numparse_symbols.h [plain text]
#include "unicode/utypes.h"
#if !UCONFIG_NO_FORMATTING
#ifndef __NUMPARSE_SYMBOLS_H__
#define __NUMPARSE_SYMBOLS_H__
#include "numparse_types.h"
#include "unicode/uniset.h"
#include "static_unicode_sets.h"
U_NAMESPACE_BEGIN namespace numparse {
namespace impl {
class U_I18N_API SymbolMatcher : public NumberParseMatcher, public UMemory {
public:
SymbolMatcher() = default;
const UnicodeSet* getSet() const;
bool match(StringSegment& segment, ParsedNumber& result, UErrorCode& status) const override;
bool smokeTest(const StringSegment& segment) const override;
UnicodeString toString() const override;
virtual bool isDisabled(const ParsedNumber& result) const = 0;
virtual void accept(StringSegment& segment, ParsedNumber& result) const = 0;
protected:
UnicodeString fString;
const UnicodeSet* fUniSet;
SymbolMatcher(const UnicodeString& symbolString, unisets::Key key);
};
class U_I18N_API IgnorablesMatcher : public SymbolMatcher {
public:
IgnorablesMatcher() = default;
IgnorablesMatcher(unisets::Key key);
bool isFlexible() const override;
UnicodeString toString() const override;
protected:
bool isDisabled(const ParsedNumber& result) const override;
void accept(StringSegment& segment, ParsedNumber& result) const override;
};
class InfinityMatcher : public SymbolMatcher {
public:
InfinityMatcher() = default;
InfinityMatcher(const DecimalFormatSymbols& dfs);
protected:
bool isDisabled(const ParsedNumber& result) const override;
void accept(StringSegment& segment, ParsedNumber& result) const override;
};
class U_I18N_API MinusSignMatcher : public SymbolMatcher {
public:
MinusSignMatcher() = default;
MinusSignMatcher(const DecimalFormatSymbols& dfs, bool allowTrailing);
protected:
bool isDisabled(const ParsedNumber& result) const override;
void accept(StringSegment& segment, ParsedNumber& result) const override;
private:
bool fAllowTrailing;
};
class NanMatcher : public SymbolMatcher {
public:
NanMatcher() = default;
NanMatcher(const DecimalFormatSymbols& dfs);
protected:
bool isDisabled(const ParsedNumber& result) const override;
void accept(StringSegment& segment, ParsedNumber& result) const override;
};
class PaddingMatcher : public SymbolMatcher {
public:
PaddingMatcher() = default;
PaddingMatcher(const UnicodeString& padString);
bool isFlexible() const override;
protected:
bool isDisabled(const ParsedNumber& result) const override;
void accept(StringSegment& segment, ParsedNumber& result) const override;
};
class U_I18N_API PercentMatcher : public SymbolMatcher {
public:
PercentMatcher() = default;
PercentMatcher(const DecimalFormatSymbols& dfs);
protected:
bool isDisabled(const ParsedNumber& result) const override;
void accept(StringSegment& segment, ParsedNumber& result) const override;
};
class U_I18N_API PermilleMatcher : public SymbolMatcher {
public:
PermilleMatcher() = default;
PermilleMatcher(const DecimalFormatSymbols& dfs);
protected:
bool isDisabled(const ParsedNumber& result) const override;
void accept(StringSegment& segment, ParsedNumber& result) const override;
};
class U_I18N_API PlusSignMatcher : public SymbolMatcher {
public:
PlusSignMatcher() = default;
PlusSignMatcher(const DecimalFormatSymbols& dfs, bool allowTrailing);
protected:
bool isDisabled(const ParsedNumber& result) const override;
void accept(StringSegment& segment, ParsedNumber& result) const override;
private:
bool fAllowTrailing;
};
} } U_NAMESPACE_END
#endif //__NUMPARSE_SYMBOLS_H__
#endif