#------------------------------------------------------------------------------ # blender: file(1) magic for Blender 3D data files # # Coded by Guillermo S. Romero using the # data from Ton Roosendaal . Ton or his company do not # support the rule, so mail GSR if problems with it. Rule version: 1.1. # You can get latest version with comments and details about the format # at http://acd.asoc.euitt.upm.es/~gsromero/3d/blender/magic.blender 0 string =BLENDER Blender3D, >7 string =_ saved as 32-bits >7 string =- saved as 64-bits >8 string =v little endian >8 string =V big endian >9 byte x with version %c. >10 byte x \b%c >11 byte x \b%c