTransferCount ( void );
	
	bool	SetDataBuffer ( IOMemoryDescriptor * newDataBuffer );
	IOMemoryDescriptor * GetDataBuffer ( void );
	
	bool	SetDataBufferOffset ( UInt64 newDataBufferOffset );
	UInt64	GetDataBufferOffset ( void );
	
	bool	SetTimeoutDuration ( UInt32 timeoutValue );
	UInt32	GetTimeoutDuration ( void );
	
	bool	SetTaskCompletionCallback ( SCSITaskCompletion newCallback );
	void	TaskCompletedNotification ( void );
	
	bool	SetServiceResponse ( SCSIServiceResponse serviceResponse );
	SCSIServiceResponse GetServiceResponse ( void );
	
	// Set the auto sense data that was returned for the SCSI Task.  According
	// to the SAM-2 rev 13 specification section 5.6.4.1 "Autosense", if the
	// protocol and logical unit support autosense, a device server will only 
	// return autosense data in response to command completion with a CHECK 
	// CONDITION status.
	// A return value of true indicates that the data was copied to the member 
	// sense data structure, false indicates that the data could not be saved.
	bool	SetAutoSenseData ( SCSI_Sense_Data * senseData, UInt8 senseDataSize );
	
	bool	SetAutoSenseDataBuffer ( SCSI_Sense_Data *	senseData,
									 UInt8				senseDataSize,
									 task_t				task );
	
	void	EnsureAutosenseDescriptorExists ( void );

	// Get the auto sense data that was returned for the SCSI Task.  A return 
	// value of true indicates that valid auto sense data has been returned in 
	// the receivingBuffer.
	// A return value of false indicates that there is no auto sense data for 
	// this SCSI Task, and the receivingBuffer does not have valid data.
	// Since the SAM-2 specification only requires autosense data to be returned 
	// when a command completes with a CHECK CONDITION status, the autosense
	// data should only retrieved when the task status is 
	// kSCSITaskStatus_CHECK_CONDITION.
	// If the receivingBuffer is NULL, this routine will return whether the 
	// autosense data is valid without copying it to the receivingBuffer.
	bool	GetAutoSenseData ( SCSI_Sense_Data * receivingBuffer, UInt8 senseDataSize );
	UInt8	GetAutoSenseDataSize ( void );
	
	// These are used by the SCSI Protocol Layer object for storing and
	// retrieving a reference number that is specific to that protocol such
	// as a Task Tag.
	bool	SetProtocolLayerReference ( void * newReferenceValue );
	void *	GetProtocolLayerReference ( void );
	
	// These are used by the SCSI Application Layer object for storing and
	// retrieving a reference number that is specific to that client.
	bool	SetApplicationLayerReference ( void * newReferenceValue );
	void *	GetApplicationLayerReference ( void );
	
	// These are used by the SCSI Target Layer object for storing and
	// retrieving a reference number that is specific to that client.
	bool	SetTargetLayerReference ( void * newReferenceValue );
	void *	GetTargetLayerReference ( void );

	// These are used by the SCSI Pathing Layer object for storing and
	// retrieving a reference number that is specific to that client.
	bool	SetPathLayerReference ( void * newReferenceValue );
	void *	GetPathLayerReference ( void );
	
	// These methods are only for the SCSI Protocol Layer to set the command
	// execution mode of the command.  There currently are two modes, standard
	// command execution for executing the command for which the task was 
	// created, and the autosense command execution mode for executing the 
	// Request Sense command for retrieving sense data.
	bool				SetTaskExecutionMode ( SCSITaskMode newTaskMode );
	SCSITaskMode		GetTaskExecutionMode ( void );
	
	bool				IsAutosenseRequested ( void );
	
	// This method is used only by the SCSI Protocol Layer to set the
	// state of the auto sense data when the REQUEST SENSE command is
	// explicitly sent to the device.	
	bool				SetAutosenseIsValid ( bool newAutosenseState );
	
	UInt8				GetAutosenseCommandDescriptorBlockSize ( void );
	
	bool				GetAutosenseCommandDescriptorBlock ( 
        					SCSICommandDescriptorBlock * cdbData );
	
	UInt8				GetAutosenseDataTransferDirection ( void );
	
	UInt64				GetAutosenseRequestedDataTransferCount ( void );
	
	bool				SetAutosenseRealizedDataCount ( 
							UInt64 realizedTransferCountInBytes );
	UInt64				GetAutosenseRealizedDataCount ( void );
	
	IOMemoryDescriptor *	GetAutosenseDataBuffer ( void );
	
	bool				SetAutosenseCommand (
							UInt8			cdbByte0,
							UInt8			cdbByte1,
							UInt8			cdbByte2,
							UInt8			cdbByte3,
							UInt8			cdbByte4,
							UInt8			cdbByte5 );
	
	// These are the methods used for adding and removing the SCSI Task object
	// to a queue.  These are mainly for use by the SCSI Protocol Layer, but can
	// be used by the SCSI Application Layer if the task is currently not active
	// (Not active meaing that the Task state is either kSCSITaskState_NEW_TASK
	// or kSCSITaskState_ENDED).
	
	// This method queues the specified Task after this one
	void	EnqueueFollowingSCSITask ( SCSITask * followingTask );
	
	// Returns the pointer to the SCSI Task that is queued after
	// this one.  Returns NULL if one is not currently queued.
	SCSITask * GetFollowingSCSITask ( void );
	
	// Returns the pointer to the SCSI Task that is queued after
	// this one and removes it from the queue.  Returns NULL if 
	// one is not currently queued.
	SCSITask * DequeueFollowingSCSITask ( void );
	
	// Returns the pointer to the SCSI Task that is queued after
	// this one and removes it from the queue.  Returns NULL if 
	// one is not currently queued.  After dequeueing the following
	// Task, the specified newFollowingTask will be enqueued after this
	// task.
	SCSITask * ReplaceFollowingSCSITask ( SCSITask * newFollowingTask );
	
};


#endif /* _IOKIT_SCSI_TASK_DEFINITION_H_ */