translit.cpp   [plain text]


/*
**********************************************************************
*   Copyright (C) 1999-2003, International Business Machines
*   Corporation and others.  All Rights Reserved.
**********************************************************************
*   Date        Name        Description
*   11/17/99    aliu        Creation.
**********************************************************************
*/

#include "unicode/utypes.h"

#if !UCONFIG_NO_TRANSLITERATION

#include "unicode/putil.h"
#include "unicode/translit.h"
#include "unicode/locid.h"
#include "unicode/msgfmt.h"
#include "unicode/rep.h"
#include "unicode/resbund.h"
#include "unicode/unifilt.h"
#include "unicode/unifltlg.h"
#include "unicode/uniset.h"
#include "unicode/uscript.h"
#include "cpdtrans.h"
#include "nultrans.h"
#include "rbt_data.h"
#include "rbt_pars.h"
#include "rbt.h"
#include "transreg.h"
#include "name2uni.h"
#include "nortrans.h"
#include "remtrans.h"
#include "titletrn.h"
#include "tolowtrn.h"
#include "toupptrn.h"
#include "uni2name.h"
#include "esctrn.h"
#include "unesctrn.h"
#include "tridpars.h"
#include "anytrans.h"
#include "util.h"
#include "hash.h"
#include "mutex.h"
#include "ucln_in.h"
#include "uassert.h"
#include "cmemory.h"
#include "cstring.h"

static const UChar TARGET_SEP  = 0x002D; /*-*/
static const UChar ID_DELIM    = 0x003B; /*;*/
static const UChar VARIANT_SEP = 0x002F; // '/'

/**
 * Prefix for resource bundle key for the display name for a
 * transliterator.  The ID is appended to this to form the key.
 * The resource bundle value should be a String.
 */
static const char RB_DISPLAY_NAME_PREFIX[] = "%Translit%%";

/**
 * Prefix for resource bundle key for the display name for a
 * transliterator SCRIPT.  The ID is appended to this to form the key.
 * The resource bundle value should be a String.
 */
static const char RB_SCRIPT_DISPLAY_NAME_PREFIX[] = "%Translit%";

/**
 * Resource bundle key for display name pattern.
 * The resource bundle value should be a String forming a
 * MessageFormat pattern, e.g.:
 * "{0,choice,0#|1#{1} Transliterator|2#{1} to {2} Transliterator}".
 */
static const char RB_DISPLAY_NAME_PATTERN[] = "TransliteratorNamePattern";

/**
 * Resource bundle key for the list of RuleBasedTransliterator IDs.
 * The resource bundle value should be a String[] with each element
 * being a valid ID.  The ID will be appended to RB_RULE_BASED_PREFIX
 * to obtain the class name in which the RB_RULE key will be sought.
 */
static const char RB_RULE_BASED_IDS[] = "RuleBasedTransliteratorIDs";

/**
 * The mutex controlling access to registry object.
 */
static UMTX registryMutex = 0;

/**
 * System transliterator registry; non-null when initialized.
 */
static TransliteratorRegistry* registry = 0;

// Macro to check/initialize the registry. ONLY USE WITHIN
// MUTEX. Avoids function call when registry is initialized.
#define HAVE_REGISTRY (registry!=0 || initializeRegistry())

// Empty string
static const UChar EMPTY[] = {0}; //""

U_NAMESPACE_BEGIN

/**
 * Class identifier for subclasses of Transliterator that do not
 * define their class (anonymous subclasses).
 */
const char Transliterator::fgClassID = 0; // Value is irrelevant

/**
 * Return TRUE if the given UTransPosition is valid for text of
 * the given length.
 */
inline UBool positionIsValid(UTransPosition& index, int32_t len) {
    return !(index.contextStart < 0 ||
             index.start < index.contextStart ||
             index.limit < index.start ||
             index.contextLimit < index.limit ||
             len < index.contextLimit);
}

/**
 * Default constructor.
 * @param theID the string identifier for this transliterator
 * @param theFilter the filter.  Any character for which
 * <tt>filter.contains()</tt> returns <tt>FALSE</tt> will not be
 * altered by this transliterator.  If <tt>filter</tt> is
 * <tt>null</tt> then no filtering is applied.
 */
Transliterator::Transliterator(const UnicodeString& theID,
                               UnicodeFilter* adoptedFilter) :
    UObject(), ID(theID), filter(adoptedFilter),
    maximumContextLength(0) {}

/**
 * Destructor.
 */
Transliterator::~Transliterator() {
    delete filter;
}

/**
 * Copy constructor.
 */
Transliterator::Transliterator(const Transliterator& other) :
    UObject(other), ID(other.ID), filter(0),
    maximumContextLength(other.maximumContextLength) {
    if (other.filter != 0) {
        // We own the filter, so we must have our own copy
        filter = (UnicodeFilter*) other.filter->clone();
    }
}

/**
 * Assignment operator.
 */
Transliterator& Transliterator::operator=(const Transliterator& other) {
    ID = other.ID;
    maximumContextLength = other.maximumContextLength;
    adoptFilter((other.filter == 0) ? 0 : (UnicodeFilter*) other.filter->clone());
    return *this;
}

/**
 * Transliterates a segment of a string.  <code>Transliterator</code> API.
 * @param text the string to be transliterated
 * @param start the beginning index, inclusive; <code>0 <= start
 * <= limit</code>.
 * @param limit the ending index, exclusive; <code>start <= limit
 * <= text.length()</code>.
 * @return the new limit index, or -1
 */
int32_t Transliterator::transliterate(Replaceable& text,
                                      int32_t start, int32_t limit) const {
    if (start < 0 ||
        limit < start ||
        text.length() < limit) {
        return -1;
    }

    UTransPosition offsets;
    offsets.contextStart= start;
    offsets.contextLimit = limit;
    offsets.start = start;
    offsets.limit = limit;
    filteredTransliterate(text, offsets, FALSE, TRUE);
    return offsets.limit;
}

/**
 * Transliterates an entire string in place. Convenience method.
 * @param text the string to be transliterated
 */
void Transliterator::transliterate(Replaceable& text) const {
    transliterate(text, 0, text.length());
}

/**
 * Transliterates the portion of the text buffer that can be
 * transliterated unambiguosly after new text has been inserted,
 * typically as a result of a keyboard event.  The new text in
 * <code>insertion</code> will be inserted into <code>text</code>
 * at <code>index.contextLimit</code>, advancing
 * <code>index.contextLimit</code> by <code>insertion.length()</code>.
 * Then the transliterator will try to transliterate characters of
 * <code>text</code> between <code>index.start</code> and
 * <code>index.contextLimit</code>.  Characters before
 * <code>index.start</code> will not be changed.
 *
 * <p>Upon return, values in <code>index</code> will be updated.
 * <code>index.contextStart</code> will be advanced to the first
 * character that future calls to this method will read.
 * <code>index.start</code> and <code>index.contextLimit</code> will
 * be adjusted to delimit the range of text that future calls to
 * this method may change.
 *
 * <p>Typical usage of this method begins with an initial call
 * with <code>index.contextStart</code> and <code>index.contextLimit</code>
 * set to indicate the portion of <code>text</code> to be
 * transliterated, and <code>index.start == index.contextStart</code>.
 * Thereafter, <code>index</code> can be used without
 * modification in future calls, provided that all changes to
 * <code>text</code> are made via this method.
 *
 * <p>This method assumes that future calls may be made that will
 * insert new text into the buffer.  As a result, it only performs
 * unambiguous transliterations.  After the last call to this
 * method, there may be untransliterated text that is waiting for
 * more input to resolve an ambiguity.  In order to perform these
 * pending transliterations, clients should call {@link
 * #finishKeyboardTransliteration} after the last call to this
 * method has been made.
 * 
 * @param text the buffer holding transliterated and untransliterated text
 * @param index an array of three integers.
 *
 * <ul><li><code>index.contextStart</code>: the beginning index,
 * inclusive; <code>0 <= index.contextStart <= index.contextLimit</code>.
 *
 * <li><code>index.contextLimit</code>: the ending index, exclusive;
 * <code>index.contextStart <= index.contextLimit <= text.length()</code>.
 * <code>insertion</code> is inserted at
 * <code>index.contextLimit</code>.
 *
 * <li><code>index.start</code>: the next character to be
 * considered for transliteration; <code>index.contextStart <=
 * index.start <= index.contextLimit</code>.  Characters before
 * <code>index.start</code> will not be changed by future calls
 * to this method.</ul>
 *
 * @param insertion text to be inserted and possibly
 * transliterated into the translation buffer at
 * <code>index.contextLimit</code>.  If <code>null</code> then no text
 * is inserted.
 * @see #START
 * @see #LIMIT
 * @see #CURSOR
 * @see #handleTransliterate
 * @exception IllegalArgumentException if <code>index</code>
 * is invalid
 */
void Transliterator::transliterate(Replaceable& text,
                                   UTransPosition& index,
                                   const UnicodeString& insertion,
                                   UErrorCode &status) const {
    _transliterate(text, index, &insertion, status);
}

/**
 * Transliterates the portion of the text buffer that can be
 * transliterated unambiguosly after a new character has been
 * inserted, typically as a result of a keyboard event.  This is a
 * convenience method; see {@link
 * #transliterate(Replaceable, int[], String)} for details.
 * @param text the buffer holding transliterated and
 * untransliterated text
 * @param index an array of three integers.  See {@link
 * #transliterate(Replaceable, int[], String)}.
 * @param insertion text to be inserted and possibly
 * transliterated into the translation buffer at
 * <code>index.contextLimit</code>.
 * @see #transliterate(Replaceable, int[], String)
 */
void Transliterator::transliterate(Replaceable& text,
                                   UTransPosition& index,
                                   UChar32 insertion,
                                   UErrorCode& status) const {
    UnicodeString str(insertion);
    _transliterate(text, index, &str, status);
}

/**
 * Transliterates the portion of the text buffer that can be
 * transliterated unambiguosly.  This is a convenience method; see
 * {@link #transliterate(Replaceable, int[], String)} for
 * details.
 * @param text the buffer holding transliterated and
 * untransliterated text
 * @param index an array of three integers.  See {@link
 * #transliterate(Replaceable, int[], String)}.
 * @see #transliterate(Replaceable, int[], String)
 */
void Transliterator::transliterate(Replaceable& text,
                                   UTransPosition& index,
                                   UErrorCode& status) const {
    _transliterate(text, index, 0, status);
}

/**
 * Finishes any pending transliterations that were waiting for
 * more characters.  Clients should call this method as the last
 * call after a sequence of one or more calls to
 * <code>transliterate()</code>.
 * @param text the buffer holding transliterated and
 * untransliterated text.
 * @param index the array of indices previously passed to {@link
 * #transliterate}
 */
void Transliterator::finishTransliteration(Replaceable& text,
                                           UTransPosition& index) const {
    if (!positionIsValid(index, text.length())) {
        return;
    }

    filteredTransliterate(text, index, FALSE, TRUE);
}

/**
 * This internal method does keyboard transliteration.  If the
 * 'insertion' is non-null then we append it to 'text' before
 * proceeding.  This method calls through to the pure virtual
 * framework method handleTransliterate() to do the actual
 * work.
 */
void Transliterator::_transliterate(Replaceable& text,
                                    UTransPosition& index,
                                    const UnicodeString* insertion,
                                    UErrorCode &status) const {
    if (U_FAILURE(status)) {
        return;
    }

    if (!positionIsValid(index, text.length())) {
        status = U_ILLEGAL_ARGUMENT_ERROR;
        return;
    }

//    int32_t originalStart = index.contextStart;
    if (insertion != 0) {
        text.handleReplaceBetween(index.limit, index.limit, *insertion);
        index.limit += insertion->length();
        index.contextLimit += insertion->length();
    }

    if (index.limit > 0 &&
        UTF_IS_LEAD(text.charAt(index.limit - 1))) {
        // Oops, there is a dangling lead surrogate in the buffer.
        // This will break most transliterators, since they will
        // assume it is part of a pair.  Don't transliterate until
        // more text comes in.
        return;
    }

    filteredTransliterate(text, index, TRUE, TRUE);

#if 0
    // TODO
    // I CAN'T DO what I'm attempting below now that the Kleene star
    // operator is supported.  For example, in the rule

    //   ([:Lu:]+) { x } > $1;

    // what is the maximum context length?  getMaximumContextLength()
    // will return 1, but this is just the length of the ante context
    // part of the pattern string -- 1 character, which is a standin
    // for a Quantifier, which contains a StringMatcher, which
    // contains a UnicodeSet.

    // There is a complicated way to make this work again, and that's
    // to add a "maximum left context" protocol into the
    // UnicodeMatcher hierarchy.  At present I'm not convinced this is
    // worth it.

    // ---

    // The purpose of the code below is to keep the context small
    // while doing incremental transliteration.  When part of the left
    // context (between contextStart and start) is no longer needed,
    // we try to advance contextStart past that portion.  We use the
    // maximum context length to do so.
    int32_t newCS = index.start;
    int32_t n = getMaximumContextLength();
    while (newCS > originalStart && n-- > 0) {
        --newCS;
        newCS -= UTF_CHAR_LENGTH(text.char32At(newCS)) - 1;
    }
    index.contextStart = uprv_max(newCS, originalStart);
#endif
}

/**
 * This method breaks up the input text into runs of unfiltered
 * characters.  It passes each such run to
 * <subclass>.handleTransliterate().  Subclasses that can handle the
 * filter logic more efficiently themselves may override this method.
 *
 * All transliteration calls in this class go through this method.
 */
void Transliterator::filteredTransliterate(Replaceable& text,
                                           UTransPosition& index,
                                           UBool incremental,
                                           UBool rollback) const {
    // Short circuit path for transliterators with no filter in
    // non-incremental mode.
    if (filter == 0 && !rollback) {
        handleTransliterate(text, index, incremental);
        return;
    }

    //----------------------------------------------------------------------
    // This method processes text in two groupings:
    //
    // RUNS -- A run is a contiguous group of characters which are contained
    // in the filter for this transliterator (filter.contains(ch) == TRUE).
    // Text outside of runs may appear as context but it is not modified.
    // The start and limit Position values are narrowed to each run.
    //
    // PASSES (incremental only) -- To make incremental mode work correctly,
    // each run is broken up into n passes, where n is the length (in code
    // points) of the run.  Each pass contains the first n characters.  If a
    // pass is completely transliterated, it is committed, and further passes
    // include characters after the committed text.  If a pass is blocked,
    // and does not transliterate completely, then this method rolls back
    // the changes made during the pass, extends the pass by one code point,
    // and tries again.
    //----------------------------------------------------------------------
    
    // globalLimit is the limit value for the entire operation.  We
    // set index.limit to the end of each unfiltered run before
    // calling handleTransliterate(), so we need to maintain the real
    // value of index.limit here.  After each transliteration, we
    // update globalLimit for insertions or deletions that have
    // happened.
    int32_t globalLimit = index.limit;
    
    // If there is a non-null filter, then break the input text up.  Say the
    // input text has the form:
    //   xxxabcxxdefxx
    // where 'x' represents a filtered character (filter.contains('x') ==
    // false).  Then we break this up into:
    //   xxxabc xxdef xx
    // Each pass through the loop consumes a run of filtered
    // characters (which are ignored) and a subsequent run of
    // unfiltered characters (which are transliterated).
    
    for (;;) {

        if (filter != NULL) {
            // Narrow the range to be transliterated to the first segment
            // of unfiltered characters at or after index.start.

            // Advance past filtered chars
            UChar32 c;
            while (index.start < globalLimit &&
                   !filter->contains(c=text.char32At(index.start))) {
                index.start += UTF_CHAR_LENGTH(c);
            }

            // Find the end of this run of unfiltered chars
            index.limit = index.start;
            while (index.limit < globalLimit &&
                   filter->contains(c=text.char32At(index.limit))) {
                index.limit += UTF_CHAR_LENGTH(c);
            }
        }

        // Check to see if the unfiltered run is empty.  This only
        // happens at the end of the string when all the remaining
        // characters are filtered.
        if (index.limit == index.start) {
            // assert(index.start == globalLimit);
            break;
        }

        // Is this run incremental?  If there is additional
        // filtered text (if limit < globalLimit) then we pass in
        // an incremental value of FALSE to force the subclass to
        // complete the transliteration for this run.
        UBool isIncrementalRun =
            (index.limit < globalLimit ? FALSE : incremental);
        
        int32_t delta;

        // Implement rollback.  To understand the need for rollback,
        // consider the following transliterator:
        //
        //  "t" is "a > A;"
        //  "u" is "A > b;"
        //  "v" is a compound of "t; NFD; u" with a filter [:Ll:]
        //
        // Now apply "c" to the input text "a".  The result is "b".  But if
        // the transliteration is done incrementally, then the NFD holds
        // things up after "t" has already transformed "a" to "A".  When
        // finishTransliterate() is called, "A" is _not_ processed because
        // it gets excluded by the [:Ll:] filter, and the end result is "A"
        // -- incorrect.  The problem is that the filter is applied to a
        // partially-transliterated result, when we only want it to apply to
        // input text.  Although this example hinges on a compound
        // transliterator containing NFD and a specific filter, it can
        // actually happen with any transliterator which may do a partial
        // transformation in incremental mode into characters outside its
        // filter.
        //
        // To handle this, when in incremental mode we supply characters to
        // handleTransliterate() in several passes.  Each pass adds one more
        // input character to the input text.  That is, for input "ABCD", we
        // first try "A", then "AB", then "ABC", and finally "ABCD".  If at
        // any point we block (upon return, start < limit) then we roll
        // back.  If at any point we complete the run (upon return start ==
        // limit) then we commit that run.

        if (rollback && isIncrementalRun) {

            int32_t runStart = index.start;
            int32_t runLimit = index.limit;
            int32_t runLength =  runLimit - runStart;

            // Make a rollback copy at the end of the string
            int32_t rollbackOrigin = text.length();
            text.copy(runStart, runLimit, rollbackOrigin);

            // Variables reflecting the commitment of completely
            // transliterated text.  passStart is the runStart, advanced
            // past committed text.  rollbackStart is the rollbackOrigin,
            // advanced past rollback text that corresponds to committed
            // text.
            int32_t passStart = runStart;
            int32_t rollbackStart = rollbackOrigin;

            // The limit for each pass; we advance by one code point with
            // each iteration.
            int32_t passLimit = index.start;

            // Total length, in 16-bit code units, of uncommitted text.
            // This is the length to be rolled back.
            int32_t uncommittedLength = 0;

            // Total delta (change in length) for all passes
            int32_t totalDelta = 0;

            // PASS MAIN LOOP -- Start with a single character, and extend
            // the text by one character at a time.  Roll back partial
            // transliterations and commit complete transliterations.
            for (;;) {
                // Length of additional code point, either one or two
                int32_t charLength =
                    UTF_CHAR_LENGTH(text.char32At(passLimit));
                passLimit += charLength;
                if (passLimit > runLimit) {
                    break;
                }
                uncommittedLength += charLength;

                index.limit = passLimit;

                // Delegate to subclass for actual transliteration.  Upon
                // return, start will be updated to point after the
                // transliterated text, and limit and contextLimit will be
                // adjusted for length changes.
                handleTransliterate(text, index, TRUE);

                delta = index.limit - passLimit; // change in length

                // We failed to completely transliterate this pass.
                // Roll back the text.  Indices remain unchanged; reset
                // them where necessary.
                if (index.start != index.limit) {
                    // Find the rollbackStart, adjusted for length changes
                    // and the deletion of partially transliterated text.
                    int32_t rs = rollbackStart + delta - (index.limit - passStart);

                    // Delete the partially transliterated text
                    text.handleReplaceBetween(passStart, index.limit, EMPTY);

                    // Copy the rollback text back
                    text.copy(rs, rs + uncommittedLength, passStart);

                    // Restore indices to their original values
                    index.start = passStart;
                    index.limit = passLimit;
                    index.contextLimit -= delta;
                }

                // We did completely transliterate this pass.  Update the
                // commit indices to record how far we got.  Adjust indices
                // for length change.
                else {
                    // Move the pass indices past the committed text.
                    passStart = passLimit = index.start;

                    // Adjust the rollbackStart for length changes and move
                    // it past the committed text.  All characters we've
                    // processed to this point are committed now, so zero
                    // out the uncommittedLength.
                    rollbackStart += delta + uncommittedLength;
                    uncommittedLength = 0;

                    // Adjust indices for length changes.
                    runLimit += delta;
                    totalDelta += delta;
                }
            }

            // Adjust overall limit and rollbackOrigin for insertions and
            // deletions.  Don't need to worry about contextLimit because
            // handleTransliterate() maintains that.
            rollbackOrigin += totalDelta;
            globalLimit += totalDelta;

            // Delete the rollback copy
            text.handleReplaceBetween(rollbackOrigin, rollbackOrigin + runLength, EMPTY);

            // Move start past committed text
            index.start = passStart;
        }

        else {
            // Delegate to subclass for actual transliteration.
            int32_t limit = index.limit;
            handleTransliterate(text, index, isIncrementalRun);
            delta = index.limit - limit; // change in length

            // In a properly written transliterator, start == limit after
            // handleTransliterate() returns when incremental is false.
            // Catch cases where the subclass doesn't do this, and throw
            // an exception.  (Just pinning start to limit is a bad idea,
            // because what's probably happening is that the subclass
            // isn't transliterating all the way to the end, and it should
            // in non-incremental mode.)
            if (!incremental && index.start != index.limit) {
                // We can't throw an exception, so just fudge things
                index.start = index.limit;
            }

            // Adjust overall limit for insertions/deletions.  Don't need
            // to worry about contextLimit because handleTransliterate()
            // maintains that.
            globalLimit += delta;
        }

        if (filter == NULL || isIncrementalRun) {
            break;
        }

        // If we did completely transliterate this
        // run, then repeat with the next unfiltered run.
    }

    // Start is valid where it is.  Limit needs to be put back where
    // it was, modulo adjustments for deletions/insertions.
    index.limit = globalLimit;
}

void Transliterator::filteredTransliterate(Replaceable& text,
                                           UTransPosition& index,
                                           UBool incremental) const {
    filteredTransliterate(text, index, incremental, FALSE);
}

/**
 * Method for subclasses to use to set the maximum context length.
 * @see #getMaximumContextLength
 */
void Transliterator::setMaximumContextLength(int32_t maxContextLength) {
    maximumContextLength = maxContextLength;
}

/**
 * Returns a programmatic identifier for this transliterator.
 * If this identifier is passed to <code>getInstance()</code>, it
 * will return this object, if it has been registered.
 * @see #registerInstance
 * @see #getAvailableIDs
 */
const UnicodeString& Transliterator::getID(void) const {
    return ID;
}

/**
 * Returns a name for this transliterator that is appropriate for
 * display to the user in the default locale.  See {@link
 * #getDisplayName(Locale)} for details.
 */
UnicodeString& Transliterator::getDisplayName(const UnicodeString& ID,
                                              UnicodeString& result) {
    return getDisplayName(ID, Locale::getDefault(), result);
}

/**
 * Returns a name for this transliterator that is appropriate for
 * display to the user in the given locale.  This name is taken
 * from the locale resource data in the standard manner of the
 * <code>java.text</code> package.
 *
 * <p>If no localized names exist in the system resource bundles,
 * a name is synthesized using a localized
 * <code>MessageFormat</code> pattern from the resource data.  The
 * arguments to this pattern are an integer followed by one or two
 * strings.  The integer is the number of strings, either 1 or 2.
 * The strings are formed by splitting the ID for this
 * transliterator at the first TARGET_SEP.  If there is no TARGET_SEP, then the
 * entire ID forms the only string.
 * @param inLocale the Locale in which the display name should be
 * localized.
 * @see java.text.MessageFormat
 */
UnicodeString& Transliterator::getDisplayName(const UnicodeString& id,
                                              const Locale& inLocale,
                                              UnicodeString& result) {
    UErrorCode status = U_ZERO_ERROR;

