SimpleFontInstance.h [plain text]
#ifndef __SIMPLEFONTINSTANCE_H
#define __SIMPLEFONTINSTANCE_H
#include "layout/LETypes.h"
#include "layout/LEFontInstance.h"
U_NAMESPACE_USE
class SimpleFontInstance : public LEFontInstance
{
private:
float fPointSize;
le_int32 fAscent;
le_int32 fDescent;
protected:
const void *readFontTable(LETag tableTag) const;
public:
SimpleFontInstance(float pointSize, LEErrorCode &status);
virtual ~SimpleFontInstance();
virtual const void *getFontTable(LETag tableTag) const;
virtual le_int32 getUnitsPerEM() const;
virtual le_int32 getAscent() const;
virtual le_int32 getDescent() const;
virtual le_int32 getLeading() const;
virtual LEGlyphID mapCharToGlyph(LEUnicode32 ch, const LECharMapper *mapper, le_bool filterZeroWidth) const;
virtual LEGlyphID mapCharToGlyph(LEUnicode32 ch, const LECharMapper *mapper) const;
virtual LEGlyphID mapCharToGlyph(LEUnicode32 ch) const;
virtual void getGlyphAdvance(LEGlyphID glyph, LEPoint &advance) const;
virtual le_bool getGlyphPoint(LEGlyphID glyph, le_int32 pointNumber, LEPoint &point) const;
float getXPixelsPerEm() const;
float getYPixelsPerEm() const;
float getScaleFactorX() const;
float getScaleFactorY() const;
};
#endif