IOBootFramebuffer.h [plain text]
#ifndef _IOKIT_IOBOOTFRAMEBUFFER_H
#define _IOKIT_IOBOOTFRAMEBUFFER_H
#include <IOKit/graphics/IOFramebuffer.h>
#include <IOKit/IOPlatformExpert.h>
class IOBootFramebuffer : public IOFramebuffer
{
OSDeclareDefaultStructors(IOBootFramebuffer)
public:
virtual IOService * probe( IOService * provider,
SInt32 * score );
virtual const char * getPixelFormats( void );
virtual IOItemCount getDisplayModeCount( void );
virtual IOReturn getDisplayModes( IODisplayModeID * allDisplayModes );
virtual IOReturn getInformationForDisplayMode( IODisplayModeID displayMode,
IODisplayModeInformation * info );
virtual UInt64 getPixelFormatsForDisplayMode( IODisplayModeID displayMode,
IOIndex depth );
virtual IOReturn getPixelInformation(
IODisplayModeID displayMode, IOIndex depth,
IOPixelAperture aperture, IOPixelInformation * pixelInfo );
virtual IOReturn getCurrentDisplayMode( IODisplayModeID * displayMode,
IOIndex * depth );
virtual IODeviceMemory * getApertureRange( IOPixelAperture aperture );
virtual bool isConsoleDevice( void );
virtual IOReturn setCLUTWithEntries( IOColorEntry * colors, UInt32 index,
UInt32 numEntries, IOOptionBits options );
virtual IOReturn setGammaTable( UInt32 channelCount, UInt32 dataCount,
UInt32 dataWidth, void * data );
};
#endif