    ResourceBundle bundle(u_getDataDirectory(), inLocale, status);

    // Suspend checking status until later...

    result.truncate(0);

    // Normalize the ID
    UnicodeString source, target, variant;
    UBool sawSource;
    TransliteratorIDParser::IDtoSTV(id, source, target, variant, sawSource);
    if (target.length() < 1) {
        // No target; malformed id
        return result;
    }
    if (variant.length() > 0) { // Change "Foo" to "/Foo"
        variant.insert(0, VARIANT_SEP);
    }
    UnicodeString ID(source);
    ID.append(TARGET_SEP).append(target).append(variant);

    // build the char* key
    char key[200];
    uprv_strcpy(key, RB_DISPLAY_NAME_PREFIX);
    int32_t length=(int32_t)uprv_strlen(RB_DISPLAY_NAME_PREFIX);
    ID.extract(0, (int32_t)(sizeof(key)-length), key+length, "");

    // Try to retrieve a UnicodeString from the bundle.
    UnicodeString resString = bundle.getStringEx(key, status);

    if (U_SUCCESS(status) && resString.length() != 0) {
        return result = resString; // [sic] assign & return
    }

#if !UCONFIG_NO_FORMATTING
    // We have failed to get a name from the locale data.  This is
    // typical, since most transliterators will not have localized
    // name data.  The next step is to retrieve the MessageFormat
    // pattern from the locale data and to use it to synthesize the
    // name from the ID.

    status = U_ZERO_ERROR;
    resString = bundle.getStringEx(RB_DISPLAY_NAME_PATTERN, status);

    if (U_SUCCESS(status) && resString.length() != 0) {
        MessageFormat msg(resString, inLocale, status);
        // Suspend checking status until later...

        // We pass either 2 or 3 Formattable objects to msg.
        Formattable args[3];
        int32_t nargs;
        args[0].setLong(2); // # of args to follow
        args[1].setString(source);
        args[2].setString(target);
        nargs = 3;

        // Use display names for the scripts, if they exist
        UnicodeString s;
        length=(int32_t)uprv_strlen(RB_SCRIPT_DISPLAY_NAME_PREFIX);
        for (int j=1; j<=2; ++j) {
            status = U_ZERO_ERROR;
            uprv_strcpy(key, RB_SCRIPT_DISPLAY_NAME_PREFIX);
            args[j].getString(s);
            s.extract(0, sizeof(key)-length-1, key+length, "");

            resString = bundle.getStringEx(key, status);

            if (U_SUCCESS(status)) {
                args[j] = resString;
            }
        }
        
        status = U_ZERO_ERROR;
        FieldPosition pos; // ignored by msg
        msg.format(args, nargs, result, pos, status);
        if (U_SUCCESS(status)) {
            result.append(variant);
            return result;
        }
    }
#endif

    // We should not reach this point unless there is something
    // wrong with the build or the RB_DISPLAY_NAME_PATTERN has
    // been deleted from the root RB_LOCALE_ELEMENTS resource.
    result = ID;
    return result;
}

/**
 * Returns the filter used by this transliterator, or <tt>null</tt>
 * if this transliterator uses no filter.  Caller musn't delete
 * the result!
 */
const UnicodeFilter* Transliterator::getFilter(void) const {
    return filter;
}

/**
 * Returns the filter used by this transliterator, or
 * <tt>NULL</tt> if this transliterator uses no filter.  The
 * caller must eventually delete the result.  After this call,
 * this transliterator's filter is set to <tt>NULL</tt>.
 */
UnicodeFilter* Transliterator::orphanFilter(void) {
    UnicodeFilter *result = filter;
    filter = NULL;
    return result;
}

/**
 * Changes the filter used by this transliterator.  If the filter
 * is set to <tt>null</tt> then no filtering will occur.
 *
 * <p>Callers must take care if a transliterator is in use by
 * multiple threads.  The filter should not be changed by one
 * thread while another thread may be transliterating.
 */
void Transliterator::adoptFilter(UnicodeFilter* filterToAdopt) {
    delete filter;
    filter = filterToAdopt;
}

/**
 * Returns this transliterator's inverse.  See the class
 * documentation for details.  This implementation simply inverts
 * the two entities in the ID and attempts to retrieve the
 * resulting transliterator.  That is, if <code>getID()</code>
 * returns "A-B", then this method will return the result of
 * <code>getInstance("B-A")</code>, or <code>null</code> if that
 * call fails.
 *
 * <p>This method does not take filtering into account.  The
 * returned transliterator will have no filter.
 *
 * <p>Subclasses with knowledge of their inverse may wish to
 * override this method.
 *
 * @return a transliterator that is an inverse, not necessarily
 * exact, of this transliterator, or <code>null</code> if no such
 * transliterator is registered.
 * @see #registerInstance
 */
Transliterator* Transliterator::createInverse(UErrorCode& status) const {
    UParseError parseError;
    return Transliterator::createInstance(ID, UTRANS_REVERSE,parseError,status);
}

Transliterator* Transliterator::createInstance(const UnicodeString& ID,
                                               UTransDirection dir,
                                               UErrorCode& status) {
    UParseError parseError;
    return createInstance(ID, dir, parseError, status);
}

/**
 * Returns a <code>Transliterator</code> object given its ID.
 * The ID must be either a system transliterator ID or a ID registered
 * using <code>registerInstance()</code>.
 *
 * @param ID a valid ID, as enumerated by <code>getAvailableIDs()</code>
 * @return A <code>Transliterator</code> object with the given ID
 * @see #registerInstance
 * @see #getAvailableIDs
 * @see #getID
 */
Transliterator* Transliterator::createInstance(const UnicodeString& ID,
                                               UTransDirection dir,
                                               UParseError& parseError,
                                               UErrorCode& status) {
    if (U_FAILURE(status)) {
        return 0;
    }

    UnicodeString canonID;
    UVector list(status);
    if (U_FAILURE(status)) {
        return NULL;
    }

    UnicodeSet* globalFilter;
    // TODO add code for parseError...currently unused, but
    // later may be used by parsing code...
    if (!TransliteratorIDParser::parseCompoundID(ID, dir, canonID, list, globalFilter)) {
        status = U_INVALID_ID;
        return NULL;
    }
    
    TransliteratorIDParser::instantiateList(list, NULL, -1, status);
    if (U_FAILURE(status)) {
        return NULL;
    }
    
    U_ASSERT(list.size() > 0);
    Transliterator* t = NULL;
    switch (list.size()) {
    case 1:
        t = (Transliterator*) list.elementAt(0);
        break;
    default:
        t = new CompoundTransliterator(list, parseError, status);
        /* test for NULL */
        if (t == 0) {
            status = U_MEMORY_ALLOCATION_ERROR;
            return 0;
        }
        if (U_FAILURE(status)) {
            delete t;
            return NULL;
        }
        break;
    }
    t->setID(canonID);
    if (globalFilter != NULL) {
        t->adoptFilter(globalFilter);
    }
    return t;
}

/**
 * Create a transliterator from a basic ID.  This is an ID
 * containing only the forward direction source, target, and
 * variant.
 * @param id a basic ID of the form S-T or S-T/V.
 * @return a newly created Transliterator or null if the ID is
 * invalid.
 */
Transliterator* Transliterator::createBasicInstance(const UnicodeString& id,
                                                    const UnicodeString* canon) {
    UParseError pe;
    UErrorCode ec = U_ZERO_ERROR;
    TransliteratorAlias* alias = 0;
    Transliterator* t = 0;
    
    umtx_init(&registryMutex);
    umtx_lock(&registryMutex);
    if (HAVE_REGISTRY) {
        t = registry->get(id, alias, pe, ec);
    }
    umtx_unlock(&registryMutex);

    if (U_FAILURE(ec)) {
        delete t;
        delete alias;
        return NULL;
    }

    if (alias != 0) {
        // Instantiate an alias
        U_ASSERT(t==0);
        t = alias->create(pe, ec);
        delete alias;
        if (U_FAILURE(ec)) {
            delete t;
            t = NULL;
        }
    }

    if (t != NULL && canon != NULL) {
        t->setID(*canon);
    }

    return t;
}

/**
 * Returns a <code>Transliterator</code> object constructed from
 * the given rule string.  This will be a RuleBasedTransliterator,
 * if the rule string contains only rules, or a
 * CompoundTransliterator, if it contains ID blocks, or a
 * NullTransliterator, if it contains ID blocks which parse as
 * empty for the given direction.
 */
Transliterator* Transliterator::createFromRules(const UnicodeString& ID,
                                                const UnicodeString& rules,
                                                UTransDirection dir,
                                                UParseError& parseError,
                                                UErrorCode& status) {
    Transliterator* t = NULL;

    TransliteratorParser parser;
    parser.parse(rules, dir, parseError, status);

    if (U_FAILURE(status)) {
        return 0;
    }

    // NOTE: The logic here matches that in TransliteratorRegistry.
    if (parser.idBlock.length() == 0) {
        if (parser.data == NULL) {
            // No idBlock, no data -- this is just an
            // alias for Null
            t = new NullTransliterator();
        } else {
            // No idBlock, data != 0 -- this is an
            // ordinary RBT_DATA.
            t = new RuleBasedTransliterator(ID, parser.orphanData(), TRUE); // TRUE == adopt data object
        }
        /* test for NULL */
        if (t == 0) {
            status = U_MEMORY_ALLOCATION_ERROR;
            return 0;
        }
    } else {
        if (parser.data == NULL) {
            // idBlock, no data -- this is an alias.  The ID has
            // been munged from reverse into forward mode, if
            // necessary, so instantiate the ID in the forward
            // direction.
            t = createInstance(parser.idBlock, UTRANS_FORWARD, parseError, status);
            if (t != NULL) {
                t->setID(ID);
            }
        } else {
            // idBlock and data -- this is a compound
            // RBT
            UnicodeString id("_", "");
            t = new RuleBasedTransliterator(id, parser.orphanData(), TRUE); // TRUE == adopt data object
            /* test for NULL */
            if (t == 0) {
                status = U_MEMORY_ALLOCATION_ERROR;
                return 0;
            }
            t = new CompoundTransliterator(ID, parser.idBlock, parser.idSplitPoint,
                                           t, status);
            /* test for NULL */
            if (t == 0) {
                status = U_MEMORY_ALLOCATION_ERROR;
                return 0;
            }
            if (U_FAILURE(status)) {
                delete t;
                t = 0;
            }
            if (parser.compoundFilter != NULL) {
                t->adoptFilter(parser.orphanCompoundFilter());
            }
            return t;
        }
    }

    return t;
}

UnicodeString& Transliterator::toRules(UnicodeString& rulesSource,
                                       UBool escapeUnprintable) const {
    // The base class implementation of toRules munges the ID into
    // the correct format.  That is: foo => ::foo
    if (escapeUnprintable) {
        rulesSource.truncate(0);
        UnicodeString id = getID();
        for (int32_t i=0; i<id.length();) {
            UChar32 c = id.char32At(i);
            if (!ICU_Utility::escapeUnprintable(rulesSource, c)) {
                rulesSource.append(c);
            }
            i += UTF_CHAR_LENGTH(c);
        }
    } else {
        rulesSource = getID();
    }
    // KEEP in sync with rbt_pars
    rulesSource.insert(0, UNICODE_STRING_SIMPLE("::"));
    rulesSource.append(ID_DELIM);
    return rulesSource;
}

UnicodeSet& Transliterator::getSourceSet(UnicodeSet& result) const {
    handleGetSourceSet(result);
    if (filter != NULL) {
    UnicodeSet* filterSet;
    UBool deleteFilterSet = FALSE;
    // Most, but not all filters will be UnicodeSets.  Optimize for
    // the high-runner case.
    if (filter->getDynamicClassID() == UnicodeSet::getStaticClassID()) {
        filterSet = (UnicodeSet*) filter;
    } else {
        filterSet = new UnicodeSet();
        deleteFilterSet = TRUE;
        filter->addMatchSetTo(*filterSet);
    }
    result.retainAll(*filterSet);
    if (deleteFilterSet) {
        delete filterSet;
    }
    }
    return result;
}

void Transliterator::handleGetSourceSet(UnicodeSet& result) const {
    result.clear();
}

