MBCInteractivePlayer.mm [plain text]
/*
File: MBCInteractivePlayer.mm
Contains: An agent representing a local human player
Copyright: © 2002-2012 by Apple Inc., all rights reserved.
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#import "MBCInteractivePlayer.h"
#import "MBCEngine.h"
#import "MBCBoardView.h"
#import "MBCBoardWin.h"
#import "MBCLanguageModel.h"
#import "MBCController.h"
#import "MBCDocument.h"
#import <ApplicationServices/ApplicationServices.h>
#include <dispatch/dispatch.h>
//
// Private selector to set the help text in the speech feedback window
//
#ifndef kSRCommandsDisplayCFPropListRef
#define kSRCommandsDisplayCFPropListRef 'cdpl'
#endif
pascal OSErr HandleSpeechDoneAppleEvent (const AppleEvent *theAEevt, AppleEvent* reply, SRefCon refcon)
{
long actualSize;
DescType actualType;
OSErr status = 0;
OSErr recStatus = 0;
SRRecognitionResult recResult = 0;
SRRecognizer recognizer;
status = AEGetParamPtr(theAEevt,keySRSpeechStatus,typeSInt16,
&actualType, (Ptr)&recStatus, sizeof(status), &actualSize);
if (!status)
status = recStatus;
if (!status)
status = AEGetParamPtr(theAEevt,keySRRecognizer,
typeSRRecognizer, &actualType,
(Ptr)&recognizer,
sizeof(SRRecognizer), &actualSize);
if (!status)
status = AEGetParamPtr(theAEevt,keySRSpeechResult,
typeSRSpeechResult, &actualType,
(Ptr)&recResult,
sizeof(SRRecognitionResult), &actualSize);
if (!status) {
Size sz = sizeof(refcon);
status = SRGetProperty(recognizer, kSRRefCon, &refcon, &sz);
}
if (!status) {
[reinterpret_cast<MBCInteractivePlayer *>(refcon)
recognized:recResult];
SRReleaseObject(recResult);
}
return status;
}
void SpeakStringWhenReady(NSSpeechSynthesizer * synth, NSString * text)
{
static NSSpeechSynthesizer * sLastSynth;
static NSMutableArray * sSynthQueue;
if (synth) {
if (!sSynthQueue)
sSynthQueue = [[NSMutableArray alloc] initWithCapacity:1];
[sSynthQueue addObject:[NSArray arrayWithObjects:synth, text, nil]];
}
if (sLastSynth) {
if ([sLastSynth isSpeaking]) {
dispatch_after(dispatch_time(DISPATCH_TIME_NOW, [sSynthQueue count] ? 100*NSEC_PER_MSEC : NSEC_PER_SEC), dispatch_get_main_queue(), ^{
SpeakStringWhenReady(nil, nil);
});
return;
} else {
[sLastSynth release];
sLastSynth = nil;
}
}
if ([sSynthQueue count]) {
NSArray * job = [sSynthQueue objectAtIndex:0];
sLastSynth = [[job objectAtIndex:0] retain];
[sLastSynth startSpeakingString:[job objectAtIndex:1]];
[sSynthQueue removeObjectAtIndex:0];
}
}
@implementation MBCInteractivePlayer
- (void) makeSpeechHelp
{
NSPropertyListFormat format;
NSString * path =
[[NSBundle mainBundle] pathForResource: @"SpeechHelp" ofType: @"plist"];
NSData * help =
[NSData dataWithContentsOfFile:path];
NSMutableDictionary * prop =
[NSPropertyListSerialization
propertyListFromData: help
mutabilityOption: NSPropertyListMutableContainers
format: &format
errorDescription:nil];
ProcessSerialNumber psn;
GetCurrentProcess(&psn);
[prop setObject:[NSNumber numberWithLong:psn.highLongOfPSN]
forKey:@"ProcessPSNHigh"];
[prop setObject:[NSNumber numberWithLong:psn.lowLongOfPSN]
forKey:@"ProcessPSNLow"];
fSpeechHelp =
[[NSPropertyListSerialization
dataFromPropertyList:prop
format: NSPropertyListXMLFormat_v1_0
errorDescription:nil]
retain];
}
- (void) initSR
{
if (SROpenRecognitionSystem(&fRecSystem, kSRDefaultRecognitionSystemID))
return;
SRNewRecognizer(fRecSystem, &fRecognizer, kSRDefaultSpeechSource);
SRSetProperty(fRecognizer, kSRRefCon, &self, sizeof(self));
short modes = kSRHasFeedbackHasListenModes;
