#include "LETypes.h"
#include "OpenTypeTables.h"
#include "HebrewShaping.h"
U_NAMESPACE_BEGIN
const LETag ligaFeatureTag = 0x6C696761; const LETag emptyTag = 0x00000000;
const LETag hebrewTags[] =
{
ligaFeatureTag, emptyTag
};
void HebrewShaping::shape(const LEUnicode * , le_int32 , le_int32 charCount, le_int32 ,
le_bool rightToLeft, const LETag **tags)
{
le_int32 count, out = 0, dir = 1;
if (rightToLeft) {
out = charCount - 1;
dir = -1;
}
for (count = 0; count < charCount; count += 1, out += dir) {
tags[out] = hebrewTags;
}
}
U_NAMESPACE_END