UnicodeSet& Transliterator::getTargetSet(UnicodeSet& result) const {
    return result.clear();
}

// For public consumption
void Transliterator::registerFactory(const UnicodeString& id,
                                     Transliterator::Factory factory,
                                     Transliterator::Token context) {
    umtx_init(&registryMutex);
    Mutex lock(&registryMutex);
    if (HAVE_REGISTRY) {
        _registerFactory(id, factory, context);
    }
}

// To be called only by Transliterator subclasses that are called
// to register themselves by initializeRegistry().
void Transliterator::_registerFactory(const UnicodeString& id,
                                      Transliterator::Factory factory,
                                      Transliterator::Token context) {
    registry->put(id, factory, context, TRUE);
}

// To be called only by Transliterator subclasses that are called
// to register themselves by initializeRegistry().
void Transliterator::_registerSpecialInverse(const UnicodeString& target,
                                             const UnicodeString& inverseTarget,
                                             UBool bidirectional) {
    TransliteratorIDParser::registerSpecialInverse(target, inverseTarget, bidirectional);
}

/**
 * Registers a instance <tt>obj</tt> of a subclass of
 * <code>Transliterator</code> with the system.  This object must
 * implement the <tt>clone()</tt> method.  When
 * <tt>getInstance()</tt> is called with an ID string that is
 * equal to <tt>obj.getID()</tt>, then <tt>obj.clone()</tt> is
 * returned.
 *
 * @param obj an instance of subclass of
 * <code>Transliterator</code> that defines <tt>clone()</tt>
 * @see #getInstance
 * @see #unregister
 */
void Transliterator::registerInstance(Transliterator* adoptedPrototype) {
    umtx_init(&registryMutex);
    Mutex lock(&registryMutex);
    if (HAVE_REGISTRY) {
        _registerInstance(adoptedPrototype);
    }
}

void Transliterator::_registerInstance(Transliterator* adoptedPrototype) {
    registry->put(adoptedPrototype, TRUE);
}

/**
 * Unregisters a transliterator or class.  This may be either
 * a system transliterator or a user transliterator or class.
 * 
 * @param ID the ID of the transliterator or class
 * @see #registerInstance

 */
void Transliterator::unregister(const UnicodeString& ID) {
    umtx_init(&registryMutex);
    Mutex lock(&registryMutex);
    if (HAVE_REGISTRY) {
        registry->remove(ID);
    }
}

/**
 * Return the number of IDs currently registered with the system.
 * To retrieve the actual IDs, call getAvailableID(i) with
 * i from 0 to countAvailableIDs() - 1.
 */
int32_t Transliterator::countAvailableIDs(void) {
    umtx_init(&registryMutex);
    Mutex lock(&registryMutex);
    return HAVE_REGISTRY ? registry->countAvailableIDs() : 0;
}

/**
 * Return the index-th available ID.  index must be between 0
 * and countAvailableIDs() - 1, inclusive.  If index is out of
 * range, the result of getAvailableID(0) is returned.
 */
const UnicodeString& Transliterator::getAvailableID(int32_t index) {
    const UnicodeString* result = NULL;
    umtx_init(&registryMutex);
    umtx_lock(&registryMutex);
    if (HAVE_REGISTRY) {
        result = &registry->getAvailableID(index);
    }
    umtx_unlock(&registryMutex);
    U_ASSERT(result != NULL); // fail if no registry
    return *result;
}

int32_t Transliterator::countAvailableSources(void) {
    umtx_init(&registryMutex);
    Mutex lock(&registryMutex);
    return HAVE_REGISTRY ? _countAvailableSources() : 0;
}

UnicodeString& Transliterator::getAvailableSource(int32_t index,
                                                  UnicodeString& result) {
    umtx_init(&registryMutex);
    Mutex lock(&registryMutex);
    if (HAVE_REGISTRY) {
        _getAvailableSource(index, result);
    }
    return result;
}

int32_t Transliterator::countAvailableTargets(const UnicodeString& source) {
    umtx_init(&registryMutex);
    Mutex lock(&registryMutex);
    return HAVE_REGISTRY ? _countAvailableTargets(source) : 0;
}

UnicodeString& Transliterator::getAvailableTarget(int32_t index,
                                                  const UnicodeString& source,
                                                  UnicodeString& result) {
    umtx_init(&registryMutex);
    Mutex lock(&registryMutex);
    if (HAVE_REGISTRY) {
        _getAvailableTarget(index, source, result);
    }
    return result;
}

int32_t Transliterator::countAvailableVariants(const UnicodeString& source,
                                               const UnicodeString& target) {
    umtx_init(&registryMutex);
    Mutex lock(&registryMutex);
    return HAVE_REGISTRY ? _countAvailableVariants(source, target) : 0;
}

UnicodeString& Transliterator::getAvailableVariant(int32_t index,
                                                   const UnicodeString& source,
                                                   const UnicodeString& target,
                                                   UnicodeString& result) {
    umtx_init(&registryMutex);
    Mutex lock(&registryMutex);
    if (HAVE_REGISTRY) {
        _getAvailableVariant(index, source, target, result);
    }
    return result;
}

int32_t Transliterator::_countAvailableSources(void) {
    return registry->countAvailableSources();
}

UnicodeString& Transliterator::_getAvailableSource(int32_t index,
                                                  UnicodeString& result) {
    return registry->getAvailableSource(index, result);
}

int32_t Transliterator::_countAvailableTargets(const UnicodeString& source) {
    return registry->countAvailableTargets(source);
}

UnicodeString& Transliterator::_getAvailableTarget(int32_t index,
                                                  const UnicodeString& source,
                                                  UnicodeString& result) {
    return registry->getAvailableTarget(index, source, result);
}

int32_t Transliterator::_countAvailableVariants(const UnicodeString& source,
                                               const UnicodeString& target) {
    return registry->countAvailableVariants(source, target);
}

