#ifndef _HEIM_RAND_H
#define _HEIM_RAND_H 1
typedef struct RAND_METHOD RAND_METHOD;
#include <hcrypto/engine.h>
#define RAND_bytes hc_RAND_bytes
#define RAND_pseudo_bytes hc_RAND_pseudo_bytes
#define RAND_seed hc_RAND_seed
#define RAND_cleanup hc_RAND_cleanup
#define RAND_add hc_RAND_add
#define RAND_set_rand_method hc_RAND_set_rand_method
#define RAND_get_rand_method hc_RAND_get_rand_method
#define RAND_set_rand_engine hc_RAND_set_rand_engine
#define RAND_file_name hc_RAND_file_name
#define RAND_load_file hc_RAND_load_file
#define RAND_write_file hc_RAND_write_file
#define RAND_status hc_RAND_status
#define RAND_egd hc_RAND_egd
#define RAND_egd_bytes hc_RAND_egd_bytes
#define RAND_fortuna_method hc_RAND_fortuna_method
#define RAND_egd_method hc_RAND_egd_method
#define RAND_unix_method hc_RAND_unix_method
#define RAND_cc_method hc_RAND_cc_method
#define RAND_w32crypto_method hc_RAND_w32crypto_method
struct RAND_METHOD
{
void (*seed)(const void *, int);
int (*bytes)(unsigned char *, int);
void (*cleanup)(void);
void (*add)(const void *, int, double);
int (*pseudorand)(unsigned char *, int);
int (*status)(void);
};
int RAND_bytes(void *, size_t num);
int RAND_pseudo_bytes(void *, size_t);
void RAND_seed(const void *, size_t);
void RAND_cleanup(void);
void RAND_add(const void *, size_t, double);
int RAND_set_rand_method(const RAND_METHOD *);
const RAND_METHOD *
RAND_get_rand_method(void);
int RAND_set_rand_engine(ENGINE *);
const char *
RAND_file_name(char *, size_t);
int RAND_load_file(const char *, size_t);
int RAND_write_file(const char *);
int RAND_status(void);
int RAND_egd(const char *);
int RAND_egd_bytes(const char *, int);
const RAND_METHOD * RAND_fortuna_method(void);
const RAND_METHOD * RAND_unix_method(void);
const RAND_METHOD * RAND_cc_method(void);
const RAND_METHOD * RAND_egd_method(void);
#endif