SRSetProperty(fRecognizer, kSRFeedbackAndListeningModes, &modes, sizeof(short));
SRNewLanguageModel(fRecSystem, &fModel, "<moves>", 7);
fLanguageModel =
[[MBCLanguageModel alloc] initWithRecognitionSystem:fRecSystem];
if (fSpeechHelp)
SRSetProperty(fRecognizer, kSRCommandsDisplayCFPropListRef,
[fSpeechHelp bytes], [fSpeechHelp length]);
fStartingSR = false;
[self performSelectorOnMainThread:@selector(updateNeedMouse:)
withObject:self waitUntilDone:NO];
}
- (void) updateNeedMouse:(id)arg
{
BOOL wantMouse;
if (fLastSide == kBlackSide)
wantMouse = fSide == kWhiteSide || fSide == kBothSides;
else
wantMouse = fSide == kBlackSide || fSide == kBothSides;
if (wantMouse && [fDocument gameDone])
wantMouse = NO;
[[fController gameView] wantMouse:wantMouse];
[[NSApp delegate] updateApplicationBadge];
if ([fController listenForMoves]) {
//
// Work with speech recognition
//
if (wantMouse) {
if (fStartingSR) {
; // Current starting, will update later
} else if (!fRecSystem) {
static dispatch_once_t sInitOnce;
static dispatch_queue_t sInitQueue;
dispatch_once(&sInitOnce, ^{
sInitQueue = dispatch_queue_create("InitSR", DISPATCH_QUEUE_SERIAL);
AEInstallEventHandler(kAESpeechSuite, kAESpeechDone,
NewAEEventHandlerUPP(HandleSpeechDoneAppleEvent),
NULL, false);
});
fStartingSR = true;
dispatch_async(sInitQueue, ^{
[self initSR];
});
} else {
if (!fSpeechHelp) {
[self makeSpeechHelp];
SRSetProperty(fRecognizer, kSRCommandsDisplayCFPropListRef,
[fSpeechHelp bytes], [fSpeechHelp length]);
}
SRStopListening(fRecognizer);
MBCMoveCollector * moves = [MBCMoveCollector new];
MBCMoveGenerator generateMoves(moves, fVariant, 0);
generateMoves.Generate(fLastSide==kBlackSide,
*[[fController board] curPos]);
[fLanguageModel buildLanguageModel:fModel
fromMoves:[moves collection]
takeback:[[fController board] canUndo]];
SRSetLanguageModel(fRecognizer, fModel);
SRStartListening(fRecognizer);
[moves release];
}
} else if (fRecSystem)
SRStopListening(fRecognizer);
} else if (fRecSystem && !fStartingSR) {
//
// Time to take the recognition system down
//
SRStopListening(fRecognizer);
[fLanguageModel release];
SRReleaseObject(fRecognizer);
SRCloseRecognitionSystem(fRecSystem);
fRecSystem = 0;
}
}
- (void)allowedToListen:(BOOL)allowed
{
[self updateNeedMouse:self];
if (fRecSystem && !allowed)
SRStopListening(fRecognizer);
}
- (void) removeChessObservers
{
if (!fHasObservers)
return;
NSNotificationCenter * notificationCenter = [NSNotificationCenter defaultCenter];
[notificationCenter removeObserver:self name:MBCWhiteMoveNotification object:nil];
[notificationCenter removeObserver:self name:MBCBlackMoveNotification object:nil];
[notificationCenter removeObserver:self name:MBCIllegalMoveNotification object:nil];
[notificationCenter removeObserver:self name:MBCTakebackNotification object:nil];
[notificationCenter removeObserver:self name:MBCGameEndNotification object:nil];
[fDocument removeObserver:self forKeyPath:@"Result"];
fHasObservers = NO;
}
- (void)observeValueForKeyPath:(NSString *)keyPath ofObject:(id)object change:(NSDictionary *)change context:(void *)context
{
[self updateNeedMouse:self];
}
- (void)dealloc
{
[self removeChessObservers];
[fSpeechHelp release];
[fLanguageModel release];
[super dealloc];
}
- (void) startGame:(MBCVariant)variant playing:(MBCSide)sideToPlay
{
fVariant = variant;
fLastSide =
([[fController board] numMoves] & 1)
? kWhiteSide : kBlackSide;
[self removeChessObservers];
NSNotificationCenter * notificationCenter = [NSNotificationCenter defaultCenter];
switch (fSide = sideToPlay) {
case kWhiteSide:
[notificationCenter
addObserver:self
selector:@selector(humanMoved:)
name:MBCWhiteMoveNotification
object:fDocument];
[notificationCenter
addObserver:self
selector:@selector(opponentMoved:)
name:MBCBlackMoveNotification
object:fDocument];
break;
case kBlackSide:
[notificationCenter
addObserver:self
selector:@selector(opponentMoved:)
name:MBCWhiteMoveNotification
object:fDocument];
[notificationCenter
addObserver:self
selector:@selector(humanMoved:)
name:MBCBlackMoveNotification
object:fDocument];
break;
case kBothSides:
[notificationCenter
addObserver:self
selector:@selector(humanMoved:)
name:MBCWhiteMoveNotification
object:fDocument];
[notificationCenter
addObserver:self
selector:@selector(humanMoved:)
name:MBCBlackMoveNotification
object:fDocument];
break;
case kNeitherSide:
[notificationCenter
addObserver:self
selector:@selector(opponentMoved:)
name:MBCWhiteMoveNotification
object:fDocument];
[notificationCenter
addObserver:self
selector:@selector(opponentMoved:)
name:MBCBlackMoveNotification
object:fDocument];
break;
}
[notificationCenter
addObserver:self
selector:@selector(reject:)
name:MBCIllegalMoveNotification
object:fDocument];
[notificationCenter
addObserver:self
selector:@selector(takeback:)
name:MBCTakebackNotification
object:fDocument];
[notificationCenter
addObserver:self
selector:@selector(gameEnded:)
name:MBCGameEndNotification
object:fDocument];
[fDocument addObserver:self forKeyPath:@"Result" options:NSKeyValueObservingOptionNew context:nil];
fHasObservers = YES;
[self updateNeedMouse:self];
}
- (void) reject:(NSNotification *)n
{
NSBeep();
[[fController gameView] unselectPiece];
}
- (void) takeback:(NSNotification *)n
{
dispatch_async(dispatch_get_main_queue(), ^{
[self updateNeedMouse:self];
});
}
- (void) switchSides:(NSNotification *)n
{
fLastSide = fLastSide==kBlackSide ? kWhiteSide : kBlackSide;
[self updateNeedMouse:self];
}
- (BOOL)useAlternateSynthForMove:(MBCMove *)move
{
if (fSide == kBothSides || fSide == kNeitherSide)
return [[fController board] sideOfMove:move] == kBlackSide;
else
return fSide == [[fController board] sideOfMove:move];
}
- (NSString *)stringFromMove:(MBCMove *)move
{
NSDictionary * localization = [self useAlternateSynthForMove:move]
? [fController alternateLocalization]
: [fController primaryLocalization];
return [[fController board] stringFromMove:move withLocalization:localization];
}
- (NSString *)stringForCheck:(MBCMove *)move
{
NSDictionary * localization = [self useAlternateSynthForMove:move]
? [fController alternateLocalization]
: [fController primaryLocalization];
return LOC(@"check", @"Check!");
}
- (void) speakMove:(MBCMove *)move text:(NSString *)text check:(BOOL)check
{
NSSpeechSynthesizer * synth = [self useAlternateSynthForMove:move]
? [fController alternateSynth]
: [fController primarySynth];
if (!check || (move->fCheck && !move->fCheckMate))
SpeakStringWhenReady(synth, text);
if (!check && move->fCheck)
dispatch_after(dispatch_time(DISPATCH_TIME_NOW, 200*NSEC_PER_MSEC),
dispatch_get_main_queue(), ^{
[self speakMove:move text:[self stringForCheck:move] check:YES];
});
}
- (void) speakMove:(NSNotification *)notification
{
MBCMove * move = reinterpret_cast<MBCMove *>([notification userInfo]);
NSString * text = [self stringFromMove:move];
[self speakMove:move text:text check:NO];
}
- (void) gameEnded:(NSNotification *)notification
{
MBCSide humanSide = [fDocument humanSide];
BOOL wasHumanMove;
if (humanSide == kBothSides) {
wasHumanMove = YES;
} else if (humanSide == kNeitherSide) {
wasHumanMove = NO;
} else {
MBCMove * move = reinterpret_cast<MBCMove *>([notification userInfo]);
wasHumanMove = [[fController board] sideOfMove:move] == humanSide;
}
if (wasHumanMove ? [fController speakHumanMoves] : [fController speakMoves])
if (![fDocument gameDone]) // Game was not previously finished
[self speakMove:notification];
}
- (void) speakMove:(MBCMove *) move withWrapper:(NSString *)wrapper
{
if (move && ([fController speakHumanMoves] || [fController speakMoves])) {
NSString * text = [self stringFromMove:move];
NSString * wrapped =
[NSString stringWithFormat:wrapper, text];
[self speakMove:move text:wrapped check:NO];
}
}
- (void) announceHint:(MBCMove *) move
{
if (!move)
return;
NSDictionary * localization = [self useAlternateSynthForMove:move]
? [fController alternateLocalization]
: [fController primaryLocalization];
[self speakMove:move withWrapper:LOC(@"suggest_fmt", @"I would suggest \"%@\"")];
}
- (void) announceLastMove:(MBCMove *) move
{
if (!move)
return;
NSDictionary * localization = [self useAlternateSynthForMove:move]
? [fController alternateLocalization]
: [fController primaryLocalization];
[self speakMove:move withWrapper:LOC(@"last_move_fmt", @"The last move was \"%@\"")];
}
- (void) opponentMoved:(NSNotification *)notification
{
dispatch_async(dispatch_get_main_queue(), ^{
if ([fController speakMoves])
[self speakMove:notification];
[self switchSides:notification];
});
}
- (void) humanMoved:(NSNotification *)notification
{
dispatch_async(dispatch_get_main_queue(), ^{
if ([fController speakHumanMoves])
[self speakMove:notification];
[self switchSides:notification];
});
}
- (void) startSelection:(MBCSquare)square
{
MBCPiece piece;
if (square > kInHandSquare) {
piece = square-kInHandSquare;
if (fVariant!=kVarCrazyhouse || ![[fController board] curInHand:piece])
return;
} else if (square == kWhitePromoSquare || square == kBlackPromoSquare)
return;
else
piece = [[fController board] oldContents:square];
if (!piece)
return;
if (Color(piece) == (fLastSide==kBlackSide ? kWhitePiece : kBlackPiece)) {
fFromSquare = square;
[[fController gameView] selectPiece:piece at:square];
}
}
- (void) endSelection:(MBCSquare)square animate:(BOOL)animate
{
if (fFromSquare == square) {
[[fController gameView] clickPiece];
return;
} else if (square > kSyntheticSquare) {
[[fController gameView] unselectPiece];
return;
}
MBCMove * move = [MBCMove moveWithCommand:kCmdMove];
if (fFromSquare > kInHandSquare) {
move->fCommand = kCmdDrop;
move->fPiece = fFromSquare-kInHandSquare;
} else {
move->fFromSquare = fFromSquare;
}
move->fToSquare = square;
move->fAnimate = animate;
//
// Fill in promotion info
//
[[fController board] tryPromotion:move];
[[NSNotificationCenter defaultCenter]
postNotificationName:
(fLastSide==kBlackSide
? MBCUncheckedWhiteMoveNotification
: MBCUncheckedBlackMoveNotification)
object:fDocument userInfo:(id)move];
}
- (void) recognized:(SRRecognitionResult)result
{
if (MBCMove * move = [fLanguageModel recognizedMove:result]) {
if (move->fCommand == kCmdUndo) {
[fController takeback:self];
} else {
//
// Fill in promotion info if missing
//
[[fController board] tryPromotion:move];
NSString * notification;
if (fLastSide==kBlackSide)
notification = MBCUncheckedWhiteMoveNotification;
else
notification = MBCUncheckedBlackMoveNotification;
[[NSNotificationCenter defaultCenter]
postNotificationName:notification
object:fDocument userInfo:(id)move];
}
}
}
@end
// Local Variables:
// mode:ObjC
// End: