CleanUp.h   [plain text]


//===-- CleanUp.h -----------------------------------------------*- C++ -*-===//
//
//                     The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//

#ifndef liblldb_CleanUp_h_
#define liblldb_CleanUp_h_

#include "lldb/lldb-public.h"

namespace lldb_utility {

//----------------------------------------------------------------------
// Templated class that guarantees that a cleanup callback function will
// be called. The cleanup function will be called once under the 
// following conditions:
// - when the object goes out of scope
// - when the user explicitly calls clean. 
// - the current value will be cleaned up when a new value is set using
//   set(T value) as long as the current value hasn't already been cleaned.
//
// This class is designed to be used with simple types for type T (like
// file descriptors, opaque handles, pointers, etc). If more complex 
// type T objects are desired, we need to probably specialize this class
// to take "const T&" for all input T parameters. Yet if a type T is 
// complex already it might be better to build the cleanup funcionality 
// into T.
//
// The cleanup function must take one argument that is of type T. 
// The calback fucntion return type is R. The return value is currently
// needed for "CallbackType". If there is an easy way to get around the
// need for the return value we can change this class.
//
// The two template parameters are:
//    T - The variable type of value that will be stored and used as the 
//      sole argument for the cleanup callback.
//    R - The return type for the cleanup function.
//
// EXAMPLES
//  // Use with file handles that get opened where you want to close 
//  // them. Below we use "int open(const char *path, int oflag, ...)" 
//  // which returns an integer file descriptor. -1 is the invalid file
//  // descriptor so to make an object that will call "int close(int fd)"
//  // automatically we can use:
//
//  CleanUp <int, int> fd(open("/tmp/a.txt", O_RDONLY, 0), -1, close);
//
//  // malloc/free example
//  CleanUp <void *, void> malloced_bytes(malloc(32), NULL, free);
//----------------------------------------------------------------------
template <typename T, typename R = void>
class CleanUp
{
public:
    typedef T value_type;
    typedef R (*CallbackType)(value_type);

    //----------------------------------------------------------------------
    // Constructor that sets the current value only. No values are 
    // considered to be invalid and the cleanup function will be called
    // regardless of the value of m_current_value.
    //----------------------------------------------------------------------
    CleanUp (value_type value, CallbackType callback) : 
        m_current_value (value),
        m_invalid_value (),
        m_callback (callback),
        m_callback_called (false),
        m_invalid_value_is_valid (false)
    {
    }

    //----------------------------------------------------------------------
    // Constructor that sets the current value and also the invalid value.
    // The cleanup function will be called on "m_value" as long as it isn't
    // equal to "m_invalid_value".
    //----------------------------------------------------------------------
    CleanUp (value_type value, value_type invalid, CallbackType callback) : 
        m_current_value (value),
        m_invalid_value (invalid),
        m_callback (callback),
        m_callback_called (false),
        m_invalid_value_is_valid (true)
    {
    }

    //----------------------------------------------------------------------
    // Automatically cleanup when this object goes out of scope.
    //----------------------------------------------------------------------
    ~CleanUp ()
    {
        clean();
    }

    //----------------------------------------------------------------------
    // Access the value stored in this class
    //----------------------------------------------------------------------
    value_type get() 
    {
        return m_current_value; 
    }

    //----------------------------------------------------------------------
    // Access the value stored in this class
    //----------------------------------------------------------------------
    const value_type
    get() const 
    {
        return m_current_value; 
    }

    //----------------------------------------------------------------------
    // Reset the owned value to "value". If a current value is valid and
    // the cleanup callback hasn't been called, the previous value will
    // be cleaned up (see void CleanUp::clean()). 
    //----------------------------------------------------------------------
    void 
    set (const value_type value)
    {
        // Cleanup the current value if needed
        clean ();
        // Now set the new value and mark our callback as not called
        m_callback_called = false;
        m_current_value = value;
    }

    //----------------------------------------------------------------------
    // Checks is "m_current_value" is valid. The value is considered valid
    // no invalid value was supplied during construction of this object or
    // if an invalid value was supplied and "m_current_value" is not equal
    // to "m_invalid_value".
    //
    // Returns true if "m_current_value" is valid, false otherwise.
    //----------------------------------------------------------------------
    bool 
    is_valid() const 
    {
        if (m_invalid_value_is_valid)
            return m_current_value != m_invalid_value; 
        return true;
    }

    //----------------------------------------------------------------------
    // This function will call the cleanup callback provided in the 
    // constructor one time if the value is considered valid (See is_valid()).
    // This function sets m_callback_called to true so we don't call the
    // cleanup callback multiple times on the same value.
    //----------------------------------------------------------------------
    void 
    clean()
    {
        if (m_callback && !m_callback_called)
        {
            m_callback_called = true;
            if (is_valid())
                m_callback(m_current_value);
        }
    }

    //----------------------------------------------------------------------
    // Cancels the cleanup that would have been called on "m_current_value" 
    // if it was valid. This function can be used to release the value 
    // contained in this object so ownership can be transfered to the caller.
    //----------------------------------------------------------------------
    value_type
    release ()
    {
        m_callback_called = true;
        return m_current_value;
    }

private:
            value_type      m_current_value;
    const   value_type      m_invalid_value;
            CallbackType    m_callback;
            bool            m_callback_called;
            bool            m_invalid_value_is_valid;

    // Outlaw default constructor, copy constructor and the assignment operator
    DISALLOW_COPY_AND_ASSIGN (CleanUp);                 
};
    
template <typename T, typename R, typename A0>
class CleanUp2
{
public:
    typedef T value_type;
    typedef R (*CallbackType)(value_type, A0);
    
    //----------------------------------------------------------------------
    // Constructor that sets the current value only. No values are 
    // considered to be invalid and the cleanup function will be called
    // regardless of the value of m_current_value.
    //----------------------------------------------------------------------
    CleanUp2 (value_type value, CallbackType callback, A0 arg) : 
    m_current_value (value),
    m_invalid_value (),
    m_callback (callback),
    m_callback_called (false),
    m_invalid_value_is_valid (false),
    m_argument(arg)
    {
    }
    
    //----------------------------------------------------------------------
    // Constructor that sets the current value and also the invalid value.
    // The cleanup function will be called on "m_value" as long as it isn't
    // equal to "m_invalid_value".
    //----------------------------------------------------------------------
    CleanUp2 (value_type value, value_type invalid, CallbackType callback, A0 arg) : 
    m_current_value (value),
    m_invalid_value (invalid),
    m_callback (callback),
    m_callback_called (false),
    m_invalid_value_is_valid (true),
    m_argument(arg)
    {
    }
    
    //----------------------------------------------------------------------
    // Automatically cleanup when this object goes out of scope.
    //----------------------------------------------------------------------
    ~CleanUp2 ()
    {
        clean();
    }
    
    //----------------------------------------------------------------------
    // Access the value stored in this class
    //----------------------------------------------------------------------
    value_type get() 
    {
        return m_current_value; 
    }
    
    //----------------------------------------------------------------------
    // Access the value stored in this class
    //----------------------------------------------------------------------
    const value_type
    get() const 
    {
        return m_current_value; 
    }
    
    //----------------------------------------------------------------------
    // Reset the owned value to "value". If a current value is valid and
    // the cleanup callback hasn't been called, the previous value will
    // be cleaned up (see void CleanUp::clean()). 
    //----------------------------------------------------------------------
    void 
    set (const value_type value)
    {
        // Cleanup the current value if needed
        clean ();
        // Now set the new value and mark our callback as not called
        m_callback_called = false;
        m_current_value = value;
    }
    
    //----------------------------------------------------------------------
    // Checks is "m_current_value" is valid. The value is considered valid
    // no invalid value was supplied during construction of this object or
    // if an invalid value was supplied and "m_current_value" is not equal
    // to "m_invalid_value".
    //
    // Returns true if "m_current_value" is valid, false otherwise.
    //----------------------------------------------------------------------
    bool 
    is_valid() const 
    {
        if (m_invalid_value_is_valid)
            return m_current_value != m_invalid_value; 
        return true;
    }
    
    //----------------------------------------------------------------------
    // This function will call the cleanup callback provided in the 
    // constructor one time if the value is considered valid (See is_valid()).
    // This function sets m_callback_called to true so we don't call the
    // cleanup callback multiple times on the same value.
    //----------------------------------------------------------------------
    void 
    clean()
    {
        if (m_callback && !m_callback_called)
        {
            m_callback_called = true;
            if (is_valid())
                m_callback(m_current_value, m_argument);
        }
    }
    
    //----------------------------------------------------------------------
    // Cancels the cleanup that would have been called on "m_current_value" 
    // if it was valid. This function can be used to release the value 
    // contained in this object so ownership can be transfered to the caller.
    //----------------------------------------------------------------------
    value_type
    release ()
    {
        m_callback_called = true;
        return m_current_value;
    }
    
private:
    value_type      m_current_value;
    const   value_type      m_invalid_value;
    CallbackType    m_callback;
    bool            m_callback_called;
    bool            m_invalid_value_is_valid;
    A0              m_argument;
    
    // Outlaw default constructor, copy constructor and the assignment operator
    DISALLOW_COPY_AND_ASSIGN (CleanUp2);                 
};

} // namespace lldb_utility

#endif // #ifndef liblldb_CleanUp_h_