CListener.h   [plain text]


/*
 * Copyright (c) 2002 Apple Computer, Inc. All rights reserved.
 *
 * @APPLE_LICENSE_HEADER_START@
 * 
 * The contents of this file constitute Original Code as defined in and
 * are subject to the Apple Public Source License Version 1.1 (the
 * "License").  You may not use this file except in compliance with the
 * License.  Please obtain a copy of the License at
 * http://www.apple.com/publicsource and read it before using this file.
 * 
 * This Original Code and all software distributed under the License are
 * distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY KIND, EITHER
 * EXPRESS OR IMPLIED, AND APPLE HEREBY DISCLAIMS ALL SUCH WARRANTIES,
 * INCLUDING WITHOUT LIMITATION, ANY WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE OR NON-INFRINGEMENT.  Please see the
 * License for the specific language governing rights and limitations
 * under the License.
 * 
 * @APPLE_LICENSE_HEADER_END@
 */

/*!
 * @header CListener
 */

#ifndef __CListener_h__
#define __CListener_h__	1

// Thread
#include "DSCThread.h"

//Mutex
#include "DSMutexSemaphore.h"

// End point
#include "CSrvrEndPoint.h"

//Extern
extern DSMutexSemaphore	   *gHandlerLock;
extern DSMutexSemaphore	   *gInternalHandlerLock;
extern DSMutexSemaphore	   *gCheckpwHandlerLock;

class CListener : public DSCThread
{
public:
enum {
	kEmptyQueueObj	= -128
} eTypes;
						CListener			( void );
	virtual			   ~CListener			( void );

	virtual	sInt32		ThreadMain			( void );		// we manage our own thread top level
	virtual	void		StartThread			( void );
	virtual	void		StopThread			( void );

protected:
	CSrvrEndPoint	   *fEndPt;

private:
		sInt32	CreateEndpoint		( void );

		bool	ListenForMessage	( void );
		sInt32	QueueMessage		( void );

		sComData   *fMsgBlock;
};

#endif