Singly-Linked Lists linked lists containing integer values or pointers to data, limited to iterating over the list in one direction. The #GSList structure and its associated functions provide a standard singly-linked list data structure. Each element in the list contains a piece of data, together with a pointer which links to the next element in the list. Using this pointer it is possible to move through the list in one direction only (unlike the Doubly-Linked Lists which allow movement in both directions). The data contained in each element can be either integer values, by using one of the Type Conversion Macros, or simply pointers to any type of data. List elements are allocated in blocks using a #GAllocator, which is more efficient than allocating elements individually. Note that most of the #GSList functions expect to be passed a pointer to the first element in the list. The functions which insert elements return the new start of the list, which may have changed. There is no function to create a #GSList. %NULL is considered to be the empty list so you simply set a #GSList* to %NULL. To add elements, use g_slist_append(), g_slist_prepend(), g_slist_insert() and g_slist_insert_sorted(). To remove elements, use g_slist_remove(). To find elements in the list use g_slist_last(), g_slist_next(), g_slist_nth(), g_slist_nth_data(), g_slist_find() and g_slist_find_custom(). To find the index of an element use g_slist_position() and g_slist_index(). To call a function for each element in the list use g_slist_foreach(). To free the entire list, use g_slist_free(). The #GSList struct is used for each element in the singly-linked list. The data field holds the element's data, which can be a pointer to any kind of data, or any integer value using the Type Conversion Macros. The next field contains the link to the next element in the list. @data: @next: Allocates space for one #GSList element. It is called by the g_slist_append(), g_slist_prepend(), g_slist_insert() and g_slist_insert_sorted() functions and so is rarely used on its own. @Returns: a pointer to the newly-allocated #GSList element. Adds a new element on to the end of the list. The return value is the new start of the list, which may have changed, so make sure you store the new value. /* Notice that these are initialized to the empty list. */ GSList *list = NULL, *number_list = NULL; /* This is a list of strings. */ list = g_slist_append (list, "first"); list = g_slist_append (list, "second"); /* This is a list of integers. */ number_list = g_slist_append (number_list, GINT_TO_POINTER (27)); number_list = g_slist_append (number_list, GINT_TO_POINTER (14)); @list: a #GSList. @data: the data for the new element. @Returns: the new start of the #GSList. Adds a new element on to the start of the list. The return value is the new start of the list, which may have changed, so make sure you store the new value. /* Notice that it is initialized to the empty list. */ GSList *list = NULL; list = g_slist_prepend (list, "last"); list = g_slist_prepend (list, "first"); @list: a #GSList. @data: the data for the new element. @Returns: the new start of the #GSList. Inserts a new element into the list at the given position. @list: a #GSList. @data: the data for the new element. @position: the position to insert the element. If this is negative, or is larger than the number of elements in the list, the new element is added on to the end of the list. @Returns: the new start of the #GSList. Inserts a node before @sibling containing @data. Returns the new head of the list. @slist: a #GSList. @sibling: node to insert @data before. @data: data to put in the newly-inserted node. @Returns: new head of the list. Inserts a new element into the list, using the given comparison function to determine its position. @list: a #GSList. @data: the data for the new element. @func: the function to compare elements in the list. It should return a number > 0 if the first parameter comes after the second parameter in the sort order. @Returns: the new start of the #GSList. Removes an element from a #GSList. If two elements contain the same data, only the first is removed. If none of the elements contain the data, the #GSList is unchanged. @list: a #GSList. @data: the data of the element to remove. @Returns: the new start of the #GSList. Removes an element from a #GSList, without freeing the element. The removed element's next link is set to %NULL, so that it becomes a self-contained list with one element. @list: a #GSList. @link_: an element in the #GSList. @Returns: the new start of the #GSList, without the element. Deletes a node of @list. Returns the new list head. @list: a #GSList. @link_: node to delete. @Returns: new head of @list. Removes all list nodes with data equal to @data. Returns the new head of the list. Contrast with g_slist_remove() which removes only the first node matching the given data. @list: a #GSList. @data: data to remove. @Returns: new head of @list. Frees all of the memory used by a #GSList. The freed elements are added to the #GAllocator free list. @list: a #GSList. Frees one #GSList element. It is usually used after g_slist_remove_link(). @list: a #GSList element. Gets the number of elements in a #GSList. @list: a #GSList. @Returns: the number of elements in the #GSList. Copies a #GSList. Note that this is a "shallow" copy. If the list elements consist of pointers to data, the pointers are copied but the actual data isn't. @list: a #GSList. @Returns: a copy of @list. Reverses a #GSList. @list: a #GSList. @Returns: the start of the reversed #GSList. Sorts a #GSList using the given comparison function. @list: a #GSList. @compare_func: qsort()-style comparison function. @Returns: the start of the sorted #GList. Like g_slist_sort(), but the sort function accepts a user data argument. @list: a #GSList @compare_func: comparison function. @user_data: data to pass to comparison function. @Returns: new head of the list. Adds the second #GSList onto the end of the first #GSList. Note that the elements of the second #GSList are not copied. They are used directly. @list1: a #GSList. @list2: the #GSList to add to the end of the first #GSList. @Returns: the start of the new #GSList. Calls a function for each element of a #GSList. @list: a #GSList. @func: the function to call with each element's data. @user_data: user data to pass to the function. Gets the last element in a #GSList. @list: a #GSList. @Returns: the last element in the #GSList, or %NULL if the #GSList has no elements. A convenience macro to gets the next element in a #GSList. @slist: an element in a #GSList. @Returns: the next element, or %NULL if there are no more elements. Gets the element at the given position in a #GSList. @list: a #GSList. @n: the position of the element, counting from 0. @Returns: the element, or %NULL if the position is off the end of the #GSList. Gets the data of the element at the given position. @list: a #GSList. @n: the position of the element. @Returns: the element's data, or %NULL if the position is off the end of the #GSList. Finds the element in a #GSList which contains the given data. @list: a #GSList. @data: the element data to find. @Returns: the found #GSList element, or %NULL if it is not found. Finds an element in a #GSList, using a supplied function to find the desired element. It iterates over the list, calling the given function which should return 0 when the desired element is found. The function takes two #gconstpointer arguments, the #GSList element's data and the given user data. @list: a #GSList. @data: user data passed to the function. @func: the function to call for each element. It should return 0 when the desired element is found. @Returns: the found #GSList element, or %NULL if it is not found. Gets the position of the given element in the #GSList (starting from 0). @list: a #GSList. @llink: an element in the #GSList. @Returns: the position of the element in the #GSList, or -1 if the element is not found. Gets the position of the element containing the given data (starting from 0). @list: a #GSList. @data: the data to find. @Returns: the index of the element containing the data, or -1 if the data is not found. Sets the allocator to use to allocate #GSList elements. Use g_slist_pop_allocator() to restore the previous allocator. @allocator: the #GAllocator to use when allocating #GSList elements. Restores the previous #GAllocator, used when allocating #GSList elements.