eb8.C   [plain text]


// { dg-do assemble  }

class foo {
public:
  operator <<(const void *);  //{ dg-error "" } no return type
  operator <<(char *);        //{ dg-error "" } no return type
};

void main()
{                             //{ dg-error "" } wrong return type for main
  foo f;
  f << (void*)0;
}