#include "resource.h"
#include "unicode/utypes.h"
#include "unicode/uobject.h"
#include "unicode/ures.h"
U_NAMESPACE_BEGIN
ResourceValue::~ResourceValue() {}
ResourceArraySink::~ResourceArraySink() {}
void ResourceArraySink::put(
int32_t , const ResourceValue & , UErrorCode & ) {}
ResourceArraySink *ResourceArraySink::getOrCreateArraySink(
int32_t , int32_t , UErrorCode & ) {
return NULL;
}
ResourceTableSink *ResourceArraySink::getOrCreateTableSink(
int32_t , int32_t , UErrorCode & ) {
return NULL;
}
void ResourceArraySink::leave(UErrorCode & ) {}
ResourceTableSink::~ResourceTableSink() {}
void ResourceTableSink::put(
const char * , const ResourceValue & , UErrorCode & ) {}
void ResourceTableSink::putNoFallback(const char * , UErrorCode & ) {}
ResourceArraySink *ResourceTableSink::getOrCreateArraySink(
const char * , int32_t , UErrorCode & ) {
return NULL;
}
ResourceTableSink *ResourceTableSink::getOrCreateTableSink(
const char * , int32_t , UErrorCode & ) {
return NULL;
}
void ResourceTableSink::leave(UErrorCode & ) {}
U_NAMESPACE_END