UnicodeString& Transliterator::_getAvailableVariant(int32_t index,
                                                   const UnicodeString& source,
                                                   const UnicodeString& target,
                                                   UnicodeString& result) {
    return registry->getAvailableVariant(index, source, target, result);
}

#ifdef U_USE_DEPRECATED_TRANSLITERATOR_API

/**
 * Method for subclasses to use to obtain a character in the given
 * string, with filtering.
 * @deprecated the new architecture provides filtering at the top
 * level.  This method will be removed Dec 31 2001.
 */
UChar Transliterator::filteredCharAt(const Replaceable& text, int32_t i) const {
    UChar c;
    const UnicodeFilter* localFilter = getFilter();
    return (localFilter == 0) ? text.charAt(i) :
        (localFilter->contains(c = text.charAt(i)) ? c : (UChar)0xFFFE);
}

#endif

/**
 * If the registry is initialized, return TRUE.  If not, initialize it
 * and return TRUE.  If the registry cannot be initialized, return
 * FALSE (rare).
 *
 * IMPORTANT: Upon entry, registryMutex must be LOCKED.  The entirely
 * initialization is done with the lock held.  There is NO REASON to
 * unlock, since no other thread that is waiting on the registryMutex
 * cannot itself proceed until the registry is initialized.
 */
UBool Transliterator::initializeRegistry() {
    if (registry != 0) {
        return TRUE;
    }

    UErrorCode status = U_ZERO_ERROR;

    registry = new TransliteratorRegistry(status);
    if (registry == 0 || U_FAILURE(status)) {
        delete registry;
        registry = 0;
        return FALSE; // can't create registry, no recovery
    }

    /* The following code parses the index table located in
     * icu/data/translit_index.txt.  The index is an n x 4 table
     * that follows this format:
     *
     *   <id>:file:<resource>:<direction>
     *   <id>:internal:<resource>:<direction>
     *   <id>:alias:<getInstanceArg>:
     *  
     * <id> is the ID of the system transliterator being defined.  These
     * are public IDs enumerated by Transliterator.getAvailableIDs(),
     * unless the second field is "internal".
     * 
     * <resource> is a ResourceReader resource name.  Currently these refer
     * to file names under com/ibm/text/resources.  This string is passed
     * directly to ResourceReader, together with <encoding>.
     * 
     * <direction> is either "FORWARD" or "REVERSE".
     * 
     * <getInstanceArg> is a string to be passed directly to
     * Transliterator.getInstance().  The returned Transliterator object
     * then has its ID changed to <id> and is returned.
     *
     * The extra blank field on "alias" lines is to make the array square.
     */
    static const char translit_index[] = "translit_index";

    UResourceBundle *bundle, *transIDs, *colBund;
    bundle = ures_openDirect(0, translit_index, &status);
    transIDs = ures_getByKey(bundle, RB_RULE_BASED_IDS, 0, &status);

    int32_t row, maxRows;
    if (U_SUCCESS(status)) {
        maxRows = ures_getSize(transIDs);
        for (row = 0; row < maxRows; row++) {
            colBund = ures_getByIndex(transIDs, row, 0, &status);

            if (U_SUCCESS(status) && ures_getSize(colBund) == 4) {
                UnicodeString id = ures_getUnicodeStringByIndex(colBund, 0, &status);
                UChar type = ures_getUnicodeStringByIndex(colBund, 1, &status).charAt(0);
                UnicodeString resString = ures_getUnicodeStringByIndex(colBund, 2, &status);

                if (U_SUCCESS(status)) {
                    switch (type) {
                    case 0x66: // 'f'
                    case 0x69: // 'i'
                        // 'file' or 'internal';
                        // row[2]=resource, row[3]=direction
                        {
                            UBool visible = (type == 0x0066 /*f*/);
                            UTransDirection dir = 
                                (ures_getUnicodeStringByIndex(colBund, 3, &status).charAt(0) ==
                                 0x0046 /*F*/) ?
                                UTRANS_FORWARD : UTRANS_REVERSE;
                            registry->put(id, resString, dir, visible);
                        }
                        break;
                    case 0x61: // 'a'
                        // 'alias'; row[2]=createInstance argument
                        registry->put(id, resString, TRUE);
                        break;
                    }
                }
            }

            ures_close(colBund);
        }
    }

    ures_close(transIDs);
    ures_close(bundle);

    // Manually add prototypes that the system knows about to the
    // cache.  This is how new non-rule-based transliterators are
    // added to the system.

    registry->put(new NullTransliterator(), TRUE);
    registry->put(new LowercaseTransliterator(), TRUE);
    registry->put(new UppercaseTransliterator(), TRUE);
    registry->put(new TitlecaseTransliterator(), TRUE);
    registry->put(new UnicodeNameTransliterator(), TRUE);
    registry->put(new NameUnicodeTransliterator(), TRUE);

    RemoveTransliterator::registerIDs(); // Must be within mutex
    EscapeTransliterator::registerIDs();
    UnescapeTransliterator::registerIDs();
    NormalizationTransliterator::registerIDs();
    AnyTransliterator::registerIDs();

    _registerSpecialInverse(NullTransliterator::SHORT_ID,
                            NullTransliterator::SHORT_ID, FALSE);
    _registerSpecialInverse("Upper", "Lower", TRUE);
    _registerSpecialInverse("Title", "Lower", FALSE);

    ucln_i18n_registerCleanup();

    return TRUE;
}

U_NAMESPACE_END

// Defined in ucln_in.h:

/**
 * Release all static memory held by transliterator.  This will
 * necessarily invalidate any rule-based transliterators held by the
 * user, because RBTs hold pointers to common data objects.
 */
U_CFUNC UBool transliterator_cleanup(void) {
    TitlecaseTransliterator::cleanup();
    TransliteratorIDParser::cleanup();
    if (registry) {
        delete registry;
        registry = NULL;
    }
    umtx_destroy(&registryMutex);
    return TRUE;
}

#endif /* #if !UCONFIG_NO_TRANSLITERATION */

//eof