IOAudioEngineMixer.cpp   [plain text]


/*
 * Copyright (c) 1998-2010 Apple Computer, Inc. All rights reserved.
 *
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 *
 * The contents of this file constitute Original Code as defined in and
 * are subject to the Apple Public Source License Version 1.1 (the
															   * "License").  You may not use this file except in compliance with the
 * License.  Please obtain a copy of the License at
 * http://www.apple.com/publicsource and read it before using this file.
 *
 * This Original Code and all software distributed under the License are
 * distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY KIND, EITHER
 * EXPRESS OR IMPLIED, AND APPLE HEREBY DISCLAIMS ALL SUCH WARRANTIES,
 * INCLUDING WITHOUT LIMITATION, ANY WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE OR NON-INFRINGEMENT.  Please see the
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#include "IOAudioDebug.h"
#include "IOAudioEngine.h"
#include "IOAudioStream.h"
#include "IOAudioTypes.h"

//#include <AppleDSP/OSvKernDSPLib.h>

extern "C" void vDSP_vadd( const float input1[], __darwin_ptrdiff_t stride1, const float input2[], __darwin_ptrdiff_t stride2, float res[], __darwin_ptrdiff_t strideres, __darwin_size_t size);

IOReturn IOAudioEngine::mixOutputSamples(const void *sourceBuf, void *mixBuf, UInt32 firstSampleFrame, UInt32 numSampleFrames, const IOAudioStreamFormat *streamFormat, IOAudioStream *audioStream)
{
	IOReturn result = kIOReturnBadArgument;
	
    if (sourceBuf && mixBuf) 
	{
		const float * floatSource1Buf;
		const float * floatSource2Buf;
		float * floatMixBuf;
		
        UInt32 numSamplesLeft = numSampleFrames * streamFormat->fNumChannels;
		
		__darwin_size_t numSamps = numSamplesLeft;
 		
		floatMixBuf = &(((float *)mixBuf)[firstSampleFrame * streamFormat->fNumChannels]);
		floatSource2Buf = floatMixBuf;
		floatSource1Buf = (const float *)sourceBuf;
		
		__darwin_ptrdiff_t strideOne=1, strideTwo=1, resultStride=1;
		
		vDSP_vadd(floatSource1Buf, strideOne, floatSource2Buf, strideTwo, floatMixBuf, resultStride, numSamps);
		
        result = kIOReturnSuccess;
    }
    
    return result;
}