Build.Windows.UWP.ProjectConfiguration.props   [plain text]


<?xml version="1.0" encoding="utf-8"?>
<!-- Copyright (C) 2016 and later: Unicode, Inc. and others. License & terms of use: http://www.unicode.org/copyright.html -->
<Project DefaultTargets="Build" ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  <!-- This file is used to set common configuration options for all *_uwp projects. -->
  <PropertyGroup>
    <MinimumVisualStudioVersion>14.0</MinimumVisualStudioVersion>
    <AppContainerApplication>true</AppContainerApplication>
    <ApplicationType>Windows Store</ApplicationType>
    <ApplicationTypeRevision>10.0</ApplicationTypeRevision>
  </PropertyGroup>
  <!-- If not already set, then we will default to using the latest installed Windows 10 SDK version. -->
  <PropertyGroup Condition="'$(WindowsTargetPlatformVersion)'==''">
    <!-- Detect the SDK version. -->
    <WindowsSdkInstallFolder_10 Condition="'$(WindowsSdkInstallFolder_10)' == ''">$(Registry:HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\Microsoft SDKs\Windows\v10.0@InstallationFolder)</WindowsSdkInstallFolder_10>
    <WindowsSdkInstallFolder_10 Condition="'$(WindowsSdkInstallFolder_10)' == ''">$(Registry:HKEY_LOCAL_MACHINE\SOFTWARE\Wow6432Node\Microsoft\Microsoft SDKs\Windows\v10.0@InstallationFolder)</WindowsSdkInstallFolder_10>
    <WindowsTargetPlatformVersion_10 Condition="'$(WindowsTargetPlatformVersion_10)' == ''">$(Registry:HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\Microsoft SDKs\Windows\v10.0@ProductVersion)</WindowsTargetPlatformVersion_10>
    <WindowsTargetPlatformVersion_10 Condition="'$(WindowsTargetPlatformVersion_10)' == ''">$(Registry:HKEY_LOCAL_MACHINE\SOFTWARE\Wow6432Node\Microsoft\Microsoft SDKs\Windows\v10.0@ProductVersion)</WindowsTargetPlatformVersion_10>
    <!-- Sometimes the version in the registry has the '.0' suffix, and sometimes it doesn't. Check and add it. -->
    <WindowsTargetPlatformVersion_10 Condition="'$(WindowsTargetPlatformVersion_10)' != '' and !$(WindowsTargetPlatformVersion_10.EndsWith('.0'))">$(WindowsTargetPlatformVersion_10).0</WindowsTargetPlatformVersion_10>
    <!-- Set the default. -->
    <WindowsTargetPlatformVersion>$(WindowsTargetPlatformVersion_10)</WindowsTargetPlatformVersion>
    <!-- Set the minimum Win10 SDK version to TH1/RTM. -->
    <WindowsTargetPlatformMinVersion>10.0.10240.0</WindowsTargetPlatformMinVersion>
  </PropertyGroup>
  <!-- The following import will set the PlatformToolset configuration. -->
  <Import Project="..\allinone\Build.Windows.PlatformToolset.props" />
  <!-- The following PropertyGroups are used to set the binary and lib output locations -->
  <PropertyGroup Condition="'$(Platform)'=='Win32'">
    <IcuBinOutputDir>bin32uwp</IcuBinOutputDir>
    <IcuLibOutputDir>lib32uwp</IcuLibOutputDir>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Platform)'=='x64'">
    <IcuBinOutputDir>bin64uwp</IcuBinOutputDir>
    <IcuLibOutputDir>lib64uwp</IcuLibOutputDir>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Platform)'=='ARM'">
    <IcuBinOutputDir>binARMuwp</IcuBinOutputDir>
    <IcuLibOutputDir>libARMuwp</IcuLibOutputDir>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Platform)'=='ARM64'">
    <IcuBinOutputDir>binARM64uwp</IcuBinOutputDir>
    <IcuLibOutputDir>libARM64uwp</IcuLibOutputDir>
  </PropertyGroup>
  <ItemDefinitionGroup>
    <Midl>
      <PreprocessorDefinitions>
        %(PreprocessorDefinitions)
        U_PLATFORM_HAS_WINUWP_API=1;
      </PreprocessorDefinitions>
    </Midl>
    <ClCompile>
      <PreprocessorDefinitions>
        %(PreprocessorDefinitions);
        U_PLATFORM_HAS_WINUWP_API=1;
      </PreprocessorDefinitions>
    </ClCompile>
    <ResourceCompile>
      <PreprocessorDefinitions>
        %(PreprocessorDefinitions)
        U_PLATFORM_HAS_WINUWP_API=1;
      </PreprocessorDefinitions>
    </ResourceCompile>
  </ItemDefinitionGroup>
</Project>