GlyphPosnLookupProc.h [plain text]
#ifndef __GLYPHPOSITIONINGLOOKUPPROCESSOR_H
#define __GLYPHPOSITIONINGLOOKUPPROCESSOR_H
#include "LETypes.h"
#include "LEFontInstance.h"
#include "OpenTypeTables.h"
#include "Lookups.h"
#include "ICUFeatures.h"
#include "GlyphDefinitionTables.h"
#include "GlyphPositioningTables.h"
#include "GlyphIterator.h"
#include "LookupProcessor.h"
U_NAMESPACE_BEGIN
class GlyphPositioningLookupProcessor : public LookupProcessor
{
public:
GlyphPositioningLookupProcessor(const GlyphPositioningTableHeader *glyphPositioningTableHeader,
LETag scriptTag,
LETag languageTag,
const FeatureMap *featureMap,
le_int32 featureMapCount,
le_bool featureOrder,
LEErrorCode& success);
virtual ~GlyphPositioningLookupProcessor();
virtual le_uint32 applySubtable(const LookupSubtable *lookupSubtable, le_uint16 lookupType, GlyphIterator *glyphIterator,
const LEFontInstance *fontInstance, LEErrorCode& success) const;
protected:
GlyphPositioningLookupProcessor();
private:
GlyphPositioningLookupProcessor(const GlyphPositioningLookupProcessor &other); GlyphPositioningLookupProcessor &operator=(const GlyphPositioningLookupProcessor &other); };
U_NAMESPACE_END
#endif