LigatureSubstitution.h [plain text]
#ifndef __LIGATURESUBSTITUTION_H
#define __LIGATURESUBSTITUTION_H
#include "LETypes.h"
#include "LayoutTables.h"
#include "StateTables.h"
#include "MorphTables.h"
#include "MorphStateTables.h"
U_NAMESPACE_BEGIN
struct LigatureSubstitutionHeader : MorphStateTableHeader
{
ByteOffset ligatureActionTableOffset;
ByteOffset componentTableOffset;
ByteOffset ligatureTableOffset;
};
struct LigatureSubstitutionHeader2 : MorphStateTableHeader2
{
le_uint32 ligActionOffset;
le_uint32 componentOffset;
le_uint32 ligatureOffset;
};
enum LigatureSubstitutionFlags
{
lsfSetComponent = 0x8000,
lsfDontAdvance = 0x4000,
lsfActionOffsetMask = 0x3FFF, lsfPerformAction = 0x2000
};
struct LigatureSubstitutionStateEntry : StateEntry
{
};
struct LigatureSubstitutionStateEntry2
{
le_uint16 nextStateIndex;
le_uint16 entryFlags;
le_uint16 ligActionIndex;
};
typedef le_uint32 LigatureActionEntry;
enum LigatureActionFlags
{
lafLast = 0x80000000,
lafStore = 0x40000000,
lafComponentOffsetMask = 0x3FFFFFFF
};
U_NAMESPACE_END
#endif