SampleAudioDevice.h   [plain text]


/*
  File:SampleAudioDevice.h

  Contains:

  Version:1.0.0

  Copyright:Copyright ) 1997-2000 by Apple Computer, Inc., All Rights Reserved.

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*/

#ifndef _SAMPLEAUDIODEVICE_H
#define _SAMPLEAUDIODEVICE_H

#include <IOKit/audio/IOAudioDevice.h>

#define SampleAudioDevice com_MyCompany_driver_SampleAudioDevice

class SampleAudioDevice : public IOAudioDevice
{
    friend class SampleAudioEngine;
    
    OSDeclareDefaultStructors(SampleAudioDevice)
    
    virtual bool initHardware(IOService *provider);
    virtual bool createAudioEngine();
    virtual void free();
    
    static IOReturn volumeChangeHandler(IOService *target, IOAudioControl *volumeControl, SInt32 oldValue, SInt32 newValue);
    virtual IOReturn volumeChanged(IOAudioControl *volumeControl, SInt32 oldValue, SInt32 newValue);
    
    static IOReturn outputMuteChangeHandler(IOService *target, IOAudioControl *muteControl, SInt32 oldValue, SInt32 newValue);
    virtual IOReturn outputMuteChanged(IOAudioControl *muteControl, SInt32 oldValue, SInt32 newValue);

    static IOReturn gainChangeHandler(IOService *target, IOAudioControl *gainControl, SInt32 oldValue, SInt32 newValue);
    virtual IOReturn gainChanged(IOAudioControl *gainControl, SInt32 oldValue, SInt32 newValue);
    
    static IOReturn inputMuteChangeHandler(IOService *target, IOAudioControl *muteControl, SInt32 oldValue, SInt32 newValue);
    virtual IOReturn inputMuteChanged(IOAudioControl *muteControl, SInt32 oldValue, SInt32 newValue);
};

#endif /* _SAMPLEAUDIODEVICE_H */