/* * Copyright (c) 2002 Apple Computer, Inc. All rights reserved. * * @APPLE_LICENSE_HEADER_START@ * * The contents of this file constitute Original Code as defined in and * are subject to the Apple Public Source License Version 1.1 (the * "License"). You may not use this file except in compliance with the * License. Please obtain a copy of the License at * http://www.apple.com/publicsource and read it before using this file. * * This Original Code and all software distributed under the License are * distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY KIND, EITHER * EXPRESS OR IMPLIED, AND APPLE HEREBY DISCLAIMS ALL SUCH WARRANTIES, * INCLUDING WITHOUT LIMITATION, ANY WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE OR NON-INFRINGEMENT. Please see the * License for the specific language governing rights and limitations * under the License. * * @APPLE_LICENSE_HEADER_END@ */ /*! * @header DSTCPConnection * Connection maintaining object implementation using DSTCPEndpoint. */ #ifndef __DSTCPConnection_h__ #define __DSTCPConnection_h__ 1 #include "DSCThread.h" #include "SharedConsts.h" // for sComData #include "DSTCPEndpoint.h" class DSTCPListener; class DSTCPConnection : public DSCThread { public: enum { kEmptyQueueObj = -128 } eTypes; DSTCPConnection ( DSTCPListener *inParent ); virtual ~DSTCPConnection ( void ); virtual sInt32 ThreadMain ( void ); // we manage our own thread top level virtual void StartThread ( void ); virtual void StopThread ( void ); virtual void SetEndpoint ( DSTCPEndpoint *inTCPEndpoint ); protected: DSTCPEndpoint *fTCPEndPt; private: bool ListenForMessage ( void ); sInt32 QueueMessage ( void ); sComData *fMsgBlock; int mCurrentState; uInt32 mConnectionType; DSTCPListener *fParent; bool bFirstMsg; }; #endif