Spoken.strings   [plain text]


/*
 File:		Spoken.strings
 Contains:	Localizable strings spoken by chess
 Version:	2.0
 Copyright:	© 2011 by Apple Inc., all rights reserved.
 */

/* Written rather repetitively, because I'm not sure what gender agreements 
   are going to be necessary in what languages.
 
   NOTE TO LOCALIZERS

   All of these strings are meant to be spoken, they will never be used visually, so
   don't worry about left-to-right codes etc.
 
   These translations are NOT triggered by the system locale, but by the language 
   of the VOICE selected in Chess preferences. On an English system, if Yannick is
   selected as a Chess voice, Chess will speak German!
 */

/* Piece names */
"king"		= "king";
"queen"		= "queen";
"bishop"    = "bishop";
"knight"    = "knight";
"rook"      = "rook";
"pawn"		= "pawn";

/* Pawn Promotions ([[emph -]] is a speech synthesis directive to deemphasize a word)*/
"queen_p"   = "[[emph -]] promoting to queen";
"bishop_p"  = "[[emph -]] promoting to bishop";
"knight_p"  = "[[emph -]] promoting to knight";
"rook_p"    = "[[emph -]] promoting to rook";

/* Piece drops for crazyhouse ("drop" means to take a piece an insert it somewhere on the board) */
"queen_d"   = "drop queen at";
"bishop_d"  = "drop bishop at";
"knight_d"  = "drop knight at";
"rook_d"    = "drop rook at";
"pawn_d"    = "drop pawn at";

/* Move formats ([[emph +]] is a speech synthesis directive to emphasize a word)
 * move_fmt     -> "knight b 1 to c 3"
 * cmove_fmt    -> "knight c 3 takes e 5"
 * promo_fmt    -> "pawn b 7 to b 8, promoting to queen"
 * cpromo_fmt   -> "pawn b 7 takes a 8, promoting to knight"
 * drop_fmt     -> "drop queen at f 7"
 * kcastle_fmt  -> "castle king side"
 * qcastle_fmt  -> "castle queen side"
 */
"move_fmt"      = "%@ %@ %@ to %@ %@";
"cmove_fmt"     = "%@ %@ %@ takes %@ %@";
"promo_fmt"     = "%@ %@ %@ to %@ %@, %@";
"cpromo_fmt"    = "%@ %@ %@ takes %@ %@, %@";
"drop_fmt"      = "%@ %@ %@";
"kcastle_fmt"   = "castle [[emph +]]king side.";
"qcastle_fmt"   = "castle [[emph +]]queen side.";

/* Outcomes */
"white_win"     = "white wins!";
"black_win"     = "black wins!";
"draw"          = "the game is a draw!";
"check_mate"    = "[[emph +]] check mate!";

/* Suggestions 
 * suggest_fmt   -> I would suggest "pawn e 2 to e 4"
 * last_move_fmt -> The last move was "knight g 8 to f 6"
 */
"suggest_fmt"   = "I would suggest \"%@\"";
"last_move_fmt" = "The last move was \"%@\"";

/* <rdar://problem/9220767> Rank/File, used to form squares like d 5 
 * This probably does not need to be localized for languages
 * using the latin alphabet.
 */
"rank_1"	     = "1";
"rank_2"	     = "2";
"rank_3"	     = "3";
"rank_4"	     = "4";
"rank_5"	     = "5";
"rank_6"	     = "6";
"rank_7"	     = "7";
"rank_8"	     = "8";
"file_a"	     = "A";
"file_b"	     = "B";
"file_c"	     = "C";
"file_d"	     = "D";
"file_e"	     = "E";
"file_f"	     = "F";
"file_g"	     = "G";
"file_h"	     = "H";