/* * Copyright (c) 1998-2000 Apple Computer, Inc. All rights reserved. * * @APPLE_LICENSE_HEADER_START@ * * The contents of this file constitute Original Code as defined in and * are subject to the Apple Public Source License Version 1.1 (the * "License"). You may not use this file except in compliance with the * License. Please obtain a copy of the License at * http://www.apple.com/publicsource and read it before using this file. * * This Original Code and all software distributed under the License are * distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY KIND, EITHER * EXPRESS OR IMPLIED, AND APPLE HEREBY DISCLAIMS ALL SUCH WARRANTIES, * INCLUDING WITHOUT LIMITATION, ANY WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE OR NON-INFRINGEMENT. Please see the * License for the specific language governing rights and limitations * under the License. * * @APPLE_LICENSE_HEADER_END@ */ /* * Copyright (c) 1999 Apple Computer, Inc. All rights reserved. * * IONetworkController.h * * Network controller driver superclass. * * HISTORY * 9-Dec-1998 Joe Liu (jliu) created. * */ #ifndef _IONETWORKCONTROLLER_H #define _IONETWORKCONTROLLER_H /*! @defined kIONetworkControllerClass @abstract kIONetworkControllerClass is the name of the IONetworkController class. */ #define kIONetworkControllerClass "IONetworkController" /*! @defined kIOVendor @abstract kIOVendor is a property of IONetworkController objects. It has an OSString value. @discussion The kIOVendor property is a string describing the vendor of the network controller. */ #define kIOVendor "IOVendor" /*! @defined kIOModel @abstract kIOModel is a property of IONetworkController objects. It has an OSString value. @discussion The kIOModel property is a string describing the model of the network controller. */ #define kIOModel "IOModel" /*! @defined kIORevision @abstract kIORevision is a property of IONetworkController objects. It has an OSString value. @discussion The kIORevision property is a string describing the revision level of the network controller. */ #define kIORevision "IORevision" /*! @defined kIOFeatures @abstract kIOFeatures is a property of IONetworkController objects. It has an OSNumber value. @discussion The kIOFeatures property describes generic features defined by IONetworkController that are supported by the network controller. */ #define kIOFeatures "IOFeatures" /*! @defined kIOMediumDictionary @abstract kIOMediumDictionary is a property of IONetworkController objects. It has an OSDictionary value. @discussion The kIOMediumDictionary property is a container for the collection of IONetworkMedium objects that represent the media types supported by the network controller. Each entry in the dictionary is a key/value pair consisting of the medium name, and a dictionary value that contains the properties for that medium entry. */ #define kIOMediumDictionary "IOMediumDictionary" /*! @defined kIODefaultMedium @abstract kIODefaultMedium is a property of IONetworkController objects. It has an OSString value. @discussion The kIODefaultMedium property describes the name of the default medium. This definition may change or disappear in the future. */ #define kIODefaultMedium "IODefaultMedium" /*! @defined kIOSelectedMedium @abstract kIOSelectedMedium is a property of IONetworkController objects. It has an OSSymbol value. @discussion The kIOSelectedMedium property describes the name of the current selected medium. This name can be used as a key into the medium dictionary to gather additional information about the selected medium. */ #define kIOSelectedMedium "IOSelectedMedium" /*! @defined kIOActiveMedium @abstract kIOActiveMedium is a property of IONetworkController objects. It has an OSSymbol value. @discussion The kIOActiveMedium property describes the name of the active medium. This is the name of the medium where an active link has been established. This name can be used as a key into the medium dictionary to gather additional information about the active medium. */ #define kIOActiveMedium "IOActiveMedium" /*! @defined kIOLinkSpeed @abstract kIOLinkSpeed is a property of IONetworkController objects. It has an OSNumber value. @discussion The kIOLinkSpeed property describes the speed of the link established over the active medium in bits per second. */ #define kIOLinkSpeed "IOLinkSpeed" /*! @defined kIOLinkStatus @abstract kIOLinkStatus is a property of IONetworkController objects. It has an OSNumber value. @discussion The kIOLinkStatus property describes the current network link status. See IONetworkMedium for the definition of the link status bits. */ #define kIOLinkStatus "IOLinkStatus" /*! @defined kIOLinkData @abstract kIOLinkData is a property of IONetworkController objects. It has an OSData value. @discussion The kIOLinkData property contains additional information, that describes the active link that was established. Its interpretation is not defined. */ #define kIOLinkData "IOLinkData" /*! @defined kIOPacketFilters @abstract kIOPacketFilters is a property of IONetworkController objects. It has an OSDictionary value. @discussion The kIOPacketFilters property describes the entire set of packet filters supported by the controller. Each entry in the dictionary is a key/value pair consisting of the filter group name, and an OSNumber describing the set of supported filters for that group. */ #define kIOPacketFilters "IOPacketFilters" /*! @defined kIOMACAddress @abstract kIOMACAddress is a property of IONetworkController objects. It has an OSData value. @discussion The kIOMACAddress property describes the hardware MAC (media access controller) address, or station address, of the network controller. */ #define kIOMACAddress "IOMACAddress" /*! @defined kIOMaxPacketSize @abstract kIOMaxPacketSize is a property of IONetworkController objects. It has an OSNumber value. @discussion The kIOMaxPacketSize property describes the maximum packet size supported by the controller. */ #define kIOMaxPacketSize "IOMaxPacketSize" /*! @defined kIOMinPacketSize @abstract kIOMinPacketSize is a property of IONetworkController objects. It has an OSNumber value. @discussion The kIOMinPacketSize property describes the minimum packet size supported by the controller. */ #define kIOMinPacketSize "IOMinPacketSize" /*! @defined kIONetworkFilterGroup @abstract kIONetworkFilterGroup describes the name assigned to the standard network filter group. */ #define kIONetworkFilterGroup "IONetworkFilterGroup" /*! @enum Enumeration of standard packet filters. @discussion An enumeration of all standard packet filters. Each filter will allow the reception of certain class of packets depending on its destination MAC address. @constant kIOPacketFilterUnicast Reception of unicast packets. @constant kIOPacketFilterBroadcast Reception of broadcast packets. @constant kIOPacketFilterMulticast Reception of multicast packets addressed to a set of multicast addresses. @constant kIOPacketFilterMulticastAll Reception of all multicast packets. @constant kIOPacketFilterPromiscuous Reception of all packets. @constant kIOPacketFilterPromiscuousAll Reception of all packets, including bad packets. */ enum { kIOPacketFilterUnicast = 0x1, kIOPacketFilterBroadcast = 0x2, kIOPacketFilterMulticast = 0x10, kIOPacketFilterMulticastAll = 0x20, kIOPacketFilterPromiscuous = 0x100, kIOPacketFilterPromiscuousAll = 0x200 }; /*! @enum Feature flags returned by the getFeatures() method. @constant kIONetworkFeatureNoBSDWait Set this bit in the value returned by getFeatures() to disable the automatic wait for "IOBSD" resource by the IONetworkController::start() method. @constant kIONetworkFeaturesHardwareVlan Set this bit in the value returned by getFeatures() to indicate the controller supports hardware stripping and stuffing of 802.1q vlan tags. If the controller supports this feature it must enable it when initializing so that all received packets delivered to higher layers have the tag stripped. The controller should use setVlanTag() to provide the tag information out of band. @constant kIONetworkFeaturesSoftwareVlan Set this bit in the value returned by getFeatures() to indicate that the controller can support software based vlan by transmitting and receiving packets 4 bytes longer that normal. */ enum { kIONetworkFeatureNoBSDWait = 0x01, kIONetworkFeatureHardwareVlan = 0x02, kIONetworkFeatureSoftwareVlan = 0x4 }; /* * Kernel */ #if defined(KERNEL) && defined(__cplusplus) #include <IOKit/IOService.h> #include <IOKit/IOWorkLoop.h> #include <IOKit/network/IONetworkInterface.h> #include <IOKit/network/IOKernelDebugger.h> struct mbuf; // forward declarations class IOCommandGate; class IOOutputQueue; class IONetworkMedium; /*! @typedef IOPacketBufferConstraints @discussion Constraint parameters, specified by a driver, for the data buffer in a packet mbuf. This is observed by allocatePacket() to satisfy the stated requirements. @field alignStart Starting address byte alignment. @field alignLength Buffer length byte alignment. */ typedef struct { UInt32 alignStart; UInt32 alignLength; UInt32 reserved[6]; } IOPacketBufferConstraints; // Some frequently used alignment constants. // enum { kIOPacketBufferAlign1 = 1, kIOPacketBufferAlign2 = 2, kIOPacketBufferAlign4 = 4, kIOPacketBufferAlign8 = 8, kIOPacketBufferAlign16 = 16, kIOPacketBufferAlign32 = 32 }; /*! @defined gIONetworkFilterGroup @discussion gIONetworkFilterGroup is an OSSymbol object that contains the name of the standard network filter group as defined by kIONetworkFilterGroup. */ extern const OSSymbol * gIONetworkFilterGroup; /*! @class IONetworkController : public IOService @abstract IONetworkController implements the framework for a generic network controller. A subclass of IONetworkController must provide additional functionality specific for a particular networking type. In addition, the driver must implement (override) a basic set of hardware dependent methods to create a working driver. IONetworkController attaches itself to the data link layer (DLIL) via an IONetworkInterface object. A controller object without a companion interface is not accessible to the networking system. The controller interacts with DLIL by calling methods defined by the interface object. And conversely, DLIL will issue commands and packets to the controller through the interface object. IONetworkController will create an IOCommandGate and attach this event source to an IOWorkLoop object. All commands sent from the interface object are handled through the IOCommandGate object, which will serialize access to the controller. Outbound packets sent from the interface to the controller have no implicit serialization. Drivers must implement an output function that is thread safe, or use an IOOutputQueue object which will provide a serialization model. */ class IONetworkController : public IOService { OSDeclareAbstractStructors( IONetworkController ) private: IOWorkLoop * _workLoop; IOCommandGate * _cmdGate; IOOutputQueue * _outputQueue; OSSet * _clientSet; OSCollectionIterator * _clientSetIter; OSObject * _cmdClient; UInt32 _alignStart; UInt32 _alignLength; UInt32 _alignPadding; bool _propertiesPublished; IOLock * _mediumLock; IODebuggerLockState _debugLockState; SInt32 _debugLockCount; OSNumber * _linkStatus; OSNumber * _linkSpeed; const OSData * _lastLinkData; const OSSymbol * _lastActiveMediumName; const OSSymbol * _lastCurrentMediumName; struct mbuf * _freeList; struct ExpansionData { }; /*! @var reserved Reserved for future use. (Internal use only) */ ExpansionData * _reserved; bool _broadcastEvent(UInt32 type, void * data = 0); static void debugRxHandler(IOService * handler, void * buffer, UInt32 * length, UInt32 timeout); static void debugTxHandler(IOService * handler, void * buffer, UInt32 length); static IOReturn executeCommandAction(OSObject * owner, void * arg0, void * arg1, void * arg2, void * arg3); static IOReturn handleCommand(void * target, void * param0, void * param1, void * param2, void * param3); public: /*! @function init @abstract Initialize the IONetworkController object. @discussion Instance variables are initialized, then super::init() is called. @param properties A dictionary object containing a property table associated with this instance. @result true on success, false otherwise. */ virtual bool init(OSDictionary * properties); /*! @function start @abstract Start the network controller. @discussion After the controller driver has successfully matched to a provider, this method is called to start the network controller. IONetworkController will allocate resources and gather controller properties in its implementation. No I/O will be performed until the subclass tries to attach a client object. A driver must override this method, and call super::start() at the beginning of its own implementation. Then check the return value to make sure that its superclass was started successfully before proceeding. Tasks that are usually performed by a driver's start method are; resource allocation, hardware initialization, allocation of IOEventSources and attaching them to a workloop, publishing a medium dictionary, and finally, attaching an interface object when it is ready to handle client requests. @param provider The provider that the controller was matched (and attached) to. @result true on success, false otherwise. */ virtual bool start(IOService * provider); /*! @function stop @abstract Stop the network controller. @discussion The counterpart of start(). The controller has been instructed to stop running. The stop() method should release resources and undo actions performed by the start() method. Subclasses must override this method and call super::stop() at the end of its implementation. @param provider The provider that the controller was matched (and attached) to. */ virtual void stop(IOService * provider); /*! @typedef IONetworkController::Action @discussion Definition of a C function that can be called through executeCommand(). @param target The first argument passed to action. @param param0 Action parameter 0. @param param1 Action parameter 1. @param param2 Action parameter 2. @param param3 Action parameter 3. */ typedef IOReturn (*Action)(void * target, void * param0, void * param1, void * param2, void * param3); /*! @function executeCommand @abstract Make a C function call through the command gate. @discussion Make a call to a C function that will be synchronized with the workloop thread, and any other threads that are called with the workloop's gate closed. @param client The client requesting the action. This parameter is not passed to the function. @param action Pointer to a C function to be executed. @param target The first parameter in the action callout. @param param0 Action parameter 0. @param param1 Action parameter 1. @param param2 Action parameter 2. @param param3 Action parameter 3. @result The value returned by the action. */ virtual IOReturn executeCommand(OSObject * client, Action action, void * target, void * param0 = 0, void * param1 = 0, void * param2 = 0, void * param3 = 0); /*! @function outputPacket @abstract Transmit an output packet. @discussion If an IOOutputQueue was created by createOutputQueue(), then this method will be called by the output queue object. Otherwise, an interface object will call this method directly when it receives an output packet from the data link layer. There is no upper limit on the number of mbufs, hence the number of memory fragments, in the mbuf chain provided. Drivers must be able to handle cases when the mbuf count might exceed the limit supported by their DMA engines, and perform coalescing to copy the various memory fragments into a lesser number of fragments. This complexity can be hidden from the driver when an IOMbufMemoryCursor is used, which is able to convert a mbuf chain into a physical address scatter-gather list that will not exceed a specified number of physically contiguous memory segments. See IOMbufMemoryCursor. The implementation in IONetworkController performs no useful action and will drop all packets. A driver must override this method and process the output packet provided. The implementation in the driver must not block, since this may cause the network stack to be reentered from an unsafe point. @param packet A mbuf chain containing the output packet to be sent on the network. @param param A parameter provided by the caller. @result A return code defined by the caller. */ virtual UInt32 outputPacket(struct mbuf * packet, void * param); /*! @function getFeatures @abstract Report generic features supported by the controller and/or the driver. @result This method will always return 0. Subclasses may override this method and return a bit mask of all supported features. */ virtual UInt32 getFeatures() const; /*! @function newVendorString @result Return a string describing the vendor of the network controller. The caller is responsible for releasing the string object returned. */ virtual const OSString * newVendorString() const; /*! @function newModelString @result Return a string describing the model of the network controller. The caller is responsible for releasing the string object returned. */ virtual const OSString * newModelString() const; /*! @function newRevisionString @result Return a string describing the hardware revision of the network controller. The caller is responsible for releasing the string object returned. */ virtual const OSString * newRevisionString() const; /*! @function getSelectedMedium @abstract Get the current selected medium. @discussion If the driver has previously called setSelectedMedium() to indicate its current media selection, then this method will return that medium object. Otherwise, the driver's property table is consulted and a default medium property is examined, and the corresponding entry in the medium dictionary is returned. @result The current selected medium, the default medium, or 0. */ virtual const IONetworkMedium * getSelectedMedium() const; const IONetworkMedium * getCurrentMedium() const; /*! @function getMediumDictionary @abstract Returns the medium dictionary published by the driver. @discussion Returns the medium dictionary published by the driver through publishMediumDictionary(). Use copyMediumDictionary() to create and get a copy of the medium dictionary. @result The published medium dictionary, or 0 if the driver has not yet published a medium dictionary through publishMediumDictionary(). */ virtual const OSDictionary * getMediumDictionary() const; /*! @function copyMediumDictionary @abstract Returns a copy of the medium dictionary published by the driver. @discussion The caller is responsible for releasing the dictionary object returned. Use getMediumDictionary() to get a reference to the published medium dictionary instead of creating a copy. @result A copy of the medium dictionary, or 0 if the driver has not published a medium dictionary through publishMediumDictionary(). */ virtual OSDictionary * copyMediumDictionary() const; /*! @function getOutputHandler @abstract Get the address of the method designated to handle output packets for the network controller. @result A pointer to the outputPacket() method is returned. */ virtual IOOutputAction getOutputHandler() const; /*! @function doEnable @abstract Make a synchronized call to enable() through executeCommand(). @discussion Do not use this method, it may be removed in the future. See enable(). */ virtual IOReturn doEnable(IOService * client); /*! @function doDisable @abstract Make a synchronized call to disable() through executeCommand(). @discussion Do not use this method, it may be removed in the future. See disable(). */ virtual IOReturn doDisable(IOService * client); /*! @function getCommandGate @abstract Get the IOCommandGate object created by IONetworkController. @discussion When IONetworkController is started, an IOCommandGate object is instantiated and attached to the workloop returned by getWorkLoop(). This IOCommandGate object is used internally to synchronize client commands handled through executeCommand(). Subclasses that need an IOCommandGate should try to reuse the object returned by this method, rather than creating a new instance. See IOCommandGate documentation. @result The IOCommandGate object created by IONetworkController. */ virtual IOCommandGate * getCommandGate() const; /*! @function getHardwareAddress @abstract Get the network controller's permanent hardware/station address. This method call is synchronized by the workloop's gate. @param addr The buffer where the controller's hardware address should be stored. @param inOutAddrBytes The size of the address buffer provided by the client, and replaced by this method with the actual size of the hardware address in bytes. @result kIOReturnSuccess on success, or an error otherwise. */ virtual IOReturn getHardwareAddress(void * addr, UInt32 * inOutAddrBytes) = 0; /*! @function setHardwareAddress @abstract Set or change the station address used by the network controller. This method call is synchronized by the workloop's gate. @param buffer The buffer containing the hardware address provided by the client. @param addrBytes The size of the address buffer provided by the client in bytes. @result kIOReturnSuccess on success, or an error otherwise. */ virtual IOReturn setHardwareAddress(const void * addr, UInt32 addrBytes) = 0; /*! @function enable @abstract An enable request from a client. @discussion Handle an enable request from a client. A client will call enable after it has opened the controller, and before it starts to use the controller to send and to receive packets over the network. The client object provided is typecasted using OSDynamicCast, and depending on whether the client is an IOKernelDebugger or an IONetworkInterface, then an overloaded enable method that takes a more specific argument type is called. If the client matches neither type, then kIOReturnBadArgument is returned. A driver has the option of overriding this base enable method, or the overloaded form. This method call is synchronized by the workloop's gate. @param client The client object requesting the enable. @result The return value from the overloaded enable() method, or kIOReturnBadArgument if the client type is unknown. */ virtual IOReturn enable(IOService * client); /*! @function disable @abstract A disable request from a client. @discussion Handle a disable request from a client. A client will call disable if it has previously enabled the controller, and it no longer needs to transport packets or perform I/O using the controller. The client object is typecasted using OSDynamicCast, and depending on whether the client is an IOKernelDebugger or an IONetworkInterface, then an overloaded disable method that takes a more specific argument type is called. If the client matches neither type, then kIOReturnBadArgument is returned. A driver has the option of overriding this base disable method, or the overloaded form. This method call is synchronized by the workloop's gate. @param client The client object requesting the disable. @result The return from the overloaded disable() method, or kIOReturnBadArgument if the client type is unknown. */ virtual IOReturn disable(IOService * client); /*! @function setMaxPacketSize @abstract A client request to change the maximum packet size. @discussion This method call is synchronized by the workloop's gate. @param maxSize The new maximum packet size. @result kIOReturnUnsupported. Drivers may override this method and return either kIOReturnSuccess to indicate that the new size was accepted and is in effect, or an error code to indicate failure. */ virtual IOReturn setMaxPacketSize(UInt32 maxSize); /*! @function getMaxPacketSize @abstract Get the maximum packet size supported by the controller. @param maxSize Pointer to the return value. @result kIOReturnSuccess on success, or an error code otherwise. */ virtual IOReturn getMaxPacketSize(UInt32 * maxSize) const = 0; /*! @function getMinPacketSize @abstract Get the minimum packet size supported by the controller. @param minSize Pointer to the return value. @result kIOReturnSuccess on success, or an error code otherwise. */ virtual IOReturn getMinPacketSize(UInt32 * minSize) const = 0; /*! @function selectMedium @abstract A client request to change the medium selection. @discussion This method is called when a client issues a command for the controller to change its current medium selection. The implementation must call setSelectedMedium() after the change has occurred. This method call is synchronized by the workloop's gate. @param medium An entry from the published medium dictionary that represents the selection chosen by the client. @result kIOReturnUnsupported. Drivers may override this method and return kIOReturnSuccess if the selection was successful, or an error code otherwise. */ virtual IOReturn selectMedium(const IONetworkMedium * medium); /*! @function selectMediumWithName @abstract A client request to change the medium selection. @discussion This method is called when a client issues a command for the controller to change its current medium selection. This implementation will look for an entry in the medium dictionary published by the driver that is associated with the key given. If a match is found, then selectMedium() is called to perform the selection, otherwise an error is reported back to the client. Subclasses should override selectMedium() and not this method. This method call is synchronized by the workloop's gate. @param mediumName An OSSymbol object that describes the name of the new medium selected by the client. @result The return from selectMedium() if a matching entry was found from the medium dictionary. kIOReturnUnsupported if a medium dictionary does not exist, or kIOReturnBadArgument if the name given does not match any entry in the medium dictionary. */ virtual IOReturn selectMediumWithName(const OSSymbol * mediumName); /*! @function getPacketFilters @abstract Get the set of packet filters supported by the network controller for the given filter group. @discussion A subclass must implement this method and report the set of filters that are supported for the given filter group. This method call is synchronized by the workloop's gate. @param group The name of the filter group. @param filters Pointer to the mask of supported filters returned by this method. @result kIOReturnSuccess on success, or an error to indicate a failure to discover the set of supported filters. */ virtual IOReturn getPacketFilters(const OSSymbol * group, UInt32 * filters) const = 0; /*! @function enablePacketFilter @abstract Enable one of the supported packet filters from the given filter group. @discussion A client will call this method to enable a supported filter from the filter group specified. If the client wishes to enable more than one filter, it must call this method multiple times to enable the desired set of filters. This method call is synchronized by the workloop's gate. @param group The name of the filter group containing the filter to be enabled. @param aFilter The filter to enable. @param enabledFilters All filters currently enabled by the client. @param options Optional flags for the enable request. @result kIOReturnSuccess on success, or an error otherwise. */ virtual IOReturn enablePacketFilter(const OSSymbol * group, UInt32 aFilter, UInt32 enabledFilters, IOOptionBits options = 0) = 0; /*! @function disablePacketFilter @abstract Disable a packet filter that is currently enabled from the given filter group. @discussion After a supported filter has been successfully enabled, a client can call this method to disable that filter. This method call is synchronized by the workloop's gate. @param group The name of the filter group containing the filter to be disabled. @param aFilter The filter to disable. @param enabledFilters All filters currently enabled by the client. @param options Optional flags for the disable request. @result kIOReturnSuccess on success, or an error otherwise. */ virtual IOReturn disablePacketFilter(const OSSymbol * group, UInt32 aFilter, UInt32 enabledFilters, IOOptionBits options = 0) = 0; /*! @function getOutputQueue @abstract Get the IOOutputQueue object created by createOutputQueue(). @result Return a reference to the output queue object created by createOutputQueue(). */ virtual IOOutputQueue * getOutputQueue() const; /*! @function getPacketBufferConstraints @abstract Get the controller's packet buffer constraints. @discussion Called by start() to obtain the constraints on the memory buffer for each mbuf packet allocated through allocatePacket(). Drivers can override this method to specify the buffer constraints imposed by their bus master hardware. Note that outbound packets, those that originate from the network stack, are not currently subject to the constraints reported here. @param constraints A pointer to an IOPacketBufferConstraints structure that this method is expected to initialize. See IOPacketBufferConstraints structure definition. */ virtual void getPacketBufferConstraints( IOPacketBufferConstraints * constraints) const; /*! @function allocatePacket @abstract Allocate a packet with a data buffer that is larger than or equal to the size specified. @discussion This method will always return a single mbuf unless the size requested (plus the alignment padding) is greater than MCLBYTES. The data buffer for the mbuf (or a mbuf chain) returned is aligned according to the constraints reported by getPacketBufferConstraints(). The length fields in each mbuf returned is set by this method, thus allowing the mbuf to be passed directly to an IOMbufMemoryCursor object in order to convert the mbuf to a physical address scatter-gather list. @param size The minimum size of the data buffer for the mbuf packet allocated. @result A mbuf packet, or 0 if allocation failed. */ virtual struct mbuf * allocatePacket(UInt32 size); /*! @function copyPacket @abstract Allocate a new packet, containing data copied from an existing source packet. @discussion The source packet is not modified by this method. @param m The source packet. @param size The number of bytes to copy. If set to 0, then the entire data buffer from the source packet is copied. @result A new packet containing the same data as the source packet. */ virtual struct mbuf * copyPacket(const struct mbuf * m, UInt32 size = 0); /*! @function replacePacket @abstract Allocate a new packet to replace an existing packet, the existing packet is then returned. @param mp A handle to the existing packet. @param size If size is 0, then the new packet shall have the same buffer size as the original packet that is being replaced. Otherwise, the new packet shall have the buffer size specified by this value. @result If packet allocation was successful, then a replacement will take place and the original packet will be returned. Otherwise, 0 is returned, and the original packet will be left untouched. */ virtual struct mbuf * replacePacket(struct mbuf ** mp, UInt32 size = 0); /*! @function replaceOrCopyPacket @abstract A helper method that combines the functionality of copyPacket() and replacePacket() to process a packet containing a received frame. @discussion This method will either make a copy or replace the existing packet, whichever is more time efficient. Packets containing small frames are copied, otherwise they are replaced. If replaced, then the existing packet is returned, and a new packet with the same buffer size is created to take its place. If copied, the existing packet is left intact, while a copy is returned that will hold a copy of the data from the source packet. @param mp A handle to the existing packet that may be replaced. @param length The number of bytes received held in the packet. Must be greater than zero. @param replaced Pointer to a return value that is set to true to indicate that the existing packet was replaced, or false to indicate that the existing packet was not replaced, and a copy was created. @result A replacement or a copy of the existing packet, or 0 if packet allocation failed. */ virtual struct mbuf * replaceOrCopyPacket(struct mbuf ** mp, UInt32 length, bool * replaced); enum { kDelayFree = 0x01 }; /*! @function freePacket @abstract Release the packet given back to the free pool. @param m The packet to be freed. @param options When kDelayFree option is set, then the packet provided to this function will be queued on the free packet queue. A subsequent call to releaseFreePackets() will release all queued packets by making a single BSD function call. Without the kDelayFree option, the packet provided will be released immediately. */ virtual void freePacket(struct mbuf * m, IOOptionBits options = 0); /*! @function releaseFreePackets @abstract Release all packets held in the free packet queue. @discussion The free packet queue is not protected by a lock. This function must be called in a single threaded manner with respect to all calls to freePacket() with the kDelayFree option set. @result The number of packets queued and released. */ virtual UInt32 releaseFreePackets(); /*! @enum An enumeration of TCP/IP checksums that may be supported by the hardware. @constant kChecksumFamilyTCPIP A value that describes the collection of TCP/IP checksums. @constant kChecksumIP An IP header checksum. @constant kChecksumTCP A TCP checksum that covers the TCP header and TCP data. @constant kChecksumUDP An UDP checksum that covers the UDP header and UDP data. @constant kChecksumTCPNoPseudoHeader A TCP checksum that covers the TCP header and the TCP data, but the pseudo header is not included in the checksum computation. A partial 16-bit checksum value must be provided to allow the protocol stacks to calculate and verify the final checksum. This type of checksum is not currently supported on the output path. @constant kChecksumUDPNoPseudoHeader An UDP checksum that covers the UDP header and the UDP data, but the pseudo header is not included in the checksum computation. A partial 16-bit checksum value must be provided to allow the protocol stacks to calculate and verify the final checksum. This type of checksum is not currently supported on the output path. @constant kChecksumTCPSum16 The hardware has a simple checksum engine that can perform a TCP style ones complement sum of 16-bit words over a certain range of bytes in a packet. The hardware does not have the ability to scan for IP or TCP headers, and the driver must pass/get additional parameter(s) to or from the protocol stack to coordinate the checksumming effort. */ enum { kChecksumFamilyTCPIP = 0x00000001, kChecksumIP = 0x0001, kChecksumTCP = 0x0002, kChecksumUDP = 0x0004, kChecksumTCPNoPseudoHeader = 0x0100, kChecksumUDPNoPseudoHeader = 0x0200, kChecksumTCPSum16 = 0x1000 }; /*! @function getChecksumSupport @abstract Get checksums that are supported by the network controller for the given checksum family. @discussion A network controller that is capable of inserting and verifying checksums on output and input packets, should override this method and advertise its capability in order to assist or offload the software checksum calculations performed by the protocol stacks. @param checksumMask A pointer to the mask of supported checksums returned by this method. @param checksumFamily A value that specifies the checksum family. @param isOutput Set to true to query the support for checksum insertion on output packets, or false to query the support for checksum verification on input packets. Controllers that have symmetric hardware checksum support can return a fixed checksum mask value, and ignore this argument. @result Default return is kIOReturnUnsupported. Controllers that override this method must return kIOReturnSuccess. Any other return value will be interpretated as a lack of checksum support, regardless of the value returned through the first argument. */ virtual IOReturn getChecksumSupport( UInt32 * checksumMask, UInt32 checksumFamily, bool isOutput ); /*! @function setChecksumResult @abstract Encode a received packet with the checksum result reported by the hardware. @discussion A network controller that can verify the checksum(s) for a received packet, should call this method to encode the result on the packet, before passing it up towards the protocol stacks. @param packet A mbuf containing a packet that has been checksummed by the hardware. @param checksumFamily A value that specifies the checksum family. @param resultMask A mask of all checksums that were checked or computed. Setting a bit implies that the driver is able to report the result of the checksum computation, by asserting the validity of the checksum, or by returning a partial checksum value. @param validMask A mask of all checksums are were computed and verified by the hardware as valid. Certain types of checksum performed by the hardware are inheritely incomplete, and therefore should never be marked as valid. A checksum cannot be marked valid unless it has also been checked. @param param0 Optional parameter 0, defaults to 0. @param param1 Optional parameter 1, defaults to 0. @result true if the checksum family is valid and the packet has been encoded with the checksum result provided, false otherwise. */ virtual bool setChecksumResult( struct mbuf * packet, UInt32 checksumFamily, UInt32 resultMask, UInt32 validMask, UInt32 param0 = 0, UInt32 param1 = 0 ); /*! @function getChecksumDemand @abstract Fetch the demand for hardware checksum computation and insertion for the given packet before it is transmitted on the network. @discussion A network controller that can insert a checksum for output packets must call this method to obtain the set of checksums that it must compute, and insert into the appropriate fields in the given output packet. @param packet A mbuf containing a packet that may be missing one or more checksums in the specified checksum family. @param checksumFamily A value which specifies the checksum family. @param demandMask A mask of all checksums that the hardware must compute and insert into the appropriate checksum fields in the packet. @param param0 Optional parameter 0, defaults to 0. @param param1 Optional parameter 1, defaults to 0. */ virtual void getChecksumDemand( const struct mbuf * packet, UInt32 checksumFamily, UInt32 * demandMask, void * param0 = 0, void * param1 = 0 ); /*! @function publishMediumDictionary @abstract Publish a dictionary of IONetworkMedium objects to advertise the media selection supported by the network controller. @discussion Called by drivers to publish their medium dictionary. Each entry in the dictionary is an IONetworkMedium object that represents a single medium that is supported by the controller. This method will make a copy of the dictionary provided, then add the copy to the driver's property table. The dictionary provided can be released by the caller upon returning from this method. It is permissible to call this method multiple times, which may be necessary if the hardware's media capability changes dynamically. However, if the capability is static, which is often the case, then drivers will typically call this method only once from its start() method. Several methods depend on the presence of a medium dictionary. They should be called after the medium dictionary has been published. Those methods are: setSelectedMedium() getSelectedMedium() getMediumDictionary() copyMediumDictionary() @param mediumDict A dictionary of IONetworkMedium objects. @result true if the dictionary is valid, and was successfully exported to the property table, false otherwise. */ virtual bool publishMediumDictionary(const OSDictionary * mediumDict); /*! @function setSelectedMedium @abstract Designate an entry in the published medium dictionary as the current selected medium. @discussion After the driver has configured the hardware to select one of its supported media types, it must call this method to inform its parent about the change that has occurred. IONetworkController will update a property in the registry to reflect the current selection. @param medium A medium object representing the current selection. @result true if the property table update was successful, false if the update failed, or if the medium provided does not match any entry from the published medium dictionary. */ virtual bool setSelectedMedium(const IONetworkMedium * medium); bool setCurrentMedium(const IONetworkMedium * medium); /*! @function setLinkStatus @abstract Report the link status and the active medium. @discussion Drivers must call this method when a link change is detected. IONetworkController will update the link status properties in the registry, and generate an event to inform the upper layers about the change. @param status Link status bits. See IONetworkMedium for the definition of the link status bits. @param activeMedium An object in the published medium dictionary that represents the active medium. This may not be the same as the selected medium. Set this to 0 if the link is inactive. @param speed Link speed in units of bits per second. If zero, then the link speed is taken from the medium object provided. @param data An OSData containing any additional link parameter that the driver wishes to publish to the registry. @result true if all link properties were successfully updated, false otherwise. */ virtual bool setLinkStatus( UInt32 status, const IONetworkMedium * activeMedium = 0, UInt64 speed = 0, OSData * data = 0); protected: /*! @function free @abstract Free the IONetworkController object. @discussion Free the IONetworkController object by releasing all allocated resources, followed by a call to super::free(). */ virtual void free(); /*! @function registerWithPolicyMaker @abstract Implemented by controller drivers to register with the power management policy-maker. @discussion Drivers that are able to power manage their hardware should override this method and register with the policy-maker provided by calling IOService::registerPowerDriver(). IONetworkController will call this method before the initial attempt is made to attach a client. @param policyMaker The policy-maker chosen to manage power for this network controller. @result kIOReturnSuccess on success, kIOReturnUnsupported if the driver does not support power management, or an appropriate error return code. The default return is kIOReturnUnsupported. */ virtual IOReturn registerWithPolicyMaker(IOService * policyMaker); /*! @function createWorkLoop @abstract Method called by IONetworkController prior to the initial getWorkLoop() call. @discussion Before IONetworkController calls getWorkLoop() in its start() method, it will call createWorkLoop() to make sure that a subclass that wants to create a workloop, will do so before its first use. @result True to indicate success, false otherwise. Returning false will fail IONetworkController::start(). */ virtual bool createWorkLoop(); /*! @function prepare @abstract Prepare the controller before an IOService is created and attached as a client. @discussion This method is called by attachInterface() or attachDebuggerClient() to prepare the controller before the new client object is attached. This method will call publishProperties() to publish controller capabilities and properties that may be used by client objects. However, publishProperties() will be called only once, even if prepare() is called multiple times. This method call is synchronized by the workloop's gate. @result kIOReturnSuccess on success, or an error code otherwise. Returning an error will fail the client attach. */ virtual IOReturn prepare(); /*! @function publishProperties @abstract Publish controller properties and capabilities. @discussion Called by IONetworkController to discover controller properties, and publish them to the property table in the I/O Kit registry. This method is called once by prepare(). @result true if all properties were discovered and published successfully, false otherwise. Returning false will prevent client objects from attaching to the controller, since a property that a client relies upon may be missing. */ virtual bool publishProperties(); /*! @function getCommandClient @abstract Get the command client object. @discussion Methods called on the workloop context to service a client request can call this method to get the client object which initiated the command. @result The command client. If the caller is not running on the workloop thread, or if the thread does not have the workloop's gate closed, then 0 is returned. */ virtual OSObject * getCommandClient() const; /*! @function handleOpen @abstract Handle a client open. @discussion Handle a client open on the controller object. IOService calls this method with the arbitration lock held. Subclasses should not override this method. @param client The client that is attempting to open the controller. @param options Not used. See IOService. @param argument Not used. See IOService. @result true to accept the client open, false to refuse it. */ virtual bool handleOpen(IOService * client, IOOptionBits options, void * argument); /*! @function handleClose @abstract Handle a client close. @discussion Handle a close from one of the client objects. IOService calls this method with the arbitration lock held. Subclasses should not override this method. @param client The client that is closing the controller. @param options Not used. See IOService. */ virtual void handleClose(IOService * client, IOOptionBits options); /*! @function handleIsOpen @abstract Query whether a client has an open on the controller. @discussion This method is always called by IOService with the arbitration lock held. Subclasses should not override this method. @result true if the specified client, or any client if none (0) is specified, presently has an open on this object. */ virtual bool handleIsOpen(const IOService * client) const; /*! @function enable @abstract A request from an interface client to enable the controller. @discussion Called by an interface client to enable the controller. Upon receiving this command, the controller driver must bring up the hardware and become ready to transmit and receive packets. A driver should also delay the allocation of most runtime resources until this method is called in order to conserve system resources. This method call is synchronized by the workloop's gate. @param interface The interface client object that requested the enable. @result kIOReturnUnsupported. Drivers that override this method must return kIOReturnSuccess on success, or an error code otherwise. */ virtual IOReturn enable(IONetworkInterface * interface); /*! @function disable @abstract A request from an interface client to disable the controller. @discussion Called by an interface client to disable the controller. This method should stop the hardware and disable hardware interrupt sources. Any resources allocated by enable() should also be deallocated. This method call is synchronized by the workloop's gate. @param interface The interface object that requested the disable. @result kIOReturnUnsupported. Drivers that override this method must return kIOReturnSuccess on success, or an error code otherwise. */ virtual IOReturn disable(IONetworkInterface * interface); /*! @function attachInterface @abstract Attach a new interface client object. @discussion Create a new interface object and attach it to the controller. The createInterface() method is called to perform the interface allocation and initialization, followed by a call to configureInterface() to configure it. Subclasses can override those two methods to customize the interface client attached. Drivers will usually call this method from start(), after they are ready to process client requests. Since most drivers will have a single interface client, this method will likely be called only once. @param interface Upon success (return value is true), the interface object will be written to the handle provided. @param doRegister If true, then registerService() is called to register the interface, which will trigger the matching process, and will ultimately cause the interface to become registered with the data link layer. Drivers that wish to delay the registration can set doRegister to false, and call registerService() on the interface object when the controller becomes ready. This allows the driver to attach an interface without making its services available to the rest of the system. @result true on success, false otherwise. */ virtual bool attachInterface(IONetworkInterface ** interface, bool doRegister = true); /*! @function detachInterface @abstract Detach an interface client object. @discussion This method will verify that the object provided is indeed an IONetworkInterface instance, and then call its terminate() method. Note that an interface object will close and detach from its controller after the data link layer has removed all references to all data structures exposed by the interface. The interface object should be released following this call. @param interface An interface object to be detached and terminated. @param sync If true, the interface is terminated synchronously. This may cause this method to block for an indeterminate amount of time. */ virtual void detachInterface(IONetworkInterface * interface, bool sync = false); /*! @function createInterface @abstract Create a new network interface object. @discussion This method is called by attachInterface() to perform allocation and initialization of a new interface object. A subclass of IONetworkController must implement this method and return a matching interface object. For example, IOEthernetController's implementation will return an IOEthernetInterface object when createInterface() is called. @result A newly allocated and initialized interface object. */ virtual IONetworkInterface * createInterface() = 0; /*! @function configureInterface @abstract Configure a newly created network interface object. @discussion Configure an interface object that was created by createInterface(). Subclasses can override this method to customize, and examine the interface object that will be attached to the controller as a client. @param interface The interface object to be configured. @result true if the operation was successful, false otherwise (this will cause attachInterface() to fail and return 0). */ virtual bool configureInterface(IONetworkInterface * interface); /*! @function createOutputQueue @abstract Create an IOOutputQueue to handle output packet queueing, and also to resolve contention for the controller's transmitter from multiple client threads. @discussion Called by start() to create an IOOutputQueue object to handle output packet queueing. The default implementation will always return 0, hence no output queue will be created. A driver may override this method and return a subclass of IOOutputQueue. IONetworkController will keep a reference to the queue created, and will release this object when IONetworkController is freed. Also see getOutputQueue(). @result A newly allocated and initialized IOOutputQueue object. */ virtual IOOutputQueue * createOutputQueue(); /*! @function enable @abstract An enable request from an IOKernelDebugger client. @discussion Drivers that provide debugging support may either override this method and setup the hardware to support the polled-mode send and receive methods; receivePacket() and sendPacket(). Or override the base enable() and disable() methods that take an IOService argument. @param debugger The IOKernelDebugger client requesting the enable. @result kIOReturnSuccess. Drivers must return kIOReturnSuccess on success, or an error otherwise. */ virtual IOReturn enable(IOKernelDebugger * debugger); /*! @function disable @abstract A disable request from an IOKernelDebugger client. @discussion Drivers that provide debugging support may either override this method to disable support for the polled-mode send and receive methods. Or override the base enable() and disable() methods that take an IOService argument. @param debugger The IOKernelDebugger client requesting the disable. @result kIOReturnSuccess. Drivers must return kIOReturnSuccess on success, or an error otherwise. */ virtual IOReturn disable(IOKernelDebugger * debugger); /*! @function attachDebuggerClient @abstract Attach a new IOKernelDebugger client object. @discussion Allocate an IOKernelDebugger object and attach it as a client. Having a debugger client implies that the controller supports kernel debugging, and therefore must implement the two polled-mode methods that are called by the debugger client. See sendPacket() and receivePacket(). Only a single debugger client should be attached to each controller. @param debuggerP A handle that will return the new IOKernelDebugger object created. @result true on success, false otherwise. */ virtual bool attachDebuggerClient(IOKernelDebugger ** debuggerP); /*! @function detachDebuggerClient @abstract Detach an IOKernelDebugger client object. @discussion Detach and terminate the IOKernelDebugger client object provided. A synchronous termination is issued, and this method will return after the debugger client has been terminated. The debugger client should be released following this call. @param debugger The IOKernelDebugger object to be detached and terminated. If the argument provided is NULL or is not an IOKernelDebugger, this method will return immediately. */ virtual void detachDebuggerClient(IOKernelDebugger * debugger); /*! @function reserveDebuggerLock @abstract Take the global debugger lock. @discussion This method should not be used. Instead, call the lock() method provided by IOKernelDebugger. */ void reserveDebuggerLock(); /*! @function releaseDebuggerLock @abstract Release the global debugger lock. @discussion This method should not be used. Instead, call the unlock() method provided by IOKernelDebugger. */ void releaseDebuggerLock(); /*! @function receivePacket @abstract Debugger polled-mode receive handler. @discussion This method must be implemented by a driver that supports kernel debugging. After a debugger client has been attached through attachDebuggerClient(), this method will be called by the debugger client to poll for a incoming packet when the kernel debugger is active. This method may be called from the primary interrupt context, and the implementation must avoid any memory allocation, and must never block. The receivePacket() method in IONetworkController is used as a placeholder, it performs no useful action, and should not be called. A driver that attaches a debugger client must override this method. @param pkt Address of a receive buffer where the received packet should be stored. This buffer has room for 1518 bytes. @param pktSize Address where the number of bytes received must be recorded. Set this to zero if no packets were received during the timeout interval. @param timeout The maximum amount of time in milliseconds to poll for a packet to arrive before this method must return. */ virtual void receivePacket(void * pkt, UInt32 * pktSize, UInt32 timeout); /*! @function sendPacket @abstract Debugger polled-mode transmit handler. @discussion This method must be implemented by a driver that supports kernel debugging. After a debugger client has been attached through attachDebuggerClient(), this method will be called by the debugger to send an outbound packet only when the kernel debugger is active. This method may be called from the primary interrupt context, and the implementation must avoid any memory allocation, and must never block. The sendPacket() method in IONetworkController is used as a placeholder, it performs no useful action, and should not be called. A driver that attaches a debugger client must override this method. @param pkt Pointer to a transmit buffer containing the packet to be sent on the network. @param pktSize The size of the transmit buffer in bytes. */ virtual void sendPacket(void * pkt, UInt32 pktSize); // Virtual function padding OSMetaClassDeclareReservedUnused( IONetworkController, 0); OSMetaClassDeclareReservedUnused( IONetworkController, 1); OSMetaClassDeclareReservedUnused( IONetworkController, 2); OSMetaClassDeclareReservedUnused( IONetworkController, 3); OSMetaClassDeclareReservedUnused( IONetworkController, 4); OSMetaClassDeclareReservedUnused( IONetworkController, 5); OSMetaClassDeclareReservedUnused( IONetworkController, 6); OSMetaClassDeclareReservedUnused( IONetworkController, 7); OSMetaClassDeclareReservedUnused( IONetworkController, 8); OSMetaClassDeclareReservedUnused( IONetworkController, 9); OSMetaClassDeclareReservedUnused( IONetworkController, 10); OSMetaClassDeclareReservedUnused( IONetworkController, 11); OSMetaClassDeclareReservedUnused( IONetworkController, 12); OSMetaClassDeclareReservedUnused( IONetworkController, 13); OSMetaClassDeclareReservedUnused( IONetworkController, 14); OSMetaClassDeclareReservedUnused( IONetworkController, 15); OSMetaClassDeclareReservedUnused( IONetworkController, 16); OSMetaClassDeclareReservedUnused( IONetworkController, 17); OSMetaClassDeclareReservedUnused( IONetworkController, 18); OSMetaClassDeclareReservedUnused( IONetworkController, 19); OSMetaClassDeclareReservedUnused( IONetworkController, 20); OSMetaClassDeclareReservedUnused( IONetworkController, 21); OSMetaClassDeclareReservedUnused( IONetworkController, 22); OSMetaClassDeclareReservedUnused( IONetworkController, 23); OSMetaClassDeclareReservedUnused( IONetworkController, 24); OSMetaClassDeclareReservedUnused( IONetworkController, 25); OSMetaClassDeclareReservedUnused( IONetworkController, 26); OSMetaClassDeclareReservedUnused( IONetworkController, 27); OSMetaClassDeclareReservedUnused( IONetworkController, 28); OSMetaClassDeclareReservedUnused( IONetworkController, 29); OSMetaClassDeclareReservedUnused( IONetworkController, 30); OSMetaClassDeclareReservedUnused( IONetworkController, 31); }; #endif /* defined(KERNEL) && defined(__cplusplus) */ #endif /* !_IONETWORKCONTROLLER_H */