MemoryWatchdog.h   [plain text]


/*
 * Copyright (c) 1999 Apple Computer, Inc. All rights reserved.
 *
 * @APPLE_LICENSE_HEADER_START@
 * 
 * This file contains Original Code and/or Modifications of Original Code
 * as defined in and that are subject to the Apple Public Source License
 * Version 2.0 (the 'License'). You may not use this file except in
 * compliance with the License. Please obtain a copy of the License at
 * http://www.opensource.apple.com/apsl/ and read it before using this
 * file.
 * 
 * The Original Code and all software distributed under the License are
 * distributed on an 'AS IS' basis, WITHOUT WARRANTY OF ANY KIND, EITHER
 * EXPRESS OR IMPLIED, AND APPLE HEREBY DISCLAIMS ALL SUCH WARRANTIES,
 * INCLUDING WITHOUT LIMITATION, ANY WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE, QUIET ENJOYMENT OR NON-INFRINGEMENT.
 * Please see the License for the specific language governing rights and
 * limitations under the License.
 * 
 * @APPLE_LICENSE_HEADER_END@
 */

/*
 * MemoryWatchdog.h
 *
 * Keeps an array of object pointers.  Used to keep track of all
 * allocated lookupd objects.  Useful for finding leaks.
 *
 * Copyright (c) 1995, NeXT Computer Inc.
 * All rights reserved.
 * Written by Marc Majka
 */

#import "Root.h"
#import <NetInfo/syslock.h>
#import "LUDictionary.h"
#import "LUArray.h"
#import <stdio.h>

@interface MemoryWatchdog : Root
{
	syslock *listLock;
	LUArray *list;
}

- (void)showMemory:(FILE *)f;
- (void)printObject:(int)where file:(FILE *)f;
- (void)addObject:(id)anObject;
- (void)removeObject:(id)anObject;
- (unsigned int)totalMemory